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@ -112,6 +112,8 @@ struct window { |
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window_button_handler_t button_handler; |
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window_button_handler_t button_handler; |
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window_keyboard_focus_handler_t keyboard_focus_handler; |
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window_keyboard_focus_handler_t keyboard_focus_handler; |
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window_motion_handler_t motion_handler; |
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window_motion_handler_t motion_handler; |
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window_enter_handler_t enter_handler; |
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window_leave_handler_t leave_handler; |
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void *user_data; |
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void *user_data; |
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struct wl_list link; |
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struct wl_list link; |
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@ -1180,6 +1182,15 @@ window_handle_pointer_focus(void *data, |
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struct window *window; |
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struct window *window; |
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int pointer; |
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int pointer; |
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window = input->pointer_focus; |
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if (window && window->surface != surface) { |
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if (window->leave_handler) |
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window->leave_handler(window, input, |
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time, window->user_data); |
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input->pointer_focus = NULL; |
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input->current_pointer_image = POINTER_UNSET; |
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} |
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if (surface) { |
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if (surface) { |
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input->pointer_focus = wl_surface_get_user_data(surface); |
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input->pointer_focus = wl_surface_get_user_data(surface); |
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window = input->pointer_focus; |
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window = input->pointer_focus; |
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@ -1190,16 +1201,13 @@ window_handle_pointer_focus(void *data, |
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input->sy = sy; |
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input->sy = sy; |
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pointer = POINTER_LEFT_PTR; |
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pointer = POINTER_LEFT_PTR; |
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if (window->motion_handler) |
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if (window->enter_handler) |
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pointer = (*window->motion_handler)(window, |
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pointer = window->enter_handler(window, input, |
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input, time, |
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time, sx, sy, |
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x, y, sx, sy, |
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window->user_data); |
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window->user_data); |
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set_pointer_image(input, time, pointer); |
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set_pointer_image(input, time, pointer); |
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} else { |
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input->pointer_focus = NULL; |
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input->current_pointer_image = POINTER_UNSET; |
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} |
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} |
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} |
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} |
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@ -1462,6 +1470,20 @@ window_set_motion_handler(struct window *window, |
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window->motion_handler = handler; |
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window->motion_handler = handler; |
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} |
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} |
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void |
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window_set_enter_handler(struct window *window, |
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window_enter_handler_t handler) |
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{ |
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window->enter_handler = handler; |
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} |
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void |
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window_set_leave_handler(struct window *window, |
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window_leave_handler_t handler) |
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{ |
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window->leave_handler = handler; |
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} |
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void |
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void |
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window_set_keyboard_focus_handler(struct window *window, |
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window_set_keyboard_focus_handler(struct window *window, |
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window_keyboard_focus_handler_t handler) |
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window_keyboard_focus_handler_t handler) |
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