Make in and out circular buffers actually work.

Kristian Høgsberg 16 years ago
parent 05eff51e41
commit c5089878cb
  1. 195
      wayland.c

@ -7,6 +7,7 @@
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <sys/uio.h>
#include <ffi.h>
#include "wayland.h"
@ -21,7 +22,7 @@ struct wl_buffer {
};
struct wl_client {
struct wl_buffer input, output;
struct wl_buffer in, out;
struct wl_event_source *source;
struct wl_display *display;
};
@ -157,27 +158,23 @@ wl_surface_get_data(struct wl_surface *surface)
static void
wl_client_data(int fd, uint32_t mask, void *data);
static void
wl_client_write(struct wl_client *client, const void *data, size_t count);
static int
static void
advertise_object(struct wl_client *client, struct wl_object *object)
{
const struct wl_interface *interface;
uint32_t length, *p;
static const char pad[4];
uint32_t length, p[2];
interface = object->interface;
p = (uint32_t *) (client->output.data + client->output.head);
length = strlen(interface->name);
*p++ = object->id;
*p++ = length;
memcpy(p, interface->name, length);
memset((char *) p + length, 0, -length & 3);
client->output.head += 8 + ((length + 3) & ~3);
wl_event_loop_update_source(client->display->loop, client->source,
WL_EVENT_READABLE | WL_EVENT_WRITEABLE);
return 0;
p[0] = object->id;
p[1] = length;
wl_client_write(client, p, sizeof p);
wl_client_write(client, interface->name, length);
wl_client_write(client, pad, -length & 3);
}
struct wl_client *
@ -209,8 +206,37 @@ wl_client_destroy(struct wl_client *client)
}
static void
demarshal(struct wl_client *client, struct wl_object *target,
const struct wl_method *method, uint32_t *data)
wl_client_copy(struct wl_client *client, void *data, size_t size)
{
int tail, rest;
tail = client->in.tail;
if (tail + size <= ARRAY_LENGTH(client->in.data)) {
memcpy(data, client->in.data + tail, size);
} else {
rest = ARRAY_LENGTH(client->in.data) - tail;
memcpy(data, client->in.data + tail, rest);
memcpy(data + rest, client->in.data, size - rest);
}
}
static void
wl_client_consume(struct wl_client *client, size_t size)
{
int tail, rest;
tail = client->in.tail;
if (tail + size <= ARRAY_LENGTH(client->in.data)) {
client->in.tail += size;
} else {
rest = ARRAY_LENGTH(client->in.data) - tail;
client->in.tail = size - rest;
}
}
static void
wl_client_demarshal(struct wl_client *client, struct wl_object *target,
const struct wl_method *method, size_t size)
{
ffi_type *types[10];
ffi_cif cif;
@ -224,12 +250,18 @@ demarshal(struct wl_client *client, struct wl_object *target,
} values[10];
void *args[10];
struct wl_object *object;
uint32_t data[64];
if (method->argument_count > ARRAY_LENGTH(types)) {
printf("too many args (%d)\n", method->argument_count);
return;
}
if (sizeof data < size) {
printf("request too big, should malloc tmp buffer here\n");
return;
}
types[0] = &ffi_type_pointer;
values[0].object = client;
args[0] = &values[0];
@ -238,7 +270,8 @@ demarshal(struct wl_client *client, struct wl_object *target,
values[1].object = target;
args[1] = &values[1];
p = data;
wl_client_copy(client, data, size);
p = &data[2];
for (i = 0; i < method->argument_count; i++) {
switch (method->arguments[i].type) {
case WL_ARGUMENT_UINT32:
@ -281,20 +314,42 @@ demarshal(struct wl_client *client, struct wl_object *target,
ffi_call(&cif, FFI_FN(method->func), &result, args);
}
static void
wl_client_write(struct wl_client *client, const void *data, size_t count)
{
size_t size;
int head;
head = client->out.head;
if (head + count <= ARRAY_LENGTH(client->out.data)) {
memcpy(client->out.data + head, data, count);
client->out.head += count;
} else {
size = ARRAY_LENGTH(client->out.data) - head;
memcpy(client->out.data + head, data, size);
memcpy(client->out.data, data + size, count - size);
client->out.head = count - size;
}
if (client->out.tail == head)
wl_event_loop_update_source(client->display->loop,
client->source,
WL_EVENT_READABLE |
WL_EVENT_WRITEABLE);
}
static void
wl_client_event(struct wl_client *client, struct wl_object *object, uint32_t event)
{
const struct wl_interface *interface;
uint32_t *p;
uint32_t p[2];
interface = object->interface;
