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@ -57,7 +57,7 @@ struct wl_display { |
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struct wl_proxy proxy; |
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struct wl_connection *connection; |
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int fd; |
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uint32_t id; |
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uint32_t id, id_count, next_range; |
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uint32_t mask; |
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struct wl_list global_list; |
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struct wl_list visual_list; |
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@ -162,10 +162,6 @@ wl_display_create(const char *name, size_t name_size) |
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return NULL; |
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} |
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/* FIXME: We'll need a protocol for getting a new range, I
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* guess... */ |
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read(display->fd, &display->id, sizeof display->id); |
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wl_list_init(&display->global_list); |
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wl_list_init(&display->visual_list); |
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@ -222,11 +218,26 @@ wl_display_get_fd(struct wl_display *display, |
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} |
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static void |
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handle_global(struct wl_display *display, uint32_t *p, uint32_t size) |
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handle_display_event(struct wl_display *display, |
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uint32_t opcode, uint32_t *p, uint32_t size) |
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{ |
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struct wl_global *global; |
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uint32_t length; |
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switch (opcode) { |
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case WL_DISPLAY_INVALID_OBJECT: |
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fprintf(stderr, "sent request to invalid object\n"); |
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break; |
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case WL_DISPLAY_INVALID_METHOD: |
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fprintf(stderr, "sent invalid request opcode\n"); |
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break; |
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case WL_DISPLAY_NO_MEMORY: |
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fprintf(stderr, "server out of memory\n"); |
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break; |
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case WL_DISPLAY_GLOBAL: |
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global = malloc(sizeof *global); |
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if (global == NULL) |
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return; |
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@ -245,6 +256,12 @@ handle_global(struct wl_display *display, uint32_t *p, uint32_t size) |
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if (strcmp(global->interface, "visual") == 0) |
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add_visual(display, global); |
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break; |
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case WL_DISPLAY_RANGE: |
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display->next_range = p[0]; |
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break; |
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} |
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} |
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static void |
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@ -254,8 +271,8 @@ handle_event(struct wl_display *display, |
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uint32_t p[32]; |
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wl_connection_copy(display->connection, p, size); |
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if (object == 1 && opcode == WL_DISPLAY_GLOBAL) { |
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handle_global(display, p + 2, size); |
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if (object == 1) { |
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handle_display_event(display, opcode, p + 2, size); |
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} else if (display->event_handler != NULL) |
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display->event_handler(display, object, opcode, size, p + 2, |
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display->event_handler_data); |
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@ -303,6 +320,13 @@ wl_display_set_event_handler(struct wl_display *display, |
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WL_EXPORT uint32_t |
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wl_display_allocate_id(struct wl_display *display) |
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{ |
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if (display->id_count == 0) { |
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display->id_count = 256; |
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display->id = display->next_range; |
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} |
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display->id_count--; |
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return display->id++; |
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} |
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