Might want to resurrect this later, but for now, let's not try to drag it along.dev
parent
4a8767bbb7
commit
b96785ca61
@ -1,380 +0,0 @@ |
|||||||
/*
|
|
||||||
* Copyright © 2008 Kristian Høgsberg |
|
||||||
* |
|
||||||
* Permission to use, copy, modify, distribute, and sell this software and its |
|
||||||
* documentation for any purpose is hereby granted without fee, provided that |
|
||||||
* the above copyright notice appear in all copies and that both that copyright |
|
||||||
* notice and this permission notice appear in supporting documentation, and |
|
||||||
* that the name of the copyright holders not be used in advertising or |
|
||||||
* publicity pertaining to distribution of the software without specific, |
|
||||||
* written prior permission. The copyright holders make no representations |
|
||||||
* about the suitability of this software for any purpose. It is provided "as |
|
||||||
* is" without express or implied warranty. |
|
||||||
* |
|
||||||
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, |
|
||||||
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO |
|
||||||
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR |
|
||||||
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, |
|
||||||
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER |
|
||||||
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
|
||||||
* OF THIS SOFTWARE. |
|
||||||
*/ |
|
||||||
|
|
||||||
#include <stdio.h> |
|
||||||
#include <string.h> |
|
||||||
#include <stdlib.h> |
|
||||||
#include <stdint.h> |
|
||||||
#include <i915_drm.h> |
|
||||||
#include <sys/ioctl.h> |
|
||||||
#include <sys/mman.h> |
|
||||||
#include <fcntl.h> |
|
||||||
#include <unistd.h> |
|
||||||
#include <linux/fb.h> |
|
||||||
#include <X11/Xlib.h> |
|
||||||
#include <X11/keysym.h> |
|
||||||
#include <GL/gl.h> |
|
||||||
#include <GL/glx.h> |
|
||||||
|
|
||||||
#include "wayland.h" |
|
||||||
|
|
||||||
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0]) |
|
||||||
|
|
||||||
struct glx_compositor { |
|
||||||
struct wl_compositor base; |
|
||||||
Display *display; |
|
||||||
GLXContext context; |
|
||||||
Window window; |
|
||||||
struct wl_display *wl_display; |
|
||||||
int gem_fd; |
|
||||||
struct wl_event_source *x_source; |
|
||||||
}; |
|
||||||
|
|
||||||
struct surface_data { |
|
||||||
GLuint texture; |
|
||||||
struct wl_map map; |
|
||||||
}; |
|
||||||
|
|
||||||
static void |
|
||||||
repaint(void *data) |
|
||||||
{ |
|
||||||
struct glx_compositor *gc = data; |
|
||||||
struct wl_surface_iterator *iterator; |
|
||||||
struct wl_surface *surface; |
|
||||||
struct surface_data *sd; |
|
||||||
GLint vertices[12]; |
|
||||||
GLint tex_coords[12] = { 0, 0, 0, 1, 1, 0, 1, 1 }; |
|
||||||
GLuint indices[4] = { 0, 1, 2, 3 }; |
|
||||||
|
|
||||||
iterator = wl_surface_iterator_create(gc->wl_display, 0); |
|
||||||
while (wl_surface_iterator_next(iterator, &surface)) { |
|
||||||
sd = wl_surface_get_data(surface); |
|
||||||
if (sd == NULL) |
|
||||||
continue; |
|
||||||
|
|
||||||
vertices[0] = sd->map.x; |
|
||||||
vertices[1] = sd->map.y; |
|
||||||
vertices[2] = 0; |
|
||||||
|
|
||||||
vertices[3] = sd->map.x; |
|
||||||
vertices[4] = sd->map.y + sd->map.height; |
|
||||||
vertices[5] = 0; |
|
||||||
|
|
||||||
vertices[6] = sd->map.x + sd->map.width; |
