Constraining the buffer size of an EGLConfig to 32 means that the sum of red, green, blue, and alpha channels must equal 32. This constraint prevented weston-simple-egl from picking an RGBX pixel format when an opaque surface was asked for, since the typical RGBX pixel formats have buffer sizes of 30, 24, and 16. Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>dev
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