Drop coordinates from buttons press, add timestamp to events

dev
Kristian Høgsberg 15 years ago
parent 747638b46b
commit 808fd41861
  1. 157
      clients/window.c
  2. 3
      clients/window.h
  3. 10
      compositor-drm.c
  4. 7
      compositor-x11.c
  5. 52
      compositor.c
  6. 9
      compositor.h
  7. 8
      wayland-client.h
  8. 10
      wayland-protocol.c

@ -53,7 +53,6 @@ struct display {
struct wl_display *display;
struct wl_compositor *compositor;
struct wl_output *output;
struct wl_input_device *input_device;
struct rectangle screen_allocation;
EGLDisplay dpy;
EGLContext ctx;
@ -62,6 +61,7 @@ struct display {
GMainLoop *loop;
GSource *source;
struct wl_list window_list;
struct wl_list input_list;
char *device_name;
cairo_surface_t *active_frame, *inactive_frame, *shadow;
struct xkb_desc *xkb;
@ -79,10 +79,9 @@ struct window {
int state;
int fullscreen;
int decoration;
struct wl_input_device *grab_device;
struct wl_input_device *keyboard_device;
struct input *grab_device;
struct input *keyboard_device;
uint32_t name;
uint32_t modifiers;
EGLImageKHR *image;
cairo_surface_t *cairo_surface, *pending_surface;
@ -98,6 +97,16 @@ struct window {
struct wl_list link;
};
struct input {
struct display *display;
struct wl_input_device *input_device;
struct window *pointer_focus;
struct window *keyboard_focus;
uint32_t modifiers;
int32_t x, y, sx, sy;
struct wl_list link;
};
static void
rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius)
{
@ -302,15 +311,22 @@ enum window_state {
static void
window_handle_motion(void *data, struct wl_input_device *input_device,
uint32_t time,
int32_t x, int32_t y, int32_t sx, int32_t sy)
{
struct window *window = data;
struct input *input = data;
struct window *window = input->pointer_focus;
input->x = x;
input->y = y;
input->sx = sx;
input->sy = sy;
switch (window->state) {
case WINDOW_MOVING:
if (window->fullscreen)
break;
if (window->grab_device != input_device)
if (window->grab_device != input)
break;
window->allocation.x = window->drag_x + x;
window->allocation.y = window->drag_y + y;
@ -332,7 +348,7 @@ window_handle_motion(void *data, struct wl_input_device *input_device,
case WINDOW_RESIZING_BOTTOM_RIGHT:
if (window->fullscreen)
break;
if (window->grab_device != input_device)
if (window->grab_device != input)
break;
if (window->state & WINDOW_RESIZING_LEFT) {
window->allocation.x = x - window->drag_x + window->saved_allocation.x;
@ -357,26 +373,26 @@ window_handle_motion(void *data, struct wl_input_device *input_device,
}
static void window_handle_button(void *data, struct wl_input_device *input_device,
uint32_t button, uint32_t state,
int32_t x, int32_t y, int32_t sx, int32_t sy)
uint32_t time, uint32_t button, uint32_t state)
{
struct window *window = data;
struct input *input = data;
struct window *window = input->pointer_focus;
int grip_size = 8, vlocation, hlocation;
if (window->margin <= sx && sx < window->margin + grip_size)
if (window->margin <= input->sx && input->sx < window->margin + grip_size)
hlocation = WINDOW_RESIZING_LEFT;
else if (sx < window->allocation.width - window->margin - grip_size)
else if (input->sx < window->allocation.width - window->margin - grip_size)
hlocation = WINDOW_MOVING;
else if (sx < window->allocation.width - window->margin)
else if (input->sx < window->allocation.width - window->margin)
hlocation = WINDOW_RESIZING_RIGHT;
else
hlocation = WINDOW_STABLE;
if (window->margin <= sy && sy < window->margin + grip_size)
if (window->margin <= input->sy && input->sy < window->margin + grip_size)
vlocation = WINDOW_RESIZING_TOP;
else if (sy < window->allocation.height - window->margin - grip_size)
else if (input->sy < window->allocation.height - window->margin - grip_size)
vlocation = WINDOW_MOVING;
else if (sy < window->allocation.height - window->margin)
else if (input->sy < window->allocation.height - window->margin)
vlocation = WINDOW_RESIZING_BOTTOM;
else
vlocation = WINDOW_STABLE;
@ -384,10 +400,10 @@ static void window_handle_button(void *data, struct wl_input_device *input_devic
if (button == BTN_LEFT && state == 1) {
switch (hlocation | vlocation) {
case WINDOW_MOVING:
window->drag_x = window->allocation.x - x;
window->drag_y = window->allocation.y - y;
window->drag_x = window->allocation.x - input->x;
window->drag_y = window->allocation.y - input->y;
window->state = WINDOW_MOVING;
window->grab_device = input_device;
window->grab_device = input;
break;
case WINDOW_RESIZING_TOP:
case WINDOW_RESIZING_BOTTOM:
@ -397,87 +413,102 @@ static void window_handle_button(void *data, struct wl_input_device *input_devic
case WINDOW_RESIZING_TOP_RIGHT:
case WINDOW_RESIZING_BOTTOM_LEFT:
case WINDOW_RESIZING_BOTTOM_RIGHT:
window->drag_x = x;
window->drag_y = y;
window->drag_x = input->x;
window->drag_y = input->y;
