Split out per-output state, use libudev for enumerating hardware.

This paves the way for proper multi-head support and removes more
hardcoded i965 defaults by using udev to discover output devices
and their PCI IDs.
Kristian Høgsberg 16 years ago
parent 890bc05763
commit 81ce09a6c4
  1. 449
      wayland-system-compositor.c

@ -59,8 +59,18 @@ struct wl_visual {
struct wl_object base; struct wl_object base;
}; };
struct wl_output { struct wlsc_output {
struct wl_object base; struct wl_object base;
struct wl_list link;
struct egl_compositor *ec;
struct egl_surface *background;
EGLSurface surface;
int32_t x, y, width, height, stride;
struct drm_mode_modeinfo *mode;
uint32_t fb_id;
uint32_t crtc_id;
uint32_t connector_id;
}; };
struct wlsc_input_device { struct wlsc_input_device {
@ -77,17 +87,14 @@ struct wlsc_input_device {
struct egl_compositor { struct egl_compositor {
struct wl_compositor base; struct wl_compositor base;
struct wl_output output;
struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual; struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual;
EGLDisplay display; EGLDisplay display;
EGLSurface surface;
EGLContext context; EGLContext context;
EGLConfig config; EGLConfig config;
struct wl_display *wl_display; struct wl_display *wl_display;
int width, height, stride;
struct egl_surface *background;
struct wl_list output_list;
struct wl_list input_device_list; struct wl_list input_device_list;
struct wl_list surface_list; struct wl_list surface_list;
@ -102,12 +109,6 @@ struct egl_compositor {
struct wl_event_source *enter_vt_source; struct wl_event_source *enter_vt_source;
struct wl_event_source *leave_vt_source; struct wl_event_source *leave_vt_source;
/* Modesetting info. */
struct drm_mode_modeinfo *mode;
uint32_t fb_id;
uint32_t crtc_id;
uint32_t connector_id;
struct udev *udev; struct udev *udev;
/* Repaint state. */ /* Repaint state. */
@ -129,6 +130,15 @@ struct egl_surface {
struct wl_list link; struct wl_list link;
}; };
static const char *option_background = "background.jpg";
static const GOptionEntry option_entries[] = {
{ "background", 'b', 0, G_OPTION_ARG_STRING,
&option_background, "Background image" },
{ NULL }
};
struct screenshooter { struct screenshooter {
struct wl_object base; struct wl_object base;
struct egl_compositor *ec; struct egl_compositor *ec;
@ -142,17 +152,27 @@ static void
screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter) screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
{ {
struct egl_compositor *ec = shooter->ec; struct egl_compositor *ec = shooter->ec;
struct wlsc_output *output;
GLuint stride; GLuint stride;
static const char filename[] = "wayland-screenshot.png"; char buffer[256];
GdkPixbuf *pixbuf; GdkPixbuf *pixbuf;
GError *error = NULL; GError *error = NULL;
void *data; void *data;
int i;
data = eglReadBuffer(ec->display, ec->surface, GL_FRONT_LEFT, &stride); i = 0;
output = container_of(ec->output_list.next, struct wlsc_output, link);
while (&output->link != &ec->output_list) {
snprintf(buffer, sizeof buffer, "wayland-screenshot-%d.png", i++);
data = eglReadBuffer(ec->display, output->surface, GL_FRONT_LEFT, &stride);
pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE, pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
8, ec->width, ec->height, stride, 8, output->width, output->height, stride,
NULL, NULL); NULL, NULL);
gdk_pixbuf_save(pixbuf, filename, "png", &error, NULL); gdk_pixbuf_save(pixbuf, buffer, "png", &error, NULL);
output = container_of(output->link.next,
struct wlsc_output, link);
}
} }
