compositor: move weston_surface::x,y into geometry

weston_surface::transform.position depends on x,y, and therefore the
dirty flag, so move x and y into geometry.

Also add the missing dirty flags.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
dev
Pekka Paalanen 13 years ago
parent cd40362bba
commit ba3cf95c0e
  1. 11
      src/compositor-drm.c
  2. 55
      src/compositor.c
  3. 4
      src/compositor.h
  4. 73
      src/shell.c
  5. 23
      src/tablet-shell.c
  6. 8
      src/util.c

@ -97,8 +97,8 @@ drm_output_prepare_scanout_surface(struct drm_output *output)
struct weston_surface, link);
if (es->visual != WESTON_RGB_VISUAL ||
es->x != output->base.x ||
es->y != output->base.y ||
es->geometry.x != output->base.x ||
es->geometry.y != output->base.y ||
es->width != output->base.current->width ||
es->height != output->base.current->height ||
es->image == EGL_NO_IMAGE_KHR)
@ -231,7 +231,8 @@ drm_output_set_cursor(struct weston_output *output_base,
}
pixman_region32_init_rect(&cursor_region,
eid->sprite->x, eid->sprite->y,
eid->sprite->geometry.x,
eid->sprite->geometry.y,
eid->sprite->width, eid->sprite->height);
pixman_region32_intersect_rect(&cursor_region, &cursor_region,
@ -272,8 +273,8 @@ drm_output_set_cursor(struct weston_output *output_base,
}
ret = drmModeMoveCursor(c->drm.fd, output->crtc_id,
eid->sprite->x - output->base.x,
eid->sprite->y - output->base.y);
eid->sprite->geometry.x - output->base.x,
eid->sprite->geometry.y - output->base.y);
if (ret) {
fprintf(stderr, "failed to move cursor: %s\n", strerror(-ret));
goto out;

