compositor: Make backlight_current int32_t to avoid unsigned overflow
Backlight brightness was wrapping around when decrementing from 0.
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@@ -197,7 +197,7 @@ struct weston_output {
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int (*switch_mode)(struct weston_output *output, struct weston_mode *mode);
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int (*switch_mode)(struct weston_output *output, struct weston_mode *mode);
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/* backlight values are on 0-255 range, where higher is brighter */
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/* backlight values are on 0-255 range, where higher is brighter */
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uint32_t backlight_current;
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int32_t backlight_current;
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void (*set_backlight)(struct weston_output *output, uint32_t value);
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void (*set_backlight)(struct weston_output *output, uint32_t value);
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void (*set_dpms)(struct weston_output *output, enum dpms_enum level);
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void (*set_dpms)(struct weston_output *output, enum dpms_enum level);
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