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@ -40,6 +40,8 @@ |
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#include <linux/input.h> |
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#include <linux/input.h> |
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#include <xf86drmMode.h> |
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#include <xf86drmMode.h> |
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#include <time.h> |
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#include <time.h> |
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#include <fnmatch.h> |
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#include <dirent.h> |
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#include <GL/gl.h> |
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#include <GL/gl.h> |
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#include <eagle.h> |
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#include <eagle.h> |
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@ -55,6 +57,7 @@ struct egl_input_device { |
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int32_t x, y; |
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int32_t x, y; |
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struct egl_compositor *ec; |
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struct egl_compositor *ec; |
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struct egl_surface *pointer_surface; |
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struct egl_surface *pointer_surface; |
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struct wl_list link; |
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int grab; |
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int grab; |
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struct egl_surface *grab_surface; |
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struct egl_surface *grab_surface; |
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@ -73,8 +76,7 @@ struct egl_compositor { |
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struct egl_surface *overlay; |
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struct egl_surface *overlay; |
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double overlay_y, overlay_target, overlay_previous; |
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double overlay_y, overlay_target, overlay_previous; |
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struct egl_input_device *input_device; |
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struct wl_list input_device_list; |
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struct wl_list surface_list; |
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struct wl_list surface_list; |
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/* Repaint state. */ |
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/* Repaint state. */ |
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@ -571,6 +573,7 @@ repaint(void *data) |
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{ |
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{ |
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struct egl_compositor *ec = data; |
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struct egl_compositor *ec = data; |
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struct egl_surface *es; |
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struct egl_surface *es; |
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struct egl_input_device *eid; |
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struct timespec ts; |
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struct timespec ts; |
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uint32_t msecs; |
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uint32_t msecs; |
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@ -592,7 +595,14 @@ repaint(void *data) |
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draw_surface(ec->overlay); |
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draw_surface(ec->overlay); |
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draw_surface(ec->input_device->pointer_surface); |
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eid = container_of(ec->input_device_list.next, |
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struct egl_input_device, link); |
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while (&eid->link != &ec->input_device_list) { |
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draw_surface(eid->pointer_surface); |
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eid = container_of(eid->link.next, |
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struct egl_input_device, link); |
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} |
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eglSwapBuffers(ec->display, ec->surface); |
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eglSwapBuffers(ec->display, ec->surface); |
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ec->repaint_needed = 0; |
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ec->repaint_needed = 0; |
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@ -747,6 +757,9 @@ pick_surface(struct egl_input_device *device) |
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struct egl_compositor *ec = device->ec; |
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struct egl_compositor *ec = device->ec; |
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struct egl_surface *es; |
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struct egl_surface *es; |
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if (device->grab > 0) |
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return device->grab_surface; |
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es = container_of(ec->surface_list.prev, |
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es = container_of(ec->surface_list.prev, |
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struct egl_surface, link); |
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struct egl_surface, link); |
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while (&es->link != &ec->surface_list) { |
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while (&es->link != &ec->surface_list) { |
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@ -770,9 +783,6 @@ notify_motion(struct egl_input_device *device, int x, int y) |
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const int hotspot_x = 16, hotspot_y = 16; |
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const int hotspot_x = 16, hotspot_y = 16; |
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int32_t sx, sy; |
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int32_t sx, sy; |
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if (device->grab > 0) |
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es = device->grab_surface; |
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else |
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es = pick_surface(device); |
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es = pick_surface(device); |
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if (es) { |
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if (es) { |
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@ -795,6 +805,7 @@ notify_button(struct egl_input_device *device, |
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int32_t button, int32_t state) |
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int32_t button, int32_t state) |
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{ |
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{ |
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struct egl_surface *es; |
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struct egl_surface *es; |
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int32_t sx, sy; |
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es = pick_surface(device); |
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es = pick_surface(device); |
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if (es) { |
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if (es) { |
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@ -808,9 +819,13 @@ notify_button(struct egl_input_device *device, |
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device->grab--; |
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device->grab--; |
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} |
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} |
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sx = (device->x - es->map.x) * es->width / es->map.width; |
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sy = (device->y - es->map.y) * es->height / es->map.height; |
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/* FIXME: Swallow click on raise? */ |
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/* FIXME: Swallow click on raise? */ |
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wl_surface_post_event(es->wl_surface, &device->base, |
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wl_surface_post_event(es->wl_surface, &device->base, |
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WL_INPUT_BUTTON, button, state); |
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WL_INPUT_BUTTON, button, state, |
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device->x, device->y, sx, sy); |
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schedule_repaint(device->ec); |
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schedule_repaint(device->ec); |
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} |
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} |
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@ -851,11 +866,6 @@ static const struct wl_compositor_interface interface = { |
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notify_commit, |
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notify_commit, |
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}; |
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}; |
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static const char pointer_device_file[] =
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"/dev/input/by-id/usb-Apple__Inc._Apple_Internal_Keyboard_._Trackpad-event-mouse"; |
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static const char keyboard_device_file[] =
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"/dev/input/by-id/usb-Apple__Inc._Apple_Internal_Keyboard_._Trackpad-event-kbd"; |
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struct evdev_input_device * |
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struct evdev_input_device * |
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evdev_input_device_create(struct egl_input_device *device, |