|
||||||
vertices[7] = sd->map.y; |
|
||||||
vertices[8] = 0; |
|
||||||
|
|
||||||
vertices[9] = sd->map.x + sd->map.width; |
|
||||||
vertices[10] = sd->map.y + sd->map.height; |
|
||||||
vertices[11] = 0; |
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, sd->texture); |
|
||||||
glEnable(GL_TEXTURE_2D); |
|
||||||
glEnable(GL_BLEND); |
|
||||||
/* Assume pre-multiplied alpha for now, this probably
|
|
||||||
* needs to be a wayland visual type of thing. */ |
|
||||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
||||||
|
|
||||||
glEnableClientState(GL_VERTEX_ARRAY); |
|
||||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
|
||||||
glVertexPointer(3, GL_INT, 0, vertices); |
|
||||||
glTexCoordPointer(2, GL_INT, 0, tex_coords); |
|
||||||
glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, indices); |
|
||||||
} |
|
||||||
wl_surface_iterator_destroy(iterator); |
|
||||||
|
|
||||||
glXSwapBuffers(gc->display, gc->window); |
|
||||||
} |
|
||||||
|
|
||||||
static void |
|
||||||
schedule_repaint(struct glx_compositor *gc) |
|
||||||
{ |
|
||||||
struct wl_event_loop *loop; |
|
||||||
|
|
||||||
loop = wl_display_get_event_loop(gc->wl_display); |
|
||||||
wl_event_loop_add_idle(loop, repaint, gc); |
|
||||||
} |
|
||||||
|
|
||||||
static void |
|
||||||
notify_surface_create(struct wl_compositor *compositor, |
|
||||||
struct wl_surface *surface) |
|
||||||
{ |
|
||||||
struct surface_data *sd; |
|
||||||
|
|
||||||
sd = malloc(sizeof *sd); |
|
||||||
if (sd == NULL) |
|
||||||
return; |
|
||||||
|
|
||||||
wl_surface_set_data(surface, sd); |
|
||||||
|
|
||||||
glGenTextures(1, &sd->texture); |
|
||||||
} |
|
||||||
|
|
||||||
static void |
|
||||||
notify_surface_destroy(struct wl_compositor *compositor, |
|
||||||
struct wl_surface *surface) |
|
||||||
{ |
|
||||||
struct glx_compositor *gc = (struct glx_compositor *) compositor; |
|
||||||
struct surface_data *sd; |
|
||||||
|
|
||||||
sd = wl_surface_get_data(surface); |
|
||||||
if (sd == NULL) |
|
||||||
return; |
|
||||||
|
|
||||||
glDeleteTextures(1, &sd->texture); |
|
||||||
|
|
||||||
free(sd); |
|
||||||
|
|
||||||
schedule_repaint(gc); |
|
||||||
} |
|
||||||
|
|
||||||
static void |
|
||||||
notify_surface_attach(struct wl_compositor *compositor, |
|
||||||
struct wl_surface *surface, uint32_t name,
|
|
||||||
uint32_t width, uint32_t height, |
|
||||||
uint32_t stride) |
|
||||||
{ |
|
||||||
struct glx_compositor *gc = (struct glx_compositor *) compositor; |
|
||||||
struct surface_data *sd; |
|
||||||
struct drm_gem_open open_arg; |
|
||||||
struct drm_gem_close close_arg; |
|
||||||
struct drm_i915_gem_pread pread; |
|
||||||
uint32_t size; |
|
||||||
void *data; |
|
||||||
int ret; |
|
||||||
|
|
||||||
sd = wl_surface_get_data(surface); |
|
||||||
if (sd == NULL) |
|
||||||
return; |
|
||||||
|
|
||||||
open_arg.name = name; |
|
||||||
ret = ioctl(gc->gem_fd, DRM_IOCTL_GEM_OPEN, &open_arg); |
|
||||||
if (ret != 0) { |
|
||||||
fprintf(stderr, |
|
||||||
"failed to gem_open name %d, fd=%d: %m\n", |
|
||||||
name, gc->gem_fd); |
|
||||||
return; |
|
||||||
} |
|
||||||
|
|
||||||
size = height * stride; |
|
||||||
data = malloc(size); |
|
||||||
if (data == NULL) { |
|
||||||
fprintf(stderr, "malloc for gem_pread failed\n"); |
|
||||||
return; |