static const struct wl_message screenshooter_methods[] = { static const struct wl_message screenshooter_methods[] = {
@ -283,8 +303,7 @@ pointer_create(struct egl_compositor *ec, int x, int y, int width, int height)
} }
static struct egl_surface * static struct egl_surface *
background_create(struct egl_compositor *ec, background_create(struct wlsc_output *output, const char *filename)
const char *filename, int width, int height)
{ {
struct egl_surface *background; struct egl_surface *background;
GdkPixbuf *pixbuf; GdkPixbuf *pixbuf;
@ -299,7 +318,8 @@ background_create(struct egl_compositor *ec,
g_type_init(); g_type_init();
pixbuf = gdk_pixbuf_new_from_file_at_scale(filename, pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
width, height, output->width,
output->height,
FALSE, &error); FALSE, &error);
if (error != NULL) { if (error != NULL) {
free(background); free(background);
@ -320,16 +340,17 @@ background_create(struct egl_compositor *ec,
else else
format = GL_RGB; format = GL_RGB;
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
output->width, output->height, 0,
format, GL_UNSIGNED_BYTE, data); format, GL_UNSIGNED_BYTE, data);
background->compositor = ec; background->compositor = output->ec;
background->map.x = 0; background->map.x = output->x;
background->map.y = 0; background->map.y = output->y;
background->map.width = width; background->map.width = output->width;
background->map.height = height; background->map.height = output->height;
background->surface = EGL_NO_SURFACE; background->surface = EGL_NO_SURFACE;
background->visual = &ec->rgb_visual; background->visual = &output->ec->rgb_visual;
return background; return background;
} }
@ -378,24 +399,26 @@ draw_surface(struct egl_surface *es)
} }
static void static void
schedule_repaint(struct egl_compositor *ec); repaint_output(struct wlsc_output *output)
static void
repaint(void *data)
{ {
struct egl_compositor *ec = data; struct egl_compositor *ec = output->ec;
struct egl_surface *es; struct egl_surface *es;
struct wlsc_input_device *eid; struct wlsc_input_device *eid;
struct timespec ts;
uint32_t msecs;
if (!ec->repaint_needed) { if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
ec->repaint_on_timeout = 0; fprintf(stderr, "failed to make context current\n");
return; return;
} }
if (ec->background) glViewport(0, 0, output->width, output->height);
draw_surface(ec->background); glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, output->width, output->height, 0, 0, 1000.0);
glMatrixMode(GL_MODELVIEW);
glClearColor(0, 0, 0.2, 1);
if (output->background)
draw_surface(output->background);
else else
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
@ -417,7 +440,29 @@ repaint(void *data)
struct wlsc_input_device, link); struct wlsc_input_device, link);
} }
eglSwapBuffers(ec->display, ec->surface); eglSwapBuffers(ec->display, output->surface);
}
static void
repaint(void *data)
{
struct egl_compositor *ec = data;
struct wlsc_output *output;
struct timespec ts;
uint32_t msecs;
if (!ec->repaint_needed) {
ec->repaint_on_timeout = 0;
return;
}
output = container_of(ec->output_list.next, struct wlsc_output, link);
while (&output->link != &ec->output_list) {
repaint_output(output);
output = container_of(output->link.next,
struct wlsc_output, link);
}
ec->repaint_needed = 0; ec->repaint_needed = 0;
clock_gettime(CLOCK_MONOTONIC, &ts); clock_gettime(CLOCK_MONOTONIC, &ts);
@ -610,20 +655,23 @@ notify_motion(struct wlsc_input_device *device, int x, int y)
{ {
struct egl_surface *es; struct egl_surface *es;
struct egl_compositor *ec = device->ec; struct egl_compositor *ec = device->ec;
struct wlsc_output *output;