@ -189,8 +189,8 @@ weston_surface_create(struct weston_compositor *compositor,
surface->compositor = compositor;
surface->visual = WESTON_NONE_VISUAL;
surface->image = EGL_NO_IMAGE_KHR;
surface->x = x;
surface->y = y;
surface->geometry.x = x;
surface->geometry.y = y;
surface->width = width;
surface->height = height;
surface->alpha = 255;
@ -253,8 +253,8 @@ weston_surface_update_transform(struct weston_surface *surface)
surface->transform.enabled = 1;
surface->transform.position.matrix.d[12] = surface->x;
surface->transform.position.matrix.d[13] = surface->y;
surface->transform.position.matrix.d[12] = surface->geometry.x;
surface->transform.position.matrix.d[13] = surface->geometry.y;
weston_matrix_init(matrix);
wl_list_for_each(tform, &surface->geometry.transformation_list, link)
@ -291,8 +291,8 @@ weston_surface_to_global(struct weston_surface *surface,
*x = floorf(v.f[0] / v.f[3]);
*y = floorf(v.f[1] / v.f[3]);
} else {
*x = sx + surface->x;
*y = sy + surface->y;
*x = sx + surface->geometry.x;
*y = sy + surface->geometry.y;
}
}
@ -317,8 +317,8 @@ surface_from_global_float(struct weston_surface *surface,
*sx = v.f[0] / v.f[3];
*sy = v.f[1] / v.f[3];
} else {
*sx = x - surface->x;
*sy = y - surface->y;
*sx = x - surface->geometry.x;
*sy = y - surface->geometry.y;
}
}
@ -344,7 +344,8 @@ weston_surface_damage_rectangle(struct weston_surface *surface,
pixman_region32_union_rect(&surface->damage,
&surface->damage,
surface->x + x, surface->y + y,
surface->geometry.x + x,
surface->geometry.y + y,
width, height);
weston_compositor_schedule_repaint(compositor);
}
@ -371,7 +372,7 @@ weston_surface_damage_below(struct weston_surface *surface)
pixman_region32_union_rect(&below->damage,
&below->damage,
surface->x, surface->y,
surface->geometry.x, surface->geometry.y,
surface->width, surface->height);
weston_compositor_schedule_repaint(surface->compositor);
}
@ -397,8 +398,8 @@ weston_surface_configure(struct weston_surface *surface,
{
weston_surface_damage_below(surface);
surface->x = x;
surface->y = y;
surface->geometry.x = x;
surface->geometry.y = y;
surface->width = width;
surface->height = height;
surface->geometry.dirty = 1;
@ -409,7 +410,8 @@ weston_surface_configure(struct weston_surface *surface,
pixman_region32_fini(&surface->opaque);
if (surface->visual == WESTON_RGB_VISUAL)
pixman_region32_init_rect(&surface->opaque,
surface->x, surface->y,
surface->geometry.x,
surface->geometry.y,
surface->width, surface->height);
else
pixman_region32_init(&surface->opaque);
@ -614,7 +616,8 @@ weston_surface_draw(struct weston_surface *es, struct weston_output *output)
int n;
pixman_region32_init_rect(&repaint,
es->x, es->y, es->width, es->height);
es->geometry.x, es->geometry.y,
es->width, es->height);
pixman_region32_intersect(&repaint, &repaint, &output->region);
pixman_region32_intersect(&repaint, &repaint, &es->damage);
@ -791,7 +794,8 @@ weston_output_set_cursor(struct weston_output *output,
return;
pixman_region32_init_rect(&cursor_region,
device->sprite->x, device->sprite->y,
device->sprite->geometry.x,
device->sprite->geometry.y,
device->sprite->width,
device->sprite->height);
@ -846,11 +850,13 @@ weston_output_repaint(struct weston_output *output, int msecs)
wl_list_for_each(es, &ec->surface_list, link) {
pixman_region32_init(&surface_overlap);
pixman_region32_intersect_rect(&surface_overlap,
&overlap, es->x, es->y,
&overlap,
es->geometry.x, es->geometry.y,
es->width, es->height);
es->overlapped = pixman_region32_not_empty(&surface_overlap);
pixman_region32_fini(&surface_overlap);
pixman_region32_union_rect(&overlap, &overlap, es->x, es->y,
pixman_region32_union_rect(&overlap, &overlap,
es->geometry.x, es->geometry.y,
es->width, es->height);
}
@ -981,7 +987,8 @@ weston_surface_assign_output(struct weston_surface *es)
max = 0;
wl_list_for_each(output, &ec->output_list, link) {
pixman_region32_init_rect(&region,
es->x, es->y, es->width, es->height);
es->geometry.x, es->geometry.y,
es->width, es->height);
pixman_region32_intersect(&region, &region, &output->region);
e = pixman_region32_extents(&region);
@ -1027,7 +1034,9 @@ surface_attach(struct wl_client *client,
} else if (x != 0 || y != 0 ||
es->width != buffer->width ||
es->height != buffer->height) {
shell->configure(shell, es, es->x + x, es->y + y,
/* FIXME: the x,y delta should be in surface-local coords */
shell->configure(shell, es, es->geometry.x + x,
es->geometry.y + y,
buffer->width, buffer->height);
}
@ -1237,8 +1246,8 @@ notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
if (wd->sprite) {
weston_surface_damage_below(wd->sprite);
wd->sprite->x = device->x - wd->hotspot_x;
wd->sprite->y = device->y - wd->hotspot_y;
wd->sprite->geometry.x = device->x - wd->hotspot_x;
wd->sprite->geometry.y = device->y - wd->hotspot_y;
wd->sprite->geometry.dirty = 1;
weston_surface_damage(wd->sprite);
@ -1592,8 +1601,8 @@ input_device_attach(struct wl_client *client,
device->hotspot_y = y;
device->sprite->width = buffer->width;
device->sprite->height = buffer->height;
device->sprite->x = device->input_device.x - device->hotspot_x;
device->sprite->y = device->input_device.y - device->hotspot_y;
device->sprite->geometry.x = device->input_device.x - device->hotspot_x;
device->sprite->geometry.y = device->input_device.y - device->hotspot_y;
device->sprite->geometry.dirty = 1;
weston_surface_damage(device->sprite);

@ -214,7 +214,7 @@ struct weston_surface {
GLuint texture;
pixman_region32_t damage;
pixman_region32_t opaque;
int32_t x, y, width, height;
int32_t width, height;
int32_t pitch;
struct wl_list link;
struct wl_list buffer_link;
@ -229,6 +229,8 @@ struct weston_surface {
* That includes the transformations referenced from the list.
*/
struct {
int32_t x, y; /* surface translation on display */
/* struct weston_transform */
struct wl_list transformation_list;