|
||||||
} |
|
||||||
|
|
||||||
pread.handle = open_arg.handle; |
|
||||||
pread.pad = 0; |
|
||||||
pread.offset = 0; |
|
||||||
pread.size = size; |
|
||||||
pread.data_ptr = (long) data; |
|
||||||
|
|
||||||
if (ioctl(gc->gem_fd, DRM_IOCTL_I915_GEM_PREAD, &pread)) { |
|
||||||
fprintf(stderr, "gem_pread failed"); |
|
||||||
return; |
|
||||||
} |
|
||||||
|
|
||||||
close_arg.handle = open_arg.handle; |
|
||||||
ret = ioctl(gc->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg); |
|
||||||
if (ret != 0) { |
|
||||||
fprintf(stderr, "failed to gem_close name %d: %m\n", name); |
|
||||||
return; |
|
||||||
} |
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, sd->texture); |
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
||||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); |
|
||||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
|
||||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, |
|
||||||
GL_BGRA, GL_UNSIGNED_BYTE, data); |
|
||||||
|
|
||||||
free(data); |
|
||||||
|
|
||||||
schedule_repaint(gc); |
|
||||||
} |
|
||||||
|
|
||||||
static void |
|
||||||
notify_surface_map(struct wl_compositor *compositor, |
|
||||||
struct wl_surface *surface, struct wl_map *map) |
|
||||||
{ |
|
||||||
struct glx_compositor *gc = (struct glx_compositor *) compositor; |
|
||||||
struct surface_data *sd; |
|
||||||
|
|
||||||
sd = wl_surface_get_data(surface); |
|
||||||
if (sd == NULL) |
|
||||||
return; |
|
||||||
|
|
||||||
sd->map = *map; |
|
||||||
|
|
||||||
schedule_repaint(gc); |
|
||||||
} |
|
||||||
|
|
||||||
static void |
|
||||||
notify_surface_copy(struct wl_compositor *compositor, |
|
||||||
struct wl_surface *surface, |
|
||||||
int32_t dst_x, int32_t dst_y, |
|
||||||
uint32_t name, uint32_t stride, |
|
||||||
int32_t x, int32_t y, int32_t width, int32_t height) |
|
||||||
{ |
|
||||||
} |
|
||||||
|
|
||||||
static void |
|
||||||
notify_surface_damage(struct wl_compositor *compositor, |
|
||||||
struct wl_surface *surface, |
|
||||||
int32_t x, int32_t y, int32_t width, int32_t height) |
|
||||||
{ |
|
||||||
struct glx_compositor *gc = (struct glx_compositor *) compositor; |
|
||||||
|
|
||||||
schedule_repaint(gc); |
|
||||||
} |
|
||||||
|
|
||||||
static const struct wl_compositor_interface interface = { |
|
||||||
notify_surface_create, |
|
||||||
notify_surface_destroy, |
|
||||||
notify_surface_attach, |
|
||||||
notify_surface_map, |
|
||||||
notify_surface_copy, |
|
||||||
notify_surface_damage |
|
||||||
}; |
|
||||||
|
|
||||||
static const char gem_device[] = "/dev/dri/card0"; |
|
||||||
|
|
||||||
static void |
|
||||||
display_data(int fd, uint32_t mask, void *data) |
|
||||||
{ |
|
||||||
struct glx_compositor *gc = data; |
|
||||||
XEvent ev; |
|
||||||
|
|
||||||
while (XPending(gc->display) > 0) { |
|
||||||
XNextEvent(gc->display, &ev); |
|
||||||
/* Some day we'll do something useful with these events. */ |
|
||||||
} |
|
||||||
} |
|
||||||
|
|
||||||
static struct glx_compositor * |
|
||||||
glx_compositor_create(struct wl_display *display) |
|
||||||
{ |
|
||||||
static int attribs[] = { |
|
||||||
GLX_RGBA, |
|
||||||
GLX_RED_SIZE, 1, |
|
||||||
GLX_GREEN_SIZE, 1, |
|
||||||
GLX_BLUE_SIZE, 1, |
|
||||||
GLX_DOUBLEBUFFER, |
|
||||||
GLX_DEPTH_SIZE, 1, |
|
||||||
None |
|
||||||
}; |