const int hotspot_x = 16, hotspot_y = 16; const int hotspot_x = 16, hotspot_y = 16;
int32_t sx, sy; int32_t sx, sy;
if (!ec->vt_active) if (!ec->vt_active)
return; return;
if (x < 0) /* FIXME: We need some multi head love here. */
output = container_of(ec->output_list.next, struct wlsc_output, link);
if (x < output->x)
x = 0; x = 0;
if (y < 0) if (y < output->y)
y = 0; y = 0;
if (x >= ec->width) if (x >= output->x + output->width)
x = ec->width - 1; x = output->x + output->width - 1;
if (y >= ec->height) if (y >= output->y + output->height)
y = ec->height - 1; y = output->y + output->height - 1;
device->x = x; device->x = x;
device->y = y; device->y = y;
@ -708,8 +756,6 @@ create_input_device(struct egl_compositor *ec)
wl_display_add_global(ec->wl_display, &device->base, NULL); wl_display_add_global(ec->wl_display, &device->base, NULL);
device->x = 100; device->x = 100;
device->y = 100; device->y = 100;
device->pointer_surface =
pointer_create(ec, device->x, device->y, 64, 64);
device->ec = ec; device->ec = ec;
wl_list_insert(ec->input_device_list.prev, &device->link); wl_list_insert(ec->input_device_list.prev, &device->link);
@ -724,22 +770,141 @@ wlsc_device_get_position(struct wlsc_input_device *device, int32_t *x, int32_t *
*y = device->y; *y = device->y;
} }
static uint32_t static void
create_frontbuffer(struct egl_compositor *ec) post_output_geometry(struct wl_client *client, struct wl_object *global)
{
struct wlsc_output *output =
container_of(global, struct wlsc_output, base);
wl_client_post_event(client, global,
WL_OUTPUT_GEOMETRY,
output->width, output->height);
}
static const char *
get_udev_property(struct udev_device *device, const char *name)
{
struct udev_list_entry *entry;
udev_list_entry_foreach(entry, udev_device_get_properties_list_entry(device))
if (strcmp(udev_list_entry_get_name(entry), name) == 0)
return udev_list_entry_get_value(entry);
return NULL;
}
struct dri_driver_entry {
uint32_t vendor_id;
uint32_t chip_id;
const char *driver;
};
static const struct dri_driver_entry driver_map[] = {
/* FIXME: We need to extract this table from the dri drivers
* and store it on disk. For now, map my i965 to i965,
* anything else intel to i915 and that's that. */
{ 0x8086, 0x2a02, "i965" },
{ 0x8086, ~0, "i915" },
{ 0, }
};
static const char *
get_driver_for_device(struct udev_device *device)
{
struct udev_device *parent;
const char *pci_id;
uint32_t vendor_id, chip_id;
int i;
parent = udev_device_get_parent(device);
pci_id = get_udev_property(parent, "PCI_ID");
if (sscanf(pci_id, "%x:%x", &vendor_id, &chip_id) != 2)
return NULL;
for (i = 0; i < ARRAY_LENGTH(driver_map); i++) {
if (driver_map[i].vendor_id == vendor_id &&
(driver_map[i].chip_id == ~0 || driver_map[i].chip_id == chip_id))
return driver_map[i].driver;
}
return NULL;
}
static int
init_egl(struct egl_compositor *ec, struct udev_device *device)
{
static const EGLint config_attribs[] = {
EGL_DEPTH_SIZE, 0,
EGL_STENCIL_SIZE, 0,
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_NONE
};
const char *path, *driver;
EGLint major, minor;
path = udev_device_get_devnode(device);
driver = get_driver_for_device(device);
if (driver == NULL) {
fprintf(stderr, "didn't find driver for %s\n",
udev_device_get_devpath(device));
return -1;
}
ec->display = eglCreateDisplayNative(path, driver);
if (ec->display == NULL) {
fprintf(stderr, "failed to create display\n");
return -1;
}
if (!eglInitialize(ec->display, &major, &minor)) {
fprintf(stderr, "failed to initialize display\n");
return -1;
}
if (!eglChooseConfig(ec->display, config_attribs, &ec->config, 1, NULL))