p = (void *) client->output.data + client->output.head;
p[0] = object->id;
p[1] = event | (8 << 16);
client->output.head += 8;
wl_event_loop_update_source(client->display->loop, client->source,
WL_EVENT_READABLE | WL_EVENT_WRITEABLE);
wl_client_write(client, p, sizeof p);
}
#define WL_DISPLAY_INVALID_OBJECT 0
@ -305,16 +360,20 @@ wl_client_process_input(struct wl_client *client)
{
const struct wl_method *method;
struct wl_object *object;
uint32_t *p, opcode, size;
uint32_t p[2], opcode, size, available;
while (1) {
if (client->input.head - client->input.tail < 2 * sizeof *p)
break;
/* We know we have data in the buffer at this point, so if
* head equals tail, it means the buffer is full. */
available = client->in.head - client->in.tail;
if (available <= 0)
available = sizeof client->in.data;
p = (uint32_t *) (client->input.data + client->input.tail);
while (available > sizeof p) {
wl_client_copy(client, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (client->input.head - client->input.tail < size)
if (available < size)
break;
object = wl_hash_lookup(&client->display->objects,
@ -322,20 +381,23 @@ wl_client_process_input(struct wl_client *client)
if (object == NULL) {
wl_client_event(client, &client->display->base,
WL_DISPLAY_INVALID_OBJECT);
client->input.tail += size;
wl_client_consume(client, size);
available -= size;
continue;
}
if (opcode >= object->interface->method_count) {
wl_client_event(client, &client->display->base,
WL_DISPLAY_INVALID_METHOD);
client->input.tail += size;
wl_client_consume(client, size);
available -= size;
continue;
}
method = &object->interface->methods[opcode];
demarshal(client, object, method, p + 2);
client->input.tail += size;
wl_client_demarshal(client, object, method, size);
wl_client_consume(client, size);
available -= size;
}
}
@ -343,28 +405,71 @@ static void
wl_client_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
int len;
struct iovec iov[2];
int len, head, tail, count, size;
if (mask & WL_EVENT_READABLE) {
len = read(fd, client->input.data, sizeof client->input.data);
if (len > 0) {
client->input.head += len;
wl_client_process_input(client);
} else if (len == 0 && errno == ECONNRESET) {
head = client->in.head;
if (head < client->in.tail) {
iov[0].iov_base = client->in.data + head;
iov[0].iov_len = client->in.tail - head;
count = 1;
} else {
size = ARRAY_LENGTH(client->out.data) - head;
iov[0].iov_base = client->in.data + head;
iov[0].iov_len = size;
iov[1].iov_base = client->in.data;
iov[1].iov_len = client->in.tail;
count = 2;
}
len = readv(fd, iov, count);
if (len < 0) {
fprintf(stderr,
"read from client %p: %m (%d)\n",
"read error from client %p: %m (%d)\n",
client, errno);
} else {
wl_client_destroy(client);
} else if (len == 0) {
wl_client_destroy(client);
} else if (head + len <= ARRAY_LENGTH(client->in.data)) {
client->in.head += len;
} else {
client->in.head =
head + len - ARRAY_LENGTH(client->in.data);
}
if (client->in.head != client->in.tail)
wl_client_process_input(client);
}
if (mask & WL_EVENT_WRITEABLE) {
len = write(fd, client->output.data + client->output.tail,
client->output.head - client->output.tail);
client->output.tail += len;
tail = client->out.tail;
if (tail < client->out.head) {
iov[0].iov_base = client->out.data + tail;
iov[0].iov_len = client->out.head - tail;
count = 1;
} else {
size = ARRAY_LENGTH(client->out.data) - tail;
iov[0].iov_base = client->out.data + tail;
iov[0].iov_len = size;
iov[1].iov_base = client->out.data;
iov[1].iov_len = client->out.head;
count = 2;
}
len = writev(fd, iov, count);
if (len < 0) {
fprintf(stderr, "write error for client %p: %m\n", client);
wl_client_destroy(client);
} else if (tail + len <= ARRAY_LENGTH(client->out.data)) {
client->out.tail += len;
} else {
client->out.tail =
tail + len - ARRAY_LENGTH(client->out.data);
}
/* We just took data out of the buffer, so at this
* point if head equals tail, the buffer is empty. */
if (client->output.tail == client->output.head)
if (client->out.tail == client->out.head)
wl_event_loop_update_source(client->display->loop,
client->source,
WL_EVENT_READABLE);

Loading…
Cancel
Save