@ -23,6 +23,7 @@
# include "config.h"
# include "config.h"
# include <stdbool.h>
# include <stdint.h>
# include <stdint.h>
# include <stdio.h>
# include <stdio.h>
# include <stdlib.h>
# include <stdlib.h>
@ -51,6 +52,10 @@ struct resizor {
struct spring width ;
struct spring width ;
struct spring height ;
struct spring height ;
struct wl_callback * frame_callback ;
struct wl_callback * frame_callback ;
bool pointer_locked ;
struct input * locked_input ;
float pointer_x ;
float pointer_y ;
} ;
} ;
static void
static void
@ -220,19 +225,156 @@ show_menu(struct resizor *resizor, struct input *input, uint32_t time)
x - 10 , y - 10 , menu_func , entries , 4 ) ;
x - 10 , y - 10 , menu_func , entries , 4 ) ;
}
}
static void
locked_pointer_handle_motion ( struct window * window ,
struct input * input ,
uint32_t time ,
float dx ,
float dy ,
void * data )
{
struct resizor * resizor = data ;
resizor - > width . current + = dx ;
resizor - > width . previous = resizor - > width . current ;
resizor - > width . target = resizor - > width . current ;
resizor - > height . current + = dy ;
resizor - > height . previous = resizor - > height . current ;
resizor - > height . target = resizor - > height . current ;
widget_schedule_resize ( resizor - > widget ,
resizor - > width . current ,
resizor - > height . current ) ;
}
static void
handle_pointer_locked ( struct window * window , struct input * input , void * data )
{
struct resizor * resizor = data ;
resizor - > pointer_locked = true ;
input_set_pointer_image ( input , CURSOR_BLANK ) ;
}
static void
handle_pointer_unlocked ( struct window * window , struct input * input , void * data )
{
struct resizor * resizor = data ;
resizor - > pointer_locked = false ;
input_set_pointer_image ( input , CURSOR_LEFT_PTR ) ;
}
static const struct wl_callback_listener locked_pointer_frame_listener ;
static void
locked_pointer_frame_callback ( void * data ,
struct wl_callback * callback ,
uint32_t time )
{
struct resizor * resizor = data ;
struct wl_surface * surface ;
struct rectangle allocation ;
float x , y ;
if ( resizor - > pointer_locked ) {
widget_get_allocation ( resizor - > widget , & allocation ) ;
x = resizor - > pointer_x + ( allocation . width - allocation . x ) ;
y = resizor - > pointer_y + ( allocation . height - allocation . y ) ;
widget_set_locked_pointer_cursor_hint ( resizor - > widget , x , y ) ;
}
wl_callback_destroy ( callback ) ;
surface = window_get_wl_surface ( resizor - > window ) ;
callback = wl_surface_frame ( surface ) ;
wl_callback_add_listener ( callback ,
& locked_pointer_frame_listener ,
resizor ) ;
}
static const struct wl_callback_listener locked_pointer_frame_listener = {
locked_pointer_frame_callback
} ;
static void
static void
button_handler ( struct widget * widget ,
button_handler ( struct widget * widget ,
struct input * input , uint32_t time ,
struct input * input , uint32_t time ,
uint32_t button , enum wl_pointer_button_state state , void * data )
uint32_t button , enum wl_pointer_button_state state , void * data )
{
{
struct resizor * resizor = data ;
struct resizor * resizor = data ;
struct rectangle allocation ;
struct wl_surface * surface ;
struct wl_callback * callback ;
switch ( button ) {
if ( button = = BTN_RIGHT & & state = = WL_POINTER_BUTTON_STATE_PRESSED ) {
case BTN_RIGHT :
if ( state = = WL_POINTER_BUTTON_STATE_PRESSED )
show_menu ( resizor , input , time ) ;
show_menu ( resizor , input , time ) ;
break ;
} else if ( button = = BTN_LEFT & &
state = = WL_POINTER_BUTTON_STATE_PRESSED ) {
window_get_allocation ( resizor - > window , & allocation ) ;
resizor - > width . current = allocation . width ;
resizor - > width . previous = allocation . width ;
resizor - > width . target = allocation . width ;
resizor - > height . current = allocation . height ;
resizor - > height . previous = allocation . height ;
resizor - > height . target = allocation . height ;
window_lock_pointer ( resizor - > window , input ) ;
window_set_pointer_locked_handler ( resizor - > window ,
handle_pointer_locked ,
handle_pointer_unlocked ) ;
resizor - > locked_input = input ;
surface = window_get_wl_surface ( resizor - > window ) ;
callback = wl_surface_frame ( surface ) ;
wl_callback_add_listener ( callback ,
& locked_pointer_frame_listener ,
resizor ) ;
} else if ( button = = BTN_LEFT & &
state = = WL_POINTER_BUTTON_STATE_RELEASED ) {
input_set_pointer_image ( input , CURSOR_LEFT_PTR ) ;
window_unlock_pointer ( resizor - > window ) ;
}
}
static void
set_cursor_inv_offset ( struct resizor * resizor , float x , float y )
{
struct rectangle allocation ;
widget_get_allocation ( resizor - > widget , & allocation ) ;
resizor - > pointer_x = x - ( allocation . width - allocation . x ) ;
resizor - > pointer_y = y - ( allocation . height - allocation . y ) ;
}
}
static int
enter_handler ( struct widget * widget ,
struct input * input ,
float x , float y , void * data )
{
struct resizor * resizor = data ;
set_cursor_inv_offset ( resizor , x , y ) ;
return CURSOR_LEFT_PTR ;
}
static int
motion_handler ( struct widget * widget ,
struct input * input , uint32_t time ,
float x , float y , void * data )
{
struct resizor * resizor = data ;
set_cursor_inv_offset ( resizor , x , y ) ;
return CURSOR_LEFT_PTR ;
}
}
static struct resizor *
static struct resizor *
@ -252,6 +394,12 @@ resizor_create(struct display *display)
window_set_keyboard_focus_handler ( resizor - > window ,
window_set_keyboard_focus_handler ( resizor - > window ,
keyboard_focus_handler ) ;
keyboard_focus_handler ) ;
widget_set_enter_handler ( resizor - > widget , enter_handler ) ;
widget_set_motion_handler ( resizor - > widget , motion_handler ) ;
window_set_locked_pointer_motion_handler (
resizor - > window , locked_pointer_handle_motion ) ;
widget_set_button_handler ( resizor - > widget , button_handler ) ;
widget_set_button_handler ( resizor - > widget , button_handler ) ;
resizor - > height . previous = 400 ;
resizor - > height . previous = 400 ;