input: Make setting the same pointer cursor state again a no-op

If the client calls wl_pointer.set_cursor with the same surface and hot
spot coordinate that is already set, don't do anything as no state was
changed.

This avoids an issue where a client setting the same cursor surface
multiple times would receive wl_surface.leave/enter on that surface
every time.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
dev
Jonas Ådahl 10 years ago
parent a86c3ee697
commit b407024ea1
  1. 4
      src/input.c

@ -1655,6 +1655,10 @@ pointer_set_cursor(struct wl_client *client, struct wl_resource *resource,
return;
}
if (pointer->sprite && pointer->sprite->surface == surface &&
pointer->hotspot_x == x && pointer->hotspot_y == y)
return;
if (pointer->sprite)
pointer_unmap_sprite(pointer);

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