window->saved_allocation = window->allocation;
window->state = hlocation | vlocation;
window->grab_device = input_device;
window->grab_device = input;
break;
default:
window->state = WINDOW_STABLE;
break;
}
} else if (button == BTN_LEFT &&
state == 0 && window->grab_device == input_device) {
state == 0 && window->grab_device == input) {
window->state = WINDOW_STABLE;
}
}
static void
window_handle_key(void *data, struct wl_input_device *input_device,
uint32_t key, uint32_t state)
uint32_t time, uint32_t key, uint32_t state)
{
struct window *window = data;
struct input *input = data;
struct window *window = input->keyboard_focus;
struct display *d = window->display;
uint32_t code, sym, level;
code = key + d->xkb->min_key_code;
if (window->keyboard_device != input_device)
if (window->keyboard_device != input)
return;
level = 0;
if (window->modifiers & WINDOW_MODIFIER_SHIFT &&
if (input->modifiers & WINDOW_MODIFIER_SHIFT &&
XkbKeyGroupWidth(d->xkb, code, 0) > 1)
level = 1;
sym = XkbKeySymEntry(d->xkb, code, level, 0);
if (state)
window->modifiers |= d->xkb->map->modmap[code];
input->modifiers |= d->xkb->map->modmap[code];
else
window->modifiers &= ~d->xkb->map->modmap[code];
input->modifiers &= ~d->xkb->map->modmap[code];
if (window->key_handler)
(*window->key_handler)(window, key, sym, state,
window->modifiers, window->user_data);
input->modifiers, window->user_data);
}
static void
window_handle_pointer_focus(void *data,
struct wl_input_device *input_device,
struct wl_surface *surface)
uint32_t time, struct wl_surface *surface)
{
struct input *input = data;
if (surface)
input->pointer_focus = wl_surface_get_user_data(surface);
else
input->pointer_focus = NULL;
}
static void
window_handle_keyboard_focus(void *data,
struct wl_input_device *input_device,
uint32_t time,
struct wl_surface *surface,
struct wl_array *keys)
{
struct window *window = data;
struct display *d = window->display;
struct input *input = data;
struct window *window = input->keyboard_focus;
struct display *d = input->display;
uint32_t *k, *end;
if (window->keyboard_device == input_device && surface != window->surface)
window = input->keyboard_focus;
if (window) {
window->keyboard_device = NULL;
else if (window->keyboard_device == NULL && surface == window->surface)
window->keyboard_device = input_device;
else
return;
if (window->keyboard_device) {
end = keys->data + keys->size;
for (k = keys->data; k < end; k++)
window->modifiers |= d->xkb->map->modmap[*k];
} else {
window->modifiers = 0;
if (window->keyboard_focus_handler)
(*window->keyboard_focus_handler)(window, NULL,
window->user_data);
}
if (window->keyboard_focus_handler)
(*window->keyboard_focus_handler)(window,
window->keyboard_device,
window->user_data);
if (surface)
input->keyboard_focus = wl_surface_get_user_data(surface);
else
input->keyboard_focus = NULL;
end = keys->data + keys->size;
for (k = keys->data; k < end; k++)
input->modifiers |= d->xkb->map->modmap[*k];
window = input->keyboard_focus;
if (window) {
window->keyboard_device = input;
if (window->keyboard_focus_handler)
(*window->keyboard_focus_handler)(window,
window->keyboard_device,
window->user_data);
}
}
static const struct wl_input_device_listener input_device_listener = {
@ -668,11 +699,9 @@ window_create(struct display *display, const char *title,
window->state = WINDOW_STABLE;
window->decoration = 1;
wl_surface_set_user_data(window->surface, window);
wl_list_insert(display->window_list.prev, &window->link);
wl_input_device_add_listener(display->input_device,
&input_device_listener, window);
return window;
}
@ -746,6 +775,26 @@ static const struct wl_output_listener output_listener = {
display_handle_geometry,
};
static void
display_add_input(struct display *d, struct wl_object *object)
{
struct input *input;
input = malloc(sizeof *input);
if (input == NULL)
return;
memset(input, 0, sizeof *input);
input->display = d;
input->input_device = (struct wl_input_device *) object;
input->pointer_focus = NULL;
input->keyboard_focus = NULL;
wl_list_insert(d->input_list.prev, &input->link);
wl_input_device_add_listener(input->input_device,
&input_device_listener, input);
}
static void
display_handle_global(struct wl_display *display,
struct wl_object *object, void *data)
@ -759,7 +808,7 @@ display_handle_global(struct wl_display *display,
d->output = (struct wl_output *) object;
wl_output_add_listener(d->output, &output_listener, d);
} else if (wl_object_implements(object, "input_device", 1)) {
d->input_device =(struct wl_input_device *) object;
display_add_input(d, object);
}
}
@ -855,6 +904,8 @@ display_create(int *argc, char **argv[], const GOptionEntry *option_entries)
return NULL;
}
wl_list_init(&d->input_list);
/* Set up listener so we'll catch all events. */
wl_display_add_global_listener(d->display,
display_handle_global, d);