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evdev_input_device_create(struct egl_input_device *device, |
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struct wl_display *display, const char *path); |
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struct wl_display *display, const char *path); |
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@ -864,35 +874,43 @@ void |
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egl_device_get_position(struct egl_input_device *device, int32_t *x, int32_t *y); |
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egl_device_get_position(struct egl_input_device *device, int32_t *x, int32_t *y); |
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static void |
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static void |
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create_input_devices(struct egl_compositor *ec) |
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create_input_device(struct egl_compositor *ec, const char *glob) |
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{ |
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{ |
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struct egl_input_device *device; |
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struct egl_input_device *device; |
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const char *path; |
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struct dirent *de; |
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char path[PATH_MAX]; |
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const char *by_path_dir = "/dev/input/by-path"; |
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DIR *dir; |
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device = malloc(sizeof *device); |
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device = malloc(sizeof *device); |
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if (device == NULL) |
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if (device == NULL) |
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return; |
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return; |
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memset(device, 0, sizeof *device); |
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device->base.interface = wl_input_device_get_interface(); |
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device->base.interface = wl_input_device_get_interface(); |
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wl_display_add_object(ec->wl_display, &device->base); |
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wl_display_add_object(ec->wl_display, &device->base); |
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ec->input_device = device; |
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device->x = 100; |
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device->x = 100; |
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device->y = 100; |
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device->y = 100; |
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device->pointer_surface = pointer_create(device->x, device->y, 64, 64); |
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device->pointer_surface = pointer_create(device->x, device->y, 64, 64); |
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device->ec = ec; |
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device->ec = ec; |
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path = getenv("WAYLAND_POINTER"); |
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dir = opendir(by_path_dir); |
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if (path == NULL) |
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if (dir == NULL) { |
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path = pointer_device_file; |
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fprintf(stderr, "couldn't read dir %s\n", by_path_dir); |
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return; |
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evdev_input_device_create(device, ec->wl_display, path); |
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} |
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path = getenv("WAYLAND_KEYBOARD"); |
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while (de = readdir(dir), de != NULL) { |
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if (path == NULL) |
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if (fnmatch(glob, de->d_name, 0)) |
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path = keyboard_device_file; |
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continue; |
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snprintf(path, sizeof path, "%s/%s", by_path_dir, de->d_name); |
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evdev_input_device_create(device, ec->wl_display, path); |
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evdev_input_device_create(device, ec->wl_display, path); |
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} |
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} |
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closedir(dir); |
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wl_list_insert(ec->input_device_list.prev, &device->link); |
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} |
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void |
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void |
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egl_device_get_position(struct egl_input_device *device, int32_t *x, int32_t *y) |
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egl_device_get_position(struct egl_input_device *device, int32_t *x, int32_t *y) |
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@ -1047,10 +1065,18 @@ pick_config(struct egl_compositor *ec) |
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static const char gem_device[] = "/dev/dri/card0"; |
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static const char gem_device[] = "/dev/dri/card0"; |
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static const char *background_image = "background.jpg"; |
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static const char *macbook_air_default_input_device[] = { |
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"pci-0000:00:1d.0-usb-0:2:1*event*" |
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}; |
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static GOptionEntry option_entries[] = { |
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static const char *option_background = "background.jpg"; |
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{ "background", 'b', 0, G_OPTION_ARG_STRING, &background_image, "Background image" }, |
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static const char **option_input_devices = macbook_air_default_input_device; |
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static const GOptionEntry option_entries[] = { |
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{ "background", 'b', 0, G_OPTION_ARG_STRING, |
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&option_background, "Background image" }, |
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{ "input-device", 'i', 0, G_OPTION_ARG_STRING_ARRAY,
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&option_input_devices, "Input device glob" }, |
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{ NULL } |
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{ NULL } |
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}; |
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}; |
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@ -1061,7 +1087,7 @@ egl_compositor_create(struct wl_display *display) |
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struct egl_compositor *ec; |
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struct egl_compositor *ec; |
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struct screenshooter *shooter; |
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struct screenshooter *shooter; |
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uint32_t fb_name; |
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uint32_t fb_name; |
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int stride; |
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int i, stride; |
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struct wl_event_loop *loop; |
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struct wl_event_loop *loop; |
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const static EGLint attribs[] = |
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const static EGLint attribs[] = |
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{ EGL_RENDER_BUFFER, EGL_BACK_BUFFER, EGL_NONE }; |
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{ EGL_RENDER_BUFFER, EGL_BACK_BUFFER, EGL_NONE }; |
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@ -1113,10 +1139,12 @@ egl_compositor_create(struct wl_display *display) |
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glOrtho(0, ec->width, ec->height, 0, 0, 1000.0); |
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glOrtho(0, ec->width, ec->height, 0, 0, 1000.0); |
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glMatrixMode(GL_MODELVIEW); |
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glMatrixMode(GL_MODELVIEW); |
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create_input_devices(ec); |
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wl_list_init(&ec->input_device_list); |
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for (i = 0; option_input_devices[i]; i++) |
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create_input_device(ec, option_input_devices[i]); |
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wl_list_init(&ec->surface_list); |
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wl_list_init(&ec->surface_list); |
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ec->background = background_create(background_image, |
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ec->background = background_create(option_background, |
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ec->width, ec->height); |
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ec->width, ec->height); |
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ec->overlay = overlay_create(0, ec->height, ec->width, 200); |
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ec->overlay = overlay_create(0, ec->height, ec->width, 200); |
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ec->overlay_y = ec->height; |
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ec->overlay_y = ec->height; |
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