gl-renderer: move GL_EXT_texture_rg extension check

This is a GL extension and not EGL, so it should be checked after the
EGL context has been created.

Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
dev
Arnaud Vrac 7 years ago committed by Daniel Stone
parent 439e5fdd5f
commit cc1a22bca9
  1. 6
      libweston/gl-renderer.c

@ -3221,9 +3221,6 @@ gl_renderer_setup_egl_extensions(struct weston_compositor *ec)
gr->has_dmabuf_import_modifiers = 1;
}
if (weston_check_egl_extension(extensions, "GL_EXT_texture_rg"))
gr->has_gl_texture_rg = 1;
if (weston_check_egl_extension(extensions, "EGL_KHR_fence_sync") &&
weston_check_egl_extension(extensions, "EGL_ANDROID_native_fence_sync")) {
gr->create_sync =
@ -3691,6 +3688,9 @@ gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
if (weston_check_egl_extension(extensions, "GL_EXT_unpack_subimage"))
gr->has_unpack_subimage = 1;
if (weston_check_egl_extension(extensions, "GL_EXT_texture_rg"))
gr->has_gl_texture_rg = 1;
if (weston_check_egl_extension(extensions, "GL_OES_EGL_image_external"))
gr->has_egl_image_external = 1;

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