return -1;
ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
if (ec->context == NULL) {
fprintf(stderr, "failed to create context\n");
return -1;
}
return 0;
}
static int
create_output(struct egl_compositor *ec, struct udev_device *device)
{ {
const static EGLint surface_attribs[] = {
EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
EGL_NONE
};
drmModeConnector *connector; drmModeConnector *connector;
drmModeRes *resources; drmModeRes *resources;
drmModeEncoder *encoder; drmModeEncoder *encoder;
struct drm_mode_modeinfo *mode; struct drm_mode_modeinfo *mode;
struct drm_i915_gem_create create; struct drm_i915_gem_create create;
struct drm_gem_flink flink; struct drm_gem_flink flink;
struct wlsc_output *output;
int i, ret, fd; int i, ret, fd;
if (ec->display == NULL && init_egl(ec, device) < 0) {
fprintf(stderr, "failed to initialize egl\n");
return -1;
}
output = malloc(sizeof *output);
if (output == NULL)
return -1;
fd = eglGetDisplayFD(ec->display); fd = eglGetDisplayFD(ec->display);
resources = drmModeGetResources(fd); resources = drmModeGetResources(fd);
if (!resources) { if (!resources) {
fprintf(stderr, "drmModeGetResources failed\n"); fprintf(stderr, "drmModeGetResources failed\n");
return 0; return -1;
} }
for (i = 0; i < resources->count_connectors; i++) { for (i = 0; i < resources->count_connectors; i++) {
@ -777,37 +942,60 @@ create_frontbuffer(struct egl_compositor *ec)
create.size = mode->hdisplay * mode->vdisplay * 4; create.size = mode->hdisplay * mode->vdisplay * 4;
if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) { if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) {
fprintf(stderr, "gem create failed: %m\n"); fprintf(stderr, "gem create failed: %m\n");
return 0; return -1;
} }
ret = drmModeAddFB(fd, mode->hdisplay, mode->vdisplay, ret = drmModeAddFB(fd, mode->hdisplay, mode->vdisplay,
32, 32, mode->hdisplay * 4, create.handle, &ec->fb_id); 32, 32, mode->hdisplay * 4, create.handle, &output->fb_id);
if (ret) { if (ret) {
fprintf(stderr, "failed to add fb: %m\n"); fprintf(stderr, "failed to add fb: %m\n");
return 0; return -1;
} }
ret = drmModeSetCrtc(fd, encoder->crtc_id, ec->fb_id, 0, 0, ret = drmModeSetCrtc(fd, encoder->crtc_id, output->fb_id, 0, 0,
&connector->connector_id, 1, mode); &connector->connector_id, 1, mode);
if (ret) { if (ret) {
fprintf(stderr, "failed to set mode: %m\n"); fprintf(stderr, "failed to set mode: %m\n");
return 0; return -1;
} }
flink.handle = create.handle; flink.handle = create.handle;
if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) { if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) {
fprintf(stderr, "gem flink failed: %m\n"); fprintf(stderr, "gem flink failed: %m\n");
return 0; return -1;
}
output->ec = ec;
output->crtc_id = encoder->crtc_id;
output->connector_id = connector->connector_id;
output->mode = mode;
output->width = mode->hdisplay;
output->height = mode->vdisplay;
output->stride = mode->hdisplay * 4;
output->surface = eglCreateSurfaceForName(ec->display, ec->config,
flink.name,
output->width, output->height,
output->stride,
surface_attribs);
if (output->surface == NULL) {
fprintf(stderr, "failed to create surface\n");
return -1;
} }
ec->crtc_id = encoder->crtc_id; output->base.interface = &wl_output_interface;
ec->connector_id = connector->connector_id; wl_display_add_object(ec->wl_display, &output->base);
ec->mode = mode; wl_display_add_global(ec->wl_display, &output->base, post_output_geometry);
ec->width = mode->hdisplay; wl_list_insert(ec->output_list.prev, &output->link);
ec->height = mode->vdisplay;
ec->stride = mode->hdisplay * 4;
