When a window destroyed, if any input had the window in keyboard focus, the keyboard focus is reset to NULL. A new keyboard focus is set only, if the user clicks something. If the user presses a key instead of clicking, the key press event is sent to the client which has NULL keyboard focus, triggering a segfault in window_handle_key(). Fix the segfault by ignoring the key event, if there is no target window. I triggered this segfault by clicking the unlock dialog away, and then pressing a key. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>dev
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