@ -33,6 +33,7 @@ struct rectangle {
};
struct display;
struct input;
struct display *
display_create(int *argc, char **argv[], const GOptionEntry *option_entries);
@ -67,7 +68,7 @@ typedef void (*window_acknowledge_handler_t)(struct window *window, uint32_t key
typedef void (*window_key_handler_t)(struct window *window, uint32_t key, uint32_t unicode,
uint32_t state, uint32_t modifiers, void *data);
typedef void (*window_keyboard_focus_handler_t)(struct window *window,
struct wl_input_device *device, void *data);
struct input *device, void *data);
struct window *
window_create(struct display *display, const char *title,

@ -87,6 +87,7 @@ static void evdev_input_device_data(int fd, uint32_t mask, void *data)
struct input_event ev[8], *e, *end;
int len, value, dx, dy, absolute_event;
int x, y;
uint32_t time;
c = (struct drm_compositor *) device->master->base.ec;
if (!c->vt_active)
@ -109,6 +110,7 @@ static void evdev_input_device_data(int fd, uint32_t mask, void *data)
for (e = ev; e < end; e++) {
/* Get the signed value, earlier kernels had this as unsigned */
value = e->value;
time = e->time.tv_sec * 1000 + e->time.tv_usec / 1000;
switch (e->type) {
case EV_REL:
@ -173,21 +175,21 @@ static void evdev_input_device_data(int fd, uint32_t mask, void *data)
case BTN_BACK:
case BTN_TASK:
notify_button(&device->master->base,
e->code, value);
time, e->code, value);
break;
default:
notify_key(&device->master->base,
e->code, value);
time, e->code, value);
break;
}
}
}
if (dx != 0 || dy != 0)
notify_motion(&device->master->base, x + dx, y + dy);
notify_motion(&device->master->base, time, x + dx, y + dy);
if (absolute_event && device->tool)
notify_motion(&device->master->base, x, y);
notify_motion(&device->master->base, time, x, y);
}
static struct evdev_input_device *

