fullscreen: Remove our own focused state tracking

This is decided by xdg-shell now.
dev
Jasper St. Pierre 11 years ago
parent 7098948463
commit af314bb4f5
  1. 21
      clients/fullscreen.c

@ -50,7 +50,7 @@ struct fullscreen {
int width, height;
int fullscreen;
float pointer_x, pointer_y;
int focussed, draw_cursor;
int draw_cursor;
struct wl_list output_list;
struct fs_output *current_output;
@ -189,7 +189,7 @@ redraw_handler(struct widget *widget, void *data)
x = 50;
cairo_set_line_width (cr, border);
while (x + 70 < fullscreen->width) {
if (fullscreen->focussed &&
if (window_has_focus(fullscreen->window) &&
fullscreen->pointer_x >= x && fullscreen->pointer_x < x + 50 &&
fullscreen->pointer_y >= y && fullscreen->pointer_y < y + 40) {
cairo_set_source_rgb(cr, 1, 0, 0);
@ -209,7 +209,7 @@ redraw_handler(struct widget *widget, void *data)
y += 50;
}
if (fullscreen->focussed && fullscreen->draw_cursor) {
if (window_has_focus(fullscreen->window) && fullscreen->draw_cursor) {
cairo_set_source_rgb(cr, 1, 1, 1);
cairo_set_line_width (cr, 8);
cairo_move_to(cr,
@ -389,8 +389,6 @@ enter_handler(struct widget *widget,
{
struct fullscreen *fullscreen = data;
fullscreen->focussed++;
fullscreen->pointer_x = x;
fullscreen->pointer_y = y;
@ -399,17 +397,6 @@ enter_handler(struct widget *widget,
return fullscreen->draw_cursor ? CURSOR_BLANK : CURSOR_LEFT_PTR;
}
static void
leave_handler(struct widget *widget,
struct input *input, void *data)
{
struct fullscreen *fullscreen = data;
fullscreen->focussed--;
widget_schedule_redraw(widget);
}
static void
button_handler(struct widget *widget,
struct input *input, uint32_t time,
@ -510,7 +497,6 @@ int main(int argc, char *argv[])
fullscreen.width = 640;
fullscreen.height = 480;
fullscreen.fullscreen = 0;
fullscreen.focussed = 0;
fullscreen.present_method = _WL_FULLSCREEN_SHELL_PRESENT_METHOD_DEFAULT;
wl_list_init(&fullscreen.output_list);
fullscreen.current_output = NULL;
@ -570,7 +556,6 @@ int main(int argc, char *argv[])
widget_set_button_handler(fullscreen.widget, button_handler);
widget_set_motion_handler(fullscreen.widget, motion_handler);
widget_set_enter_handler(fullscreen.widget, enter_handler);
widget_set_leave_handler(fullscreen.widget, leave_handler);
widget_set_touch_down_handler(fullscreen.widget, touch_handler);

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