return flink.name; if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
fprintf(stderr, "failed to make context current\n");
return -1;
}
output->background = background_create(output, option_background);
return 0;
} }
static const struct wl_interface visual_interface = { static const struct wl_interface visual_interface = {
@ -835,40 +1023,26 @@ add_visuals(struct egl_compositor *ec)
wl_display_add_global(ec->wl_display, &ec->rgb_visual.base, NULL); wl_display_add_global(ec->wl_display, &ec->rgb_visual.base, NULL);
} }
static void
post_output_geometry(struct wl_client *client, struct wl_object *global)
{
struct egl_compositor *ec =
container_of(global, struct egl_compositor, output.base);
wl_client_post_event(client, global,
WL_OUTPUT_GEOMETRY, ec->width, ec->height);
}
static const char gem_device[] = "/dev/dri/card0";
static const char *option_background = "background.jpg";
static const GOptionEntry option_entries[] = {
{ "background", 'b', 0, G_OPTION_ARG_STRING,
&option_background, "Background image" },
{ NULL }
};
static void on_enter_vt(int signal_number, void *data) static void on_enter_vt(int signal_number, void *data)
{ {
struct egl_compositor *ec = data; struct egl_compositor *ec = data;
struct wlsc_output *output;
int ret, fd; int ret, fd;
ioctl(ec->tty_fd, VT_RELDISP, VT_ACKACQ); ioctl(ec->tty_fd, VT_RELDISP, VT_ACKACQ);
ec->vt_active = TRUE; ec->vt_active = TRUE;
fd = eglGetDisplayFD(ec->display); fd = eglGetDisplayFD(ec->display);
ret = drmModeSetCrtc(fd, ec->crtc_id, ec->fb_id, 0, 0, output = container_of(ec->output_list.next, struct wlsc_output, link);
&ec->connector_id, 1, ec->mode); while (&output->link != &ec->output_list) {
if (ret) { ret = drmModeSetCrtc(fd, output->crtc_id, output->fb_id, 0, 0,
fprintf(stderr, "failed to set mode: %m\n"); &output->connector_id, 1, output->mode);
return; if (ret)
fprintf(stderr, "failed to set mode for connector %d: %m\n",
output->connector_id);
output = container_of(output->link.next,
struct wlsc_output, link);
} }
} }
@ -949,19 +1123,7 @@ static int setup_tty(struct egl_compositor *ec, struct wl_event_loop *loop)
return 0; return 0;
} }
static const char * static int
get_udev_property(struct udev_device *device, const char *name)
{
struct udev_list_entry *entry;
udev_list_entry_foreach(entry, udev_device_get_properties_list_entry(device))
if (strcmp(udev_list_entry_get_name(entry), name) == 0)
return udev_list_entry_get_value(entry);
return NULL;
}
static void
init_libudev(struct egl_compositor *ec) init_libudev(struct egl_compositor *ec)
{ {
struct udev_enumerate *e; struct udev_enumerate *e;
@ -983,7 +1145,7 @@ init_libudev(struct egl_compositor *ec)
ec->udev = udev_new(); ec->udev = udev_new();
if (ec->udev == NULL) { if (ec->udev == NULL) {
fprintf(stderr, "failed to initialize udev context\n"); fprintf(stderr, "failed to initialize udev context\n");
return; return -1;
} }
input_device = create_input_device(ec); input_device = create_input_device(ec);
@ -998,97 +1160,51 @@ init_libudev(struct egl_compositor *ec)
seat = get_udev_property(device, "WAYLAND_SEAT"); seat = get_udev_property(device, "WAYLAND_SEAT");
if (!seat || strcmp(seat, "1") != 0) if (!seat || strcmp(seat, "1") != 0)
continue; continue;
if (strcmp(udev_device_get_subsystem(device), "input") == 0) { if (strcmp(udev_device_get_subsystem(device), "input") == 0) {
evdev_input_device_create(input_device, ec->wl_display, evdev_input_device_create(input_device, ec->wl_display,
udev_device_get_devnode(device)); udev_device_get_devnode(device));
continue; } else if (strcmp(udev_device_get_subsystem(device), "drm") == 0) {
