compositor-fbdev: remove unused output arguments

A few functions had argument 'output' which was not used at all. Remove
such unused arguments.

The coming migration to the head-based output API would have made it
awkward to come up with the output argument for these, but luckily they
are not actually needed.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Sergi Granell <xerpi.g.12@gmail.com>
Acked-by Daniel Stone <daniels@collabora.com>
dev
Pekka Paalanen 7 years ago
parent 7da9a3802f
commit 82db6b79a3
  1. 22
      libweston/compositor-fbdev.c

@ -260,8 +260,7 @@ calculate_refresh_rate(struct fb_var_screeninfo *vinfo)
}
static int
fbdev_query_screen_info(struct fbdev_output *output, int fd,
struct fbdev_screeninfo *info)
fbdev_query_screen_info(int fd, struct fbdev_screeninfo *info)
{
struct fb_var_screeninfo varinfo;
struct fb_fix_screeninfo fixinfo;
@ -296,8 +295,7 @@ fbdev_query_screen_info(struct fbdev_output *output, int fd,
}
static int
fbdev_set_screen_info(struct fbdev_output *output, int fd,
struct fbdev_screeninfo *info)
fbdev_set_screen_info(int fd, struct fbdev_screeninfo *info)
{
struct fb_var_screeninfo varinfo;
@ -340,8 +338,8 @@ static void fbdev_frame_buffer_destroy(struct fbdev_output *output);
/* Returns an FD for the frame buffer device. */
static int
fbdev_frame_buffer_open(struct fbdev_output *output, const char *fb_dev,
struct fbdev_screeninfo *screen_info)
fbdev_frame_buffer_open(const char *fb_dev,
struct fbdev_screeninfo *screen_info)
{
int fd = -1;
@ -356,7 +354,7 @@ fbdev_frame_buffer_open(struct fbdev_output *output, const char *fb_dev,
}
/* Grab the screen info. */
if (fbdev_query_screen_info(output, fd, screen_info) < 0) {
if (fbdev_query_screen_info(fd, screen_info) < 0) {
weston_log("Failed to get frame buffer info: %s\n",
strerror(errno));
@ -436,7 +434,7 @@ fbdev_output_enable(struct weston_output *base)
struct wl_event_loop *loop;
/* Create the frame buffer. */
fb_fd = fbdev_frame_buffer_open(output, output->device, &output->fb_info);
fb_fd = fbdev_frame_buffer_open(output->device, &output->fb_info);
if (fb_fd < 0) {
weston_log("Creating frame buffer failed.\n");
return -1;
@ -504,7 +502,7 @@ fbdev_output_create(struct fbdev_backend *backend,
output->device = strdup(device);
/* Create the frame buffer. */
fb_fd = fbdev_frame_buffer_open(output, device, &output->fb_info);
fb_fd = fbdev_frame_buffer_open(device, &output->fb_info);
if (fb_fd < 0) {
weston_log("Creating frame buffer failed.\n");
goto out_free;
@ -590,8 +588,7 @@ fbdev_output_reenable(struct fbdev_backend *backend,
weston_log("Re-enabling fbdev output.\n");
/* Create the frame buffer. */
fb_fd = fbdev_frame_buffer_open(output, output->device,
&new_screen_info);
fb_fd = fbdev_frame_buffer_open(output->device, &new_screen_info);
if (fb_fd < 0) {
weston_log("Creating frame buffer failed.\n");
goto err;
@ -601,8 +598,7 @@ fbdev_output_reenable(struct fbdev_backend *backend,
* disabled. */
if (compare_screen_info (&output->fb_info, &new_screen_info) != 0) {
/* Perform a mode-set to restore the old mode. */
if (fbdev_set_screen_info(output, fb_fd,
&output->fb_info) < 0) {
if (fbdev_set_screen_info(fb_fd, &output->fb_info) < 0) {
weston_log("Failed to restore mode settings. "
"Attempting to re-open output anyway.\n");
}

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