@ -511,27 +511,30 @@ x11_compositor_handle_event(int fd, uint32_t mask, void *data)
case XCB_KEY_PRESS:
key_press = (xcb_key_press_event_t *) event;
notify_key(c->base.input_device,
key_press->detail - 8, 1);
key_press->time, key_press->detail - 8, 1);
break;
case XCB_KEY_RELEASE:
key_press = (xcb_key_press_event_t *) event;
notify_key(c->base.input_device,
key_press->detail - 8, 0);
key_press->time, key_press->detail - 8, 0);
break;
case XCB_BUTTON_PRESS:
button_press = (xcb_button_press_event_t *) event;
notify_button(c->base.input_device,
button_press->time,
button_press->detail + BTN_LEFT - 1, 1);
break;
case XCB_BUTTON_RELEASE:
button_press = (xcb_button_press_event_t *) event;
notify_button(c->base.input_device,
button_press->time,
button_press->detail + BTN_LEFT - 1, 0);
break;
case XCB_MOTION_NOTIFY:
motion_notify = (xcb_motion_notify_event_t *) event;
notify_motion(c->base.input_device,
motion_notify->time,
motion_notify->event_x,
motion_notify->event_y);
break;

@ -549,7 +549,8 @@ wlsc_surface_transform(struct wlsc_surface *surface,
static void
wlsc_input_device_set_keyboard_focus(struct wlsc_input_device *device,
struct wlsc_surface *surface)
struct wlsc_surface *surface,
uint32_t time)
{
if (device->keyboard_focus == surface)
return;
@ -558,20 +559,22 @@ wlsc_input_device_set_keyboard_focus(struct wlsc_input_device *device,
(!surface || device->keyboard_focus->base.client != surface->base.client))
wl_surface_post_event(&device->keyboard_focus->base,
&device->base,
WL_INPUT_KEYBOARD_FOCUS, NULL, &device->keys);
WL_INPUT_KEYBOARD_FOCUS,
time, NULL, &device->keys);
if (surface)
wl_surface_post_event(&surface->base,
&device->base,
WL_INPUT_KEYBOARD_FOCUS,
&surface->base, &device->keys);
time, &surface->base, &device->keys);
device->keyboard_focus = surface;
}
static void
wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device,
struct wlsc_surface *surface)
struct wlsc_surface *surface,
uint32_t time)
{
if (device->pointer_focus == surface)
return;
@ -580,11 +583,13 @@ wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device,
(!surface || device->pointer_focus->base.client != surface->base.client))
wl_surface_post_event(&device->pointer_focus->base,
&device->base,
WL_INPUT_POINTER_FOCUS, NULL);
WL_INPUT_POINTER_FOCUS,
time, NULL);
if (surface)
wl_surface_post_event(&surface->base,
&device->base,
WL_INPUT_POINTER_FOCUS, &surface->base);
WL_INPUT_POINTER_FOCUS,
time, &surface->base);
device->pointer_focus = surface;
}
@ -612,7 +617,7 @@ pick_surface(struct wlsc_input_device *device, int32_t *sx, int32_t *sy)
}
void
notify_motion(struct wlsc_input_device *device, int x, int y)
notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y)
{
struct wlsc_surface *es;
struct wlsc_compositor *ec = device->ec;
@ -635,11 +640,11 @@ notify_motion(struct wlsc_input_device *device, int x, int y)
device->y = y;
es = pick_surface(device, &sx, &sy);
wlsc_input_device_set_pointer_focus(device, es);
wlsc_input_device_set_pointer_focus(device, es, time);
if (es)
wl_surface_post_event(&es->base, &device->base,
WL_INPUT_MOTION, x, y, sx, sy);
WL_INPUT_MOTION, time, x, y, sx, sy);
wlsc_matrix_init(&device->sprite->matrix);
wlsc_matrix_scale(&device->sprite->matrix, 64, 64, 1);
@ -651,28 +656,26 @@ notify_motion(struct wlsc_input_device *device, int x, int y)
void
notify_button(struct wlsc_input_device *device,
int32_t button, int32_t state)
uint32_t time, int32_t button, int32_t state)
{
struct wlsc_surface *surface;
struct wlsc_compositor *compositor = device->ec;
int32_t sx, sy;
surface = pick_surface(device, &sx, &sy);
surface = device->pointer_focus;
if (surface) {
if (state) {
wlsc_surface_raise(surface);
device->grab++;
device->grab_surface = surface;
wlsc_input_device_set_keyboard_focus(device,
surface);
surface, time);
} else {
device->grab--;
}
/* FIXME: Swallow click on raise? */
wl_surface_post_event(&surface->base, &device->base,
WL_INPUT_BUTTON, button, state,
device->x, device->y, sx, sy);
WL_INPUT_BUTTON, time, button, state);
wlsc_compositor_schedule_repaint(compositor);
}
@ -680,7 +683,7 @@ notify_button(struct wlsc_input_device *device,
void
notify_key(struct wlsc_input_device *device,
uint32_t key, uint32_t state)
uint32_t time, uint32_t key, uint32_t state)
{
struct wlsc_compositor *compositor = device->ec;
uint32_t *k, *end;
@ -727,7 +730,17 @@ notify_key(struct wlsc_input_device *device,
if (device->keyboard_focus != NULL)
wl_surface_post_event(&device->keyboard_focus->base,
&device->base,
WL_INPUT_KEY, key, state);
WL_INPUT_KEY, time, key, state);
}
static uint32_t
get_time(void)
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
static void
@ -738,16 +751,17 @@ handle_surface_destroy(struct wlsc_listener *listener,
container_of(listener, struct wlsc_input_device, listener);
struct wlsc_surface *focus;
int32_t sx, sy;
uint32_t time = get_time();
if (device->grab_surface == surface) {
device->grab_surface = NULL;
device->grab = 0;
}
if (device->keyboard_focus == surface)
wlsc_input_device_set_keyboard_focus(device, NULL);
wlsc_input_device_set_keyboard_focus(device, NULL, time);
if (device->pointer_focus == surface) {
focus = pick_surface(device, &sx, &sy);
wlsc_input_device_set_pointer_focus(device, focus);
wlsc_input_device_set_pointer_focus(device, focus, time);
fprintf(stderr, "lost pointer focus surface, reverting to %p\n", focus);
}
}

