Drop user input detection from text cursor position implementation.

dev
Scott Moreau 13 years ago committed by Kristian Høgsberg
parent ae71220fc9
commit 9295ce05ab
  1. 9
      clients/window.c

@ -144,7 +144,6 @@ struct window {
int resize_needed;
int type;
int transparent;
int send_cursor_position;
struct input *keyboard_device;
enum window_buffer_type buffer_type;
@ -1835,9 +1834,6 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
if (!window || window->keyboard_device != input || !input->xkb.state)
return;
if (state)
window->send_cursor_position = 1;
num_syms = xkb_key_get_syms(input->xkb.state, code, &syms);
mask = xkb_state_serialize_mods(input->xkb.state,
@ -2697,15 +2693,13 @@ window_set_text_cursor_position(struct window *window, int32_t x, int32_t y)
struct text_cursor_position *text_cursor_position =
window->display->text_cursor_position;
if (!window->send_cursor_position || !text_cursor_position)
if (!text_cursor_position)
return;
text_cursor_position_notify(text_cursor_position,
window->surface,
wl_fixed_from_int(x),
wl_fixed_from_int(y));
window->send_cursor_position = 0;
}
void
@ -2794,7 +2788,6 @@ window_create_internal(struct display *display, struct window *parent)
window->allocation.height = 0;
window->saved_allocation = window->allocation;
window->transparent = 1;
window->send_cursor_position = 0;
window->type = TYPE_NONE;
window->input_region = NULL;
window->opaque_region = NULL;

Loading…
Cancel
Save