backend-wayland: always propagate touch frame event
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de> (cherry picked from commit 631b60b38bf03a41515c4cdc9294f5b21ca719a5)
This commit is contained in:
committed by
Marius Vlad
parent
cf1ca2c300
commit
870db9703c
@@ -2162,10 +2162,6 @@ input_handle_touch_up(void *data, struct wl_touch *wl_touch,
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timespec_from_msec(&ts, time);
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input->touch_points--;
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if (input->touch_points == 0) {
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input->touch_focus = NULL;
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input->touch_active = false;
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}
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if (!output)
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return;
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@@ -2228,6 +2224,11 @@ input_handle_touch_frame(void *data, struct wl_touch *wl_touch)
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return;
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notify_touch_frame(input->touch_device);
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if (input->touch_points == 0) {
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input->touch_focus = NULL;
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input->touch_active = false;
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}
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}
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static void
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