@ -124,11 +124,14 @@ struct wlsc_surface {
};
void
notify_motion(struct wlsc_input_device *device, int x, int y);
notify_motion(struct wlsc_input_device *device,
uint32_t time, int x, int y);
void
notify_button(struct wlsc_input_device *device, int32_t button, int32_t state);
notify_button(struct wlsc_input_device *device,
uint32_t time, int32_t button, int32_t state);
void
notify_key(struct wlsc_input_device *device, uint32_t key, uint32_t state);
notify_key(struct wlsc_input_device *device,
uint32_t time, uint32_t key, uint32_t state);
void
wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs);

@ -120,19 +120,23 @@ struct wl_input_device;
struct wl_input_device_listener {
void (*motion)(void *data,
struct wl_input_device *input_device,
uint32_t time,
int32_t x, int32_t y, int32_t sx, int32_t sy);
void (*button)(void *data,
struct wl_input_device *input_device,
uint32_t button, uint32_t state,
int32_t x, int32_t y, int32_t sx, int32_t sy);
uint32_t time,
uint32_t button, uint32_t state);
void (*key)(void *data,
struct wl_input_device *input_device,
uint32_t time,
uint32_t button, uint32_t state);
void (*pointer_focus)(void *data,
struct wl_input_device *input_device,
uint32_t time,
struct wl_surface *surface);
void (*keyboard_focus)(void *data,
struct wl_input_device *input_device,
uint32_t time,
struct wl_surface *surface,
struct wl_array *keys);
};

@ -73,11 +73,11 @@ WL_EXPORT const struct wl_interface wl_surface_interface = {
static const struct wl_message input_device_events[] = {
{ "motion", "iiii" },
{ "button", "uuiiii" },
{ "key", "uu" },
{ "pointer_focus", "o" },
{ "keyboard_focus", "oa" },
{ "motion", "uiiii" },
{ "button", "uuu" },
{ "key", "uuu" },
{ "pointer_focus", "uo" },
{ "keyboard_focus", "uoa" },
};
WL_EXPORT const struct wl_interface wl_input_device_interface = {

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