tests: add sub-surface tree destruction permutations

Add a test for varying the object destruction order in a complex
sub-surface tree.

This test attemps to fuzz the destruction of a sub-surface tree to make
sure the server does not crash on any wl_surface or wl_subsurface
destruction sequence.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Pekka Paalanen 12 years ago committed by Kristian Høgsberg
parent 173ff5326d
commit beb080ed85
  1. 202
      tests/subsurface-test.c

@ -24,6 +24,7 @@
#include "weston-test-client-helper.h"
#include "subsurface-client-protocol.h"
#include <stdio.h>
#define NUM_SUBSURFACES 3
@ -323,3 +324,204 @@ TEST(test_subsurface_destroy_protocol)
client_roundtrip(client);
}
static void
create_subsurface_tree(struct client *client, struct wl_surface **surfs,
struct wl_subsurface **subs, int n)
{
struct wl_subcompositor *subco;
int i;
subco = get_subcompositor(client);
for (i = 0; i < n; i++)
surfs[i] = wl_compositor_create_surface(client->wl_compositor);
/*
* The tree of sub-surfaces:
* 0
* / \
* 1 2 - 10
* / \ |\
* 3 5 9 6
* / / \
* 4 7 8
* Surface 0 has no wl_subsurface, others do.
*/
switch (n) {
default:
assert(0);
break;
#define SUB_LINK(s,p) \
subs[s] = wl_subcompositor_get_subsurface(subco, surfs[s], surfs[p])
case 11:
SUB_LINK(10, 2);
case 10:
SUB_LINK(9, 2);
case 9:
SUB_LINK(8, 6);
case 8:
SUB_LINK(7, 6);
case 7:
SUB_LINK(6, 2);
case 6:
SUB_LINK(5, 1);
case 5:
SUB_LINK(4, 3);
case 4:
SUB_LINK(3, 1);
case 3:
SUB_LINK(2, 0);
case 2:
SUB_LINK(1, 0);
#undef SUB_LINK
};
}
static void
destroy_subsurface_tree(struct wl_surface **surfs,
struct wl_subsurface **subs, int n)
{
int i;
for (i = n; i-- > 0; ) {
if (surfs[i])
wl_surface_destroy(surfs[i]);
if (subs[i])
wl_subsurface_destroy(subs[i]);
}
}
static int
has_dupe(int *cnt, int n)
{
int i;
for (i = 0; i < n; i++)
if (cnt[i] == cnt[n])
return 1;
return 0;
}
/* Note: number of permutations to test is: set_size! / (set_size - NSTEPS)!
*/
#define NSTEPS 3
struct permu_state {
int set_size;
int cnt[NSTEPS];
};
static void
permu_init(struct permu_state *s, int set_size)
{
int i;
s->set_size = set_size;
for (i = 0; i < NSTEPS; i++)
s->cnt[i] = 0;
}
static int
permu_next(struct permu_state *s)
{
int k;
s->cnt[NSTEPS - 1]++;
while (1) {
if (s->cnt[0] >= s->set_size) {
return -1;
}
for (k = 1; k < NSTEPS; k++) {
if (s->cnt[k] >= s->set_size) {
s->cnt[k - 1]++;
s->cnt[k] = 0;
break;
}
if (has_dupe(s->cnt, k)) {
s->cnt[k]++;
break;
}
}
if (k == NSTEPS)
return 0;
}
}
static void
destroy_permu_object(struct wl_surface **surfs,
struct wl_subsurface **subs, int i)
{
int h = (i + 1) / 2;
if (i & 1) {
fprintf(stderr, " [sub %2d]", h);
wl_subsurface_destroy(subs[h]);
subs[h] = NULL;
} else {
fprintf(stderr, " [surf %2d]", h);
wl_surface_destroy(surfs[h]);
surfs[h] = NULL;
}
}
TEST(test_subsurface_destroy_permutations)
{
/*
* Test wl_surface and wl_subsurface destruction orders in a
* complex tree of sub-surfaces.
*
* In the tree of sub-surfaces, go through every possible
* permutation of destroying all wl_surface and wl_subsurface
* objects. Execpt, to limit running time to a reasonable level,
* execute only the first NSTEPS destructions from each
* permutation, and ignore identical cases.
*/
const int test_size = 11;
struct client *client;
struct wl_surface *surfs[test_size];
struct wl_subsurface *subs[test_size];
struct permu_state per;
int counter = 0;
int i;
client = client_create(100, 50, 123, 77);
assert(client);
permu_init(&per, test_size * 2 - 1);
while (permu_next(&per) != -1) {
/* for each permutation of NSTEPS out of test_size */
memset(surfs, 0, sizeof surfs);
memset(subs, 0, sizeof subs);
create_subsurface_tree(client, surfs, subs, test_size);
fprintf(stderr, "permu");
for (i = 0; i < NSTEPS; i++)
fprintf(stderr, " %2d", per.cnt[i]);
for (i = 0; i < NSTEPS; i++)
destroy_permu_object(surfs, subs, per.cnt[i]);
fprintf(stderr, "\n");
client_roundtrip(client);
destroy_subsurface_tree(surfs, subs, test_size);
counter++;
}
client_roundtrip(client);
fprintf(stderr, "tried %d destroy permutations\n", counter);
}

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