The condition to return from surface_attach with a null buffer involves es->output being non-null. However if a surface was just created this field would be null and an attach of a null buffer would cause the compositor to crash. The other crash happened if surface_attach was called twice with a null buffer after a valid buffer was attached to the surface. Since es->buffer was not being set to NULL, surface_attach() would call wl_list_remove(&es->buffer_destroy_listener.link) twice for the same surface. Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
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