@ -198,8 +198,8 @@ weston_surface_move(struct weston_surface *es,
return -1;
move->grab.interface = &move_grab_interface;
move->dx = es->x - wd->input_device.grab_x;
move->dy = es->y - wd->input_device.grab_y;
move->dx = es->geometry.x - wd->input_device.grab_x;
move->dy = es->geometry.y - wd->input_device.grab_y;
move->surface = es;
wl_input_device_start_grab(&wd->input_device, &move->grab, time);
@ -296,8 +296,8 @@ weston_surface_resize(struct shell_surface *shsurf,
resize->grab.interface = &resize_grab_interface;
resize->edges = edges;
resize->dx = es->x - wd->input_device.grab_x;
resize->dy = es->y - wd->input_device.grab_y;
resize->dx = es->geometry.x - wd->input_device.grab_x;
resize->dy = es->geometry.y - wd->input_device.grab_y;
resize->width = es->width;
resize->height = es->height;
resize->shsurf = shsurf;
@ -342,8 +342,9 @@ reset_shell_surface_type(struct shell_surface *surface)
{
switch (surface->type) {
case SHELL_SURFACE_FULLSCREEN:
surface->surface->x = surface->saved_x;
surface->surface->y = surface->saved_y;
surface->surface->geometry.x = surface->saved_x;
surface->surface->geometry.y = surface->saved_y;
surface->surface->geometry.dirty = 1;
surface->surface->fullscreen_output = NULL;
break;
case SHELL_SURFACE_PANEL:
@ -399,8 +400,9 @@ shell_surface_set_transient(struct wl_client *client,
/* assign to parents output */
es->output = pes->output;
es->x = pes->x + x;
es->y = pes->y + y;
es->geometry.x = pes->geometry.x + x;
es->geometry.y = pes->geometry.y + y;
es->geometry.dirty = 1;
weston_surface_damage(es);
shsurf->type = SHELL_SURFACE_TRANSIENT;
@ -430,10 +432,11 @@ shell_surface_set_fullscreen(struct wl_client *client,
output = get_default_output(es->compositor);
es->output = output;
shsurf->saved_x = es->x;
shsurf->saved_y = es->y;
es->x = (output->current->width - es->width) / 2;
es->y = (output->current->height - es->height) / 2;
shsurf->saved_x = es->geometry.x;
shsurf->saved_y = es->geometry.y;
es->geometry.x = (output->current->width - es->width) / 2;
es->geometry.y = (output->current->height - es->height) / 2;
es->geometry.dirty = 1;
es->fullscreen_output = output;
weston_surface_damage(es);
shsurf->type = SHELL_SURFACE_FULLSCREEN;
@ -515,8 +518,9 @@ shell_map_popup(struct shell_surface *shsurf, uint32_t time)
shsurf->popup.grab.interface = &popup_grab_interface;
device = es->compositor->input_device;
es->x = shsurf->parent->surface->x + shsurf->popup.x;
es->y = shsurf->parent->surface->y + shsurf->popup.y;
es->geometry.x = shsurf->parent->surface->geometry.x + shsurf->popup.x;
es->geometry.y = shsurf->parent->surface->geometry.y + shsurf->popup.y;
es->geometry.dirty = 1;
shsurf->popup.grab.input_device = device;
shsurf->popup.time = device->grab_time;
@ -690,8 +694,8 @@ show_screensaver(struct wl_shell *shell, struct shell_surface *surface)
wl_list_remove(&surface->surface->link);
wl_list_insert(list, &surface->surface->link);
weston_surface_configure(surface->surface,
surface->surface->x,
surface->surface->y,
surface->surface->geometry.x,
surface->surface->geometry.y,
surface->surface->width,
surface->surface->height);
surface->surface->output = surface->output;
@ -733,8 +737,9 @@ desktop_shell_set_background(struct wl_client *client,
wl_list_insert(&shell->backgrounds, &shsurf->link);
surface->x = shsurf->output->x;
surface->y = shsurf->output->y;
surface->geometry.x = shsurf->output->x;
surface->geometry.y = shsurf->output->y;
surface->geometry.dirty = 1;
wl_resource_post_event(resource,
DESKTOP_SHELL_CONFIGURE,
@ -771,8 +776,9 @@ desktop_shell_set_panel(struct wl_client *client,
wl_list_insert(&shell->panels, &shsurf->link);
surface->x = shsurf->output->x;
surface->y = shsurf->output->y;
surface->geometry.x = shsurf->output->x;
surface->geometry.y = shsurf->output->y;
surface->geometry.dirty = 1;
wl_resource_post_event(resource,
DESKTOP_SHELL_CONFIGURE,
@ -830,8 +836,9 @@ resume_desktop(struct wl_shell *shell)
terminate_screensaver(shell);
wl_list_for_each(surface, &shell->hidden_surface_list, link)
weston_surface_configure(surface, surface->x, surface->y,
surface->width, surface->height);
weston_surface_configure(surface, surface->geometry.x,
surface->geometry.y,
surface->width, surface->height);
if (wl_list_empty(&shell->backgrounds)) {
list = &shell->compositor->surface_list;
@ -932,8 +939,8 @@ resize_binding(struct wl_input_device *device, uint32_t time,
break;
}
x = device->grab_x - surface->x;
y = device->grab_y - surface->y;
x = device->grab_x - surface->geometry.x;
y = device->grab_y - surface->geometry.y;
if (x < surface->width / 3)
edges |= WL_SHELL_SURFACE_RESIZE_LEFT;
@ -1223,8 +1230,9 @@ center_on_output(struct weston_surface *surface, struct weston_output *output)
{
struct weston_mode *mode = output->current;
surface->x = output->x + (mode->width - surface->width) / 2;
surface->y = output->y + (mode->height - surface->height) / 2;
surface->geometry.x = output->x + (mode->width - surface->width) / 2;
surface->geometry.y = output->y + (mode->height - surface->height) / 2;
surface->geometry.dirty = 1;
}
static void
@ -1256,8 +1264,9 @@ map(struct weston_shell *base,
/* initial positioning, see also configure() */
switch (surface_type) {
case SHELL_SURFACE_TOPLEVEL:
surface->x = 10 + random() % 400;
surface->y = 10 + random() % 400;
surface->geometry.x = 10 + random() % 400;
surface->geometry.y = 10 + random() % 400;
surface->geometry.dirty = 1;
break;
case SHELL_SURFACE_SCREENSAVER:
case SHELL_SURFACE_FULLSCREEN:
@ -1314,8 +1323,9 @@ map(struct weston_shell *base,
switch (surface_type) {
case SHELL_SURFACE_TOPLEVEL:
surface->x = 10 + random() % 400;
surface->y = 10 + random() % 400;
surface->geometry.x = 10 + random() % 400;
surface->geometry.y = 10 + random() % 400;
surface->geometry.dirty = 1;
break;
case SHELL_SURFACE_POPUP:
shell_map_popup(shsurf, shsurf->popup.time);
@ -1327,7 +1337,8 @@ map(struct weston_shell *base,
surface->width = width;
surface->height = height;
if (do_configure) {
weston_surface_configure(surface, surface->x, surface->y,
weston_surface_configure(surface, surface->geometry.x,
surface->geometry.y,
width, height);
weston_compositor_repick(compositor);
}

