compositor-drm: Combine drm_output_set_cursor and weston_output_set_cursor

weston_output_set_cursor was the left-over of a core compositor cursor
helper that we moved into compositor-drm.c.
Kristian Høgsberg 12 years ago
parent 6143f7dfbd
commit a6edab3e23
  1. 152
      src/compositor-drm.c

@ -664,35 +664,62 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
return 0;
}
static int
drm_output_set_cursor(struct weston_output *output_base,
struct weston_seat *es);
static void
weston_output_set_cursor(struct weston_output *output,
struct weston_seat *seat)
drm_output_set_cursor(struct weston_output *output_base,
struct weston_seat *seat)
{
pixman_region32_t cursor_region;
struct drm_output *output = (struct drm_output *) output_base;
struct drm_compositor *c =
(struct drm_compositor *) output->base.compositor;
EGLint handle, stride;
struct gbm_bo *bo;
uint32_t buf[64 * 64];
unsigned char *s;
int i;
if (seat->sprite->output_mask != (1u << output_base->id))
return;
if (seat->sprite->buffer == NULL ||
!wl_buffer_is_shm(seat->sprite->buffer) ||
seat->sprite->geometry.width > 64 ||
seat->sprite->geometry.height > 64)
return;
if (seat->sprite == NULL)
output->current_cursor ^= 1;
bo = output->cursor_bo[output->current_cursor];
memset(buf, 0, sizeof buf);
stride = wl_shm_buffer_get_stride(seat->sprite->buffer);
s = wl_shm_buffer_get_data(seat->sprite->buffer);
for (i = 0; i < seat->sprite->geometry.height; i++)
memcpy(buf + i * 64, s + i * stride,
seat->sprite->geometry.width * 4);
if (gbm_bo_write(bo, buf, sizeof buf) < 0)
return;
pixman_region32_init(&cursor_region);
pixman_region32_intersect(&cursor_region,
&seat->sprite->transform.boundingbox,
&output->region);
handle = gbm_bo_get_handle(bo).s32;
if (drmModeSetCursor(c->drm.fd, output->crtc_id, handle, 64, 64)) {
weston_log("failed to set cursor: %n\n");
return;
}
if (pixman_region32_not_empty(&cursor_region) &&
drm_output_set_cursor(output, seat) == 0)
seat->sprite->plane = WESTON_PLANE_DRM_CURSOR;
if (drmModeMoveCursor(c->drm.fd, output->crtc_id,
seat->sprite->geometry.x - output->base.x,
seat->sprite->geometry.y - output->base.y)) {
weston_log("failed to move cursor: %m\n");
return;
}
pixman_region32_fini(&cursor_region);
seat->sprite->plane = WESTON_PLANE_DRM_CURSOR;
}
static void
drm_assign_planes(struct weston_output *output)
{
struct weston_compositor *ec = output->compositor;
struct drm_compositor *c =
(struct drm_compositor *) output->compositor;
struct drm_output *drm_output = (struct drm_output *) output;
struct weston_surface *es, *next;
pixman_region32_t overlap, surface_overlap;
struct weston_seat *seat;
@ -711,9 +738,9 @@ drm_assign_planes(struct weston_output *output)
* the client buffer can be used directly for the sprite surface
* as we do for flipping full screen surfaces.
*/
seat = (struct weston_seat *) ec->seat;
seat = (struct weston_seat *) c->base.seat;
pixman_region32_init(&overlap);
wl_list_for_each_safe(es, next, &ec->surface_list, link) {
wl_list_for_each_safe(es, next, &c->base.surface_list, link) {
/*
* FIXME: try to assign hw cursors here too, they're just
* special overlays
@ -728,7 +755,7 @@ drm_assign_planes(struct weston_output *output)
goto bail;
if (es == seat->sprite)
weston_output_set_cursor(output, seat);
drm_output_set_cursor(output, seat);
if (es->plane == WESTON_PLANE_PRIMARY)
drm_output_prepare_scanout_surface(output, es);
@ -752,77 +779,11 @@ drm_assign_planes(struct weston_output *output)
