input: Make setting the same pointer cursor state again a no-op
If the client calls wl_pointer.set_cursor with the same surface and hot spot coordinate that is already set, don't do anything as no state was changed. This avoids an issue where a client setting the same cursor surface multiple times would receive wl_surface.leave/enter on that surface every time. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
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@@ -1655,6 +1655,10 @@ pointer_set_cursor(struct wl_client *client, struct wl_resource *resource,
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return;
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}
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if (pointer->sprite && pointer->sprite->surface == surface &&
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pointer->hotspot_x == x && pointer->hotspot_y == y)
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return;
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if (pointer->sprite)
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pointer_unmap_sprite(pointer);
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