@ -110,8 +110,9 @@ tablet_shell_map(struct weston_shell *base, struct weston_surface *surface,
struct tablet_shell *shell =
container_of(base, struct tablet_shell, shell);
surface->x = 0;
surface->y = 0;
surface->geometry.x = 0;
surface->geometry.y = 0;
surface->geometry.dirty = 1;
if (surface == shell->lockscreen_surface) {
/* */
@ -133,7 +134,8 @@ tablet_shell_map(struct weston_shell *base, struct weston_surface *surface,
}
wl_list_insert(&shell->compositor->surface_list, &surface->link);
weston_surface_configure(surface, surface->x, surface->y, width, height);
weston_surface_configure(surface, surface->geometry.x,
surface->geometry.y, width, height);
}
static void
@ -165,8 +167,9 @@ tablet_shell_set_lockscreen(struct wl_client *client,
struct tablet_shell *shell = resource->data;
struct weston_surface *es = surface_resource->data;
es->x = 0;
es->y = 0;
es->geometry.x = 0;
es->geometry.y = 0;
es->geometry.dirty = 1;
shell->lockscreen_surface = es;
shell->lockscreen_listener.func = handle_lockscreen_surface_destroy;
wl_list_insert(es->surface.resource.destroy_listener_list.prev,
@ -199,8 +202,9 @@ tablet_shell_set_switcher(struct wl_client *client,
* layer idea, we should be able to hit the framerate on the
* fade/zoom in. */
shell->switcher_surface = es;
shell->switcher_surface->x = 0;
shell->switcher_surface->y = 0;
shell->switcher_surface->geometry.x = 0;
shell->switcher_surface->geometry.y = 0;
shell->switcher_surface->geometry.dirty = 1;
shell->switcher_listener.func = handle_switcher_surface_destroy;
wl_list_insert(es->surface.resource.destroy_listener_list.prev,
@ -215,8 +219,9 @@ tablet_shell_set_homescreen(struct wl_client *client,
struct tablet_shell *shell = resource->data;
shell->home_surface = surface_resource->data;
shell->home_surface->x = 0;
shell->home_surface->y = 0;
shell->home_surface->geometry.x = 0;
shell->home_surface->geometry.y = 0;
shell->home_surface->geometry.dirty = 1;
}
static void

@ -135,12 +135,12 @@ weston_zoom_frame(struct weston_animation *animation,
(zoom->stop - zoom->start) * zoom->spring.current;
weston_matrix_init(&zoom->transform.matrix);
weston_matrix_translate(&zoom->transform.matrix,
-(es->x + es->width / 2.0),
-(es->y + es->height / 2.0), 0);
-(es->geometry.x + es->width / 2.0),
-(es->geometry.y + es->height / 2.0), 0);
weston_matrix_scale(&zoom->transform.matrix, scale, scale, scale);
weston_matrix_translate(&zoom->transform.matrix,
es->x + es->width / 2.0,
es->y + es->height / 2.0, 0);
es->geometry.x + es->width / 2.0,
es->geometry.y + es->height / 2.0, 0);
es->alpha = zoom->spring.current * 255;
if (es->alpha > 255)

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