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@ -77,6 +77,7 @@ struct gl_surface_state { |
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enum buffer_type buffer_type; |
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enum buffer_type buffer_type; |
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int pitch; /* in pixels */ |
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int pitch; /* in pixels */ |
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int height; /* in pixels */ |
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int height; /* in pixels */ |
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int y_inverted; |
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}; |
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}; |
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struct gl_renderer { |
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struct gl_renderer { |
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@ -599,7 +600,11 @@ texture_region(struct weston_surface *es, pixman_region32_t *region, |
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weston_surface_to_buffer_float(es, sx, sy, |
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weston_surface_to_buffer_float(es, sx, sy, |
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&bx, &by); |
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&bx, &by); |
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*(v++) = bx * inv_width; |
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*(v++) = bx * inv_width; |
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*(v++) = by * inv_height; |
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if (gs->y_inverted) { |
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*(v++) = by * inv_height; |
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} else { |
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*(v++) = (gs->height - by) * inv_height; |
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} |
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} |
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} |
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vtxcnt[nvtx++] = n; |
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vtxcnt[nvtx++] = n; |
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@ -1260,6 +1265,7 @@ gl_renderer_attach_shm(struct weston_surface *es, struct weston_buffer *buffer, |
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gs->target = GL_TEXTURE_2D; |
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gs->target = GL_TEXTURE_2D; |
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gs->buffer_type = BUFFER_TYPE_SHM; |
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gs->buffer_type = BUFFER_TYPE_SHM; |
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gs->needs_full_upload = 1; |
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gs->needs_full_upload = 1; |
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gs->y_inverted = 1; |
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ensure_textures(gs, 1); |
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ensure_textures(gs, 1); |
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glBindTexture(GL_TEXTURE_2D, gs->textures[0]); |
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glBindTexture(GL_TEXTURE_2D, gs->textures[0]); |
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@ -1284,6 +1290,8 @@ gl_renderer_attach_egl(struct weston_surface *es, struct weston_buffer *buffer, |
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EGL_WIDTH, &buffer->width); |
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EGL_WIDTH, &buffer->width); |
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gr->query_buffer(gr->egl_display, buffer->legacy_buffer, |
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gr->query_buffer(gr->egl_display, buffer->legacy_buffer, |
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EGL_HEIGHT, &buffer->height); |
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EGL_HEIGHT, &buffer->height); |
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gr->query_buffer(gr->egl_display, buffer->legacy_buffer, |
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EGL_WAYLAND_Y_INVERTED_WL, &buffer->y_inverted); |
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for (i = 0; i < gs->num_images; i++) |
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for (i = 0; i < gs->num_images; i++) |
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gr->destroy_image(gr->egl_display, gs->images[i]); |
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gr->destroy_image(gr->egl_display, gs->images[i]); |
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@ -1340,6 +1348,7 @@ gl_renderer_attach_egl(struct weston_surface *es, struct weston_buffer *buffer, |
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gs->pitch = buffer->width; |
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gs->pitch = buffer->width; |
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gs->height = buffer->height; |
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gs->height = buffer->height; |
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gs->buffer_type = BUFFER_TYPE_EGL; |
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gs->buffer_type = BUFFER_TYPE_EGL; |
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gs->y_inverted = buffer->y_inverted; |
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} |
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} |
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static void |
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static void |
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@ -1363,6 +1372,7 @@ gl_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer) |
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glDeleteTextures(gs->num_textures, gs->textures); |
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glDeleteTextures(gs->num_textures, gs->textures); |
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gs->num_textures = 0; |
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gs->num_textures = 0; |
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gs->buffer_type = BUFFER_TYPE_NULL; |
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gs->buffer_type = BUFFER_TYPE_NULL; |
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gs->y_inverted = 1; |
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return; |
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return; |
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} |
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} |
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@ -1377,6 +1387,7 @@ gl_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer) |
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weston_log("unhandled buffer type!\n"); |
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weston_log("unhandled buffer type!\n"); |
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weston_buffer_reference(&gs->buffer_ref, NULL); |
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weston_buffer_reference(&gs->buffer_ref, NULL); |
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gs->buffer_type = BUFFER_TYPE_NULL; |
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gs->buffer_type = BUFFER_TYPE_NULL; |
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gs->y_inverted = 1; |
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} |
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} |
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} |
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} |
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@ -1409,6 +1420,7 @@ gl_renderer_create_surface(struct weston_surface *surface) |
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* by zero there. |
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* by zero there. |
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*/ |
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*/ |
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gs->pitch = 1; |
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gs->pitch = 1; |
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gs->y_inverted = 1; |
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pixman_region32_init(&gs->texture_damage); |
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pixman_region32_init(&gs->texture_damage); |
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surface->renderer_state = gs; |
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surface->renderer_state = gs; |
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