pixman_region32_fini(&overlap);
if (!seat->sprite || seat->sprite->plane == WESTON_PLANE_PRIMARY)
drm_output_set_cursor(output, NULL);
drmModeSetCursor(c->drm.fd, drm_output->crtc_id, 0, 0, 0);
drm_disable_unused_sprites(output);
}
static int
drm_output_set_cursor(struct weston_output *output_base,
struct weston_seat *es)
{
struct drm_output *output = (struct drm_output *) output_base;
struct drm_compositor *c =
(struct drm_compositor *) output->base.compositor;
EGLint handle, stride;
int ret = -1;
struct gbm_bo *bo;
uint32_t buf[64 * 64];
unsigned char *d, *s, *end;
if (es == NULL) {
drmModeSetCursor(c->drm.fd, output->crtc_id, 0, 0, 0);
return 0;
}
if (es->sprite->buffer == NULL ||
!wl_buffer_is_shm(es->sprite->buffer))
goto out;
if (es->sprite->geometry.width > 64 ||
es->sprite->geometry.height > 64)
goto out;
output->current_cursor ^= 1;
bo = output->cursor_bo[output->current_cursor];
if (bo == NULL)
goto out;
memset(buf, 0, sizeof buf);
d = (unsigned char *) buf;
stride = wl_shm_buffer_get_stride(es->sprite->buffer);
s = wl_shm_buffer_get_data(es->sprite->buffer);
end = s + stride * es->sprite->geometry.height;
while (s < end) {
memcpy(d, s, es->sprite->geometry.width * 4);
s += stride;
d += 64 * 4;
}
if (gbm_bo_write(bo, buf, sizeof buf) < 0)
goto out;
handle = gbm_bo_get_handle(bo).s32;
ret = drmModeSetCursor(c->drm.fd, output->crtc_id, handle, 64, 64);
if (ret) {
weston_log("failed to set cursor: %s\n", strerror(-ret));
goto out;
}
ret = drmModeMoveCursor(c->drm.fd, output->crtc_id,
es->sprite->geometry.x - output->base.x,
es->sprite->geometry.y - output->base.y);
if (ret) {
weston_log("failed to move cursor: %s\n", strerror(-ret));
goto out;
}
out:
if (ret)
drmModeSetCursor(c->drm.fd, output->crtc_id, 0, 0, 0);
return ret;
}
static void
drm_output_destroy(struct weston_output *output_base)
{
@ -835,7 +796,7 @@ drm_output_destroy(struct weston_output *output_base)
backlight_destroy(output->backlight);
/* Turn off hardware cursor */
drm_output_set_cursor(&output->base, NULL);
drmModeSetCursor(c->drm.fd, output->crtc_id, 0, 0, 0);
/* Restore original CRTC state */
drmModeSetCrtc(c->drm.fd, origcrtc->crtc_id, origcrtc->buffer_id,
@ -1755,10 +1716,9 @@ static void
vt_func(struct weston_compositor *compositor, int event)
{
struct drm_compositor *ec = (struct drm_compositor *) compositor;
struct weston_output *output;
struct weston_seat *seat;
struct drm_sprite *sprite;
struct drm_output *drm_output;
struct drm_output *output;
switch (event) {
case TTY_ENTER_VT:
@ -1793,18 +1753,18 @@ vt_func(struct weston_compositor *compositor, int event)
* back, we schedule a repaint, which will process
* pending frame callbacks. */
wl_list_for_each(output, &ec->base.output_list, link) {
output->repaint_needed = 0;
drm_output_set_cursor(output, NULL);
wl_list_for_each(output, &ec->base.output_list, base.link) {
output->base.repaint_needed = 0;
drmModeSetCursor(ec->drm.fd, output->crtc_id, 0, 0, 0);
}
drm_output = container_of(ec->base.output_list.next,
struct drm_output, base.link);
output = container_of(ec->base.output_list.next,
struct drm_output, base.link);
wl_list_for_each(sprite, &ec->sprite_list, link)
drmModeSetPlane(ec->drm.fd,
sprite->plane_id,
drm_output->crtc_id, 0, 0,
output->crtc_id, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0);
if (weston_launcher_drm_set_master(&ec->base, ec->drm.fd, 0) < 0)

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