if (create_output(ec, device) < 0) {
fprintf(stderr, "failed to create output for %s\n", path);
return -1;
}
} }
} }
udev_enumerate_unref(e); udev_enumerate_unref(e);
/* Create the pointer surface now that we have a current EGL context. */
input_device->pointer_surface =
pointer_create(ec, input_device->x, input_device->y, 64, 64);
return 0;
} }
static struct egl_compositor * static struct egl_compositor *
egl_compositor_create(struct wl_display *display) egl_compositor_create(struct wl_display *display)
{ {
static const EGLint config_attribs[] = {
EGL_DEPTH_SIZE, 0,
EGL_STENCIL_SIZE, 0,
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_NONE
};
const static EGLint attribs[] = {
EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
EGL_NONE
};
EGLint major, minor;
struct egl_compositor *ec; struct egl_compositor *ec;
struct screenshooter *shooter; struct screenshooter *shooter;
uint32_t fb_name;
struct wl_event_loop *loop; struct wl_event_loop *loop;
ec = malloc(sizeof *ec); ec = malloc(sizeof *ec);
if (ec == NULL) if (ec == NULL)
return NULL; return NULL;
memset(ec, 0, sizeof *ec);
ec->wl_display = display; ec->wl_display = display;
ec->display = eglCreateDisplayNative(gem_device, "i965");
if (ec->display == NULL) {
fprintf(stderr, "failed to create display\n");
return NULL;
}
if (!eglInitialize(ec->display, &major, &minor)) {
fprintf(stderr, "failed to initialize display\n");
return NULL;
}
if (!eglChooseConfig(ec->display, config_attribs, &ec->config, 1, NULL))
return NULL;
fb_name = create_frontbuffer(ec);
ec->surface = eglCreateSurfaceForName(ec->display, ec->config,
fb_name, ec->width, ec->height, ec->stride, attribs);
if (ec->surface == NULL) {
fprintf(stderr, "failed to create surface\n");
return NULL;
}
ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
if (ec->context == NULL) {
fprintf(stderr, "failed to create context\n");
return NULL;
}
if (!eglMakeCurrent(ec->display, ec->surface, ec->surface, ec->context)) {
fprintf(stderr, "failed to make context current\n");
return NULL;
}
glViewport(0, 0, ec->width, ec->height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, ec->width, ec->height, 0, 0, 1000.0);
glMatrixMode(GL_MODELVIEW);
glClearColor(0, 0, 0.2, 1);
wl_display_set_compositor(display, &ec->base, &compositor_interface); wl_display_set_compositor(display, &ec->base, &compositor_interface);
/* FIXME: This needs to be much more expressive... something like randr 1.2. */
ec->output.base.interface = &wl_output_interface;
wl_display_add_object(display, &ec->output.base);
wl_display_add_global(display, &ec->output.base, post_output_geometry);
add_visuals(ec); add_visuals(ec);
wl_list_init(&ec->input_device_list);
init_libudev(ec);
wl_list_init(&ec->surface_list); wl_list_init(&ec->surface_list);
ec->background = background_create(ec, option_background, wl_list_init(&ec->input_device_list);
ec->width, ec->height); wl_list_init(&ec->output_list);
if (init_libudev(ec) < 0) {
fprintf(stderr, "failed to initialize devices\n");
return NULL;
}
shooter = screenshooter_create(ec); shooter = screenshooter_create(ec);
wl_display_add_object(display, &shooter->base); wl_display_add_object(display, &shooter->base);
@ -1099,9 +1215,6 @@ egl_compositor_create(struct wl_display *display)
setup_tty(ec, loop); setup_tty(ec, loop);
ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec); ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
ec->repaint_needed = 0;
ec->repaint_on_timeout = 0;
schedule_repaint(ec); schedule_repaint(ec);
return ec; return ec;

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