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@ -945,15 +945,15 @@ gl_renderer_repaint_output(struct weston_output *output, |
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pixman_region32_t buffer_damage, total_damage; |
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enum gl_border_status border_damage = BORDER_STATUS_CLEAN; |
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if (use_output(output) < 0) |
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return; |
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/* Calculate the viewport */ |
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glViewport(go->borders[GL_RENDERER_BORDER_LEFT].width, |
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go->borders[GL_RENDERER_BORDER_BOTTOM].height, |
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output->current_mode->width, |
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output->current_mode->height); |
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if (use_output(output) < 0) |
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return; |
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/* if debugging, redraw everything outside the damage to clean up
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* debug lines from the previous draw on this buffer: |
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*/ |
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