gl-renderer: Remove gl_buffer_state.y_inverted

It's just a shadow of weston_buffer.buffer_origin, which also has a
slightly more descriptive name.

Signed-off-by: Daniel Stone <daniels@collabora.com>
dev
Daniel Stone 3 years ago
parent c6af9c8581
commit 90dbf4522d
  1. 13
      libweston/renderer-gl/gl-renderer.c

@ -186,7 +186,6 @@ struct gl_buffer_state {
enum buffer_type buffer_type;
int pitch; /* in pixels */
bool y_inverted;
bool direct_display;
/* Extension needed for SHM YUV texture */
@ -643,7 +642,7 @@ texture_region(struct weston_view *ev,
sx, sy,
&bx, &by);
*(v++) = bx * inv_width;
if (gb->y_inverted) {
if (buffer->buffer_origin == ORIGIN_TOP_LEFT) {
*(v++) = by * inv_height;
} else {
*(v++) = (buffer->height - by) * inv_height;
@ -2177,7 +2176,6 @@ unsupported:
gb->gl_pixel_type = gl_pixel_type;
gb->buffer_type = BUFFER_TYPE_SHM;
gb->needs_full_upload = true;
gb->y_inverted = true;
gb->direct_display = false;
gs->surface = es;
@ -2332,7 +2330,6 @@ gl_renderer_attach_egl(struct weston_surface *es, struct weston_buffer *buffer)
gb->pitch = buffer->width;
gb->buffer_type = BUFFER_TYPE_EGL;
gb->y_inverted = (buffer->buffer_origin == ORIGIN_TOP_LEFT);
return true;
}
@ -2913,7 +2910,6 @@ gl_renderer_attach_dmabuf(struct weston_surface *surface,
gb->pitch = buffer->width;
gb->buffer_type = BUFFER_TYPE_EGL;
gb->y_inverted = (buffer->buffer_origin == ORIGIN_TOP_LEFT);
gb->direct_display = dmabuf->direct_display;
surface->is_opaque = pixel_format_is_opaque(buffer->pixel_format);
@ -3080,7 +3076,6 @@ out:
glDeleteTextures(gs->num_textures, gs->textures);
gs->num_textures = 0;
gb->buffer_type = BUFFER_TYPE_NULL;
gb->y_inverted = true;
gb->direct_display = false;
es->is_opaque = false;
}
@ -3152,6 +3147,7 @@ gl_renderer_surface_copy_content(struct weston_surface *surface,
struct gl_renderer *gr = get_renderer(surface->compositor);
struct gl_surface_state *gs = get_surface_state(surface);
struct gl_buffer_state *gb = &gs->buffer;
struct weston_buffer *buffer = gs->buffer_ref.buffer;
int cw, ch;
GLuint fbo;
GLuint tex;
@ -3167,7 +3163,7 @@ gl_renderer_surface_copy_content(struct weston_surface *surface,
*(uint32_t *)target = pack_color(format, gb->color);
return 0;
case BUFFER_TYPE_SHM:
gl_renderer_flush_damage(surface, gs->buffer_ref.buffer);
gl_renderer_flush_damage(surface, buffer);
/* fall through */
case BUFFER_TYPE_EGL:
break;
@ -3195,7 +3191,7 @@ gl_renderer_surface_copy_content(struct weston_surface *surface,
glViewport(0, 0, cw, ch);
glDisable(GL_BLEND);
if (gb->y_inverted)
if (buffer->buffer_origin == ORIGIN_TOP_LEFT)
ARRAY_COPY(sconf.projection.d, projmat_normal);
else
ARRAY_COPY(sconf.projection.d, projmat_yinvert);
@ -3298,7 +3294,6 @@ gl_renderer_create_surface(struct weston_surface *surface)
* by zero there.
*/
gb->pitch = 1;
gb->y_inverted = true;
gb->direct_display = false;
gs->surface = surface;

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