ivi-shell: don't schedule compositor repaint
it is not necessary to repaint all outputs after each commit_changes. Only outputs with modified views has to be repainted. We need to call weston_view_update_transform for assigning views to outputs first. Then, We can call weston_view_schedule_repaint to trigger repaint for outputs. Signed-off-by: Emre Ucan <eucan@de.adit-jv.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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Pekka Paalanen
parent
a4608461b2
commit
7b690559a5
@@ -27,7 +27,7 @@
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* Implementation of ivi-layout library. The actual view on ivi_screen is
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* not updated until ivi_layout_commit_changes is called. An overview from
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* calling API for updating properties of ivi_surface/ivi_layer to asking
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* compositor to compose them by using weston_compositor_schedule_repaint,
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* compositor to compose them by using weston_view_schedule_repaint,
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* 0/ initialize this library by ivi_layout_init_with_compositor
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* with (struct weston_compositor *ec) from ivi-shell.
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* 1/ When an API for updating properties of ivi_surface/ivi_layer, it updates
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@@ -51,8 +51,8 @@
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* 4/ According properties, set transformation by using weston_matrix and
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* weston_view per ivi_surfaces and ivi_layers in while loop.
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* 5/ Set damage and trigger transform by using weston_view_geometry_dirty.
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* 6/ Notify update of properties.
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* 7/ Trigger composition by weston_compositor_schedule_repaint.
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* 6/ Schedule repaint for each view by using weston_view_schedule_repaint.
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* 7/ Notify update of properties.
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*
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*/
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#include "config.h"
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@@ -577,13 +577,13 @@ update_prop(struct ivi_layout_view *ivi_view)
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&ivi_view->transform.link);
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weston_view_set_transform_parent(ivi_view->view, NULL);
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weston_view_geometry_dirty(ivi_view->view);
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weston_view_update_transform(ivi_view->view);
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}
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ivisurf->update_count++;
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weston_view_geometry_dirty(ivi_view->view);
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weston_surface_damage(ivisurf->surface);
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weston_view_schedule_repaint(ivi_view->view);
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}
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static void
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@@ -1752,7 +1752,6 @@ ivi_layout_commit_changes(void)
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commit_changes(layout);
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send_prop(layout);
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weston_compositor_schedule_repaint(layout->compositor);
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return IVI_SUCCEEDED;
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}
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