|
||||||
struct glx_compositor *gc; |
|
||||||
const int x = 100, y = 100, width = 1024, height = 768; |
|
||||||
XSetWindowAttributes attr; |
|
||||||
unsigned long mask; |
|
||||||
Window root; |
|
||||||
XVisualInfo *visinfo; |
|
||||||
int screen; |
|
||||||
struct wl_event_loop *loop; |
|
||||||
|
|
||||||
gc = malloc(sizeof *gc); |
|
||||||
if (gc == NULL) |
|
||||||
return NULL; |
|
||||||
|
|
||||||
gc->base.interface = &interface; |
|
||||||
gc->wl_display = display; |
|
||||||
gc->display = XOpenDisplay(NULL); |
|
||||||
if (gc->display == NULL) { |
|
||||||
free(gc); |
|
||||||
return NULL; |
|
||||||
} |
|
||||||
|
|
||||||
loop = wl_display_get_event_loop(gc->wl_display); |
|
||||||
gc->x_source = wl_event_loop_add_fd(loop, |
|
||||||
ConnectionNumber(gc->display), |
|
||||||
WL_EVENT_READABLE, |
|
||||||
display_data, gc); |
|
||||||
|
|
||||||
screen = DefaultScreen(gc->display); |
|
||||||
root = RootWindow(gc->display, screen); |
|
||||||
|
|
||||||
visinfo = glXChooseVisual(gc->display, screen, attribs); |
|
||||||
|
|
||||||
/* window attributes */ |
|
||||||
attr.background_pixel = 0; |
|
||||||
attr.border_pixel = 0; |
|
||||||
attr.colormap = XCreateColormap(gc->display, |
|
||||||
root, visinfo->visual, AllocNone); |
|
||||||
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; |
|
||||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; |
|
||||||
gc->window = XCreateWindow(gc->display, root, x, y, width, height, |
|
||||||
0, visinfo->depth, InputOutput, |
|
||||||
visinfo->visual, mask, &attr); |
|
||||||
|
|
||||||
gc->context = glXCreateContext(gc->display, visinfo, NULL, True); |
|
||||||
|
|
||||||
XMapWindow(gc->display, gc->window); |
|
||||||
glXMakeCurrent(gc->display, gc->window, gc->context); |
|
||||||
|
|
||||||
glViewport(0, 0, width, height); |
|
||||||
glMatrixMode(GL_PROJECTION); |
|
||||||
glLoadIdentity(); |
|
||||||
glOrtho(0, width, height, 0, 0, 1000.0); |
|
||||||
glMatrixMode(GL_MODELVIEW); |
|
||||||
glClearColor(0.0, 0.05, 0.2, 0.0); |
|
||||||
|
|
||||||
gc->gem_fd = open(gem_device, O_RDWR); |
|
||||||
if (gc->gem_fd < 0) { |
|
||||||
fprintf(stderr, "failed to open drm device\n"); |
|
||||||
return NULL; |
|
||||||
} |
|
||||||
|
|
||||||
schedule_repaint(gc); |
|
||||||
|
|
||||||
return gc; |
|
||||||
} |
|
||||||
|
|
||||||
/* The plan here is to generate a random anonymous socket name and
|
|
||||||
* advertise that through a service on the session dbus. |
|
||||||
*/ |
|
||||||
static const char socket_name[] = "\0wayland"; |
|
||||||
|
|
||||||
int main(int argc, char *argv[]) |
|
||||||
{ |
|
||||||
struct wl_display *display; |
|
||||||
struct glx_compositor *gc; |
|
||||||
|
|
||||||
display = wl_display_create(); |
|
||||||
|
|
||||||
gc = glx_compositor_create(display); |
|
||||||
if (gc == NULL) { |
|
||||||
fprintf(stderr, "failed to create compositor\n"); |
|
||||||
exit(EXIT_FAILURE); |
|
||||||
} |
|
||||||
|
|
||||||
wl_display_set_compositor(display, &gc->base); |
|
||||||
|
|
||||||
if (wl_display_add_socket(display, socket_name, sizeof socket_name)) { |
|
||||||
fprintf(stderr, "failed to add socket: %m\n"); |
|
||||||
exit(EXIT_FAILURE); |
|
||||||
} |
|
||||||
|
|
||||||
wl_display_run(display); |
|
||||||
|
|
||||||
return 0; |
|
||||||
} |
|
Loading…
Reference in new issue