compositor: Remove server side cursors
We always expect the clients to set the cursor and attaching a NULL buffer hides the cursor. The cursor starts out hidden.
This commit is contained in:
+37
-194
@@ -423,128 +423,6 @@ wlsc_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
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}
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}
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static void
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wlsc_sprite_attach(struct wlsc_sprite *sprite, struct wl_surface *surface)
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{
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struct wlsc_surface *es = (struct wlsc_surface *) surface;
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struct wlsc_compositor *ec = es->compositor;
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es->pitch = sprite->width;
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es->image = sprite->image;
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if (sprite->image != EGL_NO_IMAGE_KHR) {
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glBindTexture(GL_TEXTURE_2D, es->texture);
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ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
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} else {
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if (es->saved_texture == 0)
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es->saved_texture = es->texture;
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es->texture = sprite->texture;
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}
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es->visual = sprite->visual;
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if (es->buffer)
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es->buffer = NULL;
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}
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enum sprite_usage {
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SPRITE_USE_CURSOR = (1 << 0),
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};
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static struct wlsc_sprite *
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create_sprite_from_png(struct wlsc_compositor *ec,
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const char *filename, uint32_t usage)
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{
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uint32_t *pixels, *pad;
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struct wlsc_sprite *sprite;
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int32_t width, height;
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uint32_t stride;
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pixels = wlsc_load_image(filename, &width, &height, &stride);
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if (pixels == NULL)
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return NULL;
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sprite = malloc(sizeof *sprite);
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if (sprite == NULL) {
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free(pixels);
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return NULL;
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}
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sprite->visual = WLSC_PREMUL_ARGB_VISUAL;
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sprite->width = width;
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sprite->height = height;
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sprite->image = EGL_NO_IMAGE_KHR;
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glGenTextures(1, &sprite->texture);
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glBindTexture(GL_TEXTURE_2D, sprite->texture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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if (usage & SPRITE_USE_CURSOR && ec->create_cursor_image != NULL) {
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sprite->image = ec->create_cursor_image(ec, &sprite->width,
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&sprite->height);
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ec->image_target_texture_2d(GL_TEXTURE_2D, sprite->image);
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if (sprite->width > width || sprite->height > height) {
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pad = calloc(sprite->width * sprite->height,
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sizeof *pad);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
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sprite->width, sprite->height,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, pad);
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free(pad);
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}
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
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} else {
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, width, height, 0,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
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}
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free(pixels);
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return sprite;
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}
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static const struct {
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const char *filename;
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int hotspot_x, hotspot_y;
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} pointer_images[] = {
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{ DATADIR "/wayland/bottom_left_corner.png", 6, 30 },
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{ DATADIR "/wayland/bottom_right_corner.png", 28, 28 },
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{ DATADIR "/wayland/bottom_side.png", 16, 20 },
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{ DATADIR "/wayland/grabbing.png", 20, 17 },
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{ DATADIR "/wayland/left_ptr.png", 10, 5 },
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{ DATADIR "/wayland/left_side.png", 10, 20 },
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{ DATADIR "/wayland/right_side.png", 30, 19 },
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{ DATADIR "/wayland/top_left_corner.png", 8, 8 },
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{ DATADIR "/wayland/top_right_corner.png", 26, 8 },
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{ DATADIR "/wayland/top_side.png", 18, 8 },
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{ DATADIR "/wayland/xterm.png", 15, 15 }
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};
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static void
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create_pointer_images(struct wlsc_compositor *ec)
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{
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int i, count;
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count = ARRAY_LENGTH(pointer_images);
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ec->pointer_sprites = malloc(count * sizeof *ec->pointer_sprites);
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for (i = 0; i < count; i++) {
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ec->pointer_sprites[i] =
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create_sprite_from_png(ec,
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pointer_images[i].filename,
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SPRITE_USE_CURSOR);
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if (!ec->pointer_sprites[i]) {
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fprintf(stderr, "Error loading pointer image: %s\n",
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pointer_images[i].filename);
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}
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}
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}
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static int
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texture_region(struct wlsc_surface *es, pixman_region32_t *region)
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{
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@@ -801,6 +679,9 @@ wlsc_output_set_cursor(struct wlsc_output *output,
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pixman_region32_t cursor_region;
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int use_hardware_cursor = 1, prior_was_hardware;
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if (device->sprite == NULL)
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return;
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pixman_region32_init_rect(&cursor_region,
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device->sprite->x, device->sprite->y,
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device->sprite->width,
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@@ -1145,54 +1026,6 @@ const static struct wl_surface_interface surface_interface = {
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surface_frame
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};
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static void
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wlsc_input_device_attach(struct wlsc_input_device *device,
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int x, int y, int width, int height)
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{
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wlsc_surface_damage_below(device->sprite);
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device->hotspot_x = x;
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device->hotspot_y = y;
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device->sprite->x = device->input_device.x - device->hotspot_x;
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device->sprite->y = device->input_device.y - device->hotspot_y;
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device->sprite->width = width;
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device->sprite->height = height;
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wlsc_surface_damage(device->sprite);
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}
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static void
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wlsc_input_device_attach_buffer(struct wlsc_input_device *device,
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struct wl_buffer *buffer, int x, int y)
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{
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wlsc_buffer_attach(buffer, &device->sprite->surface);
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wlsc_input_device_attach(device, x, y, buffer->width, buffer->height);
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}
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static void
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wlsc_input_device_attach_sprite(struct wlsc_input_device *device,
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struct wlsc_sprite *sprite, int x, int y)
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{
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if (!sprite)
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return;
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wlsc_sprite_attach(sprite, &device->sprite->surface);
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wlsc_input_device_attach(device, x, y, sprite->width, sprite->height);
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}
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WL_EXPORT void
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wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
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enum wlsc_pointer_type type)
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{
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struct wlsc_compositor *compositor = device->compositor;
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wlsc_input_device_attach_sprite(device,
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compositor->pointer_sprites[type],
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pointer_images[type].hotspot_x,
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pointer_images[type].hotspot_y);
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}
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static void
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compositor_create_surface(struct wl_client *client,
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struct wl_resource *resource, uint32_t id)
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@@ -1401,12 +1234,14 @@ notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
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time, x, y, sx, sy);
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}
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wlsc_surface_damage_below(wd->sprite);
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if (wd->sprite) {
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wlsc_surface_damage_below(wd->sprite);
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wd->sprite->x = device->x - wd->hotspot_x;
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wd->sprite->y = device->y - wd->hotspot_y;
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wd->sprite->x = device->x - wd->hotspot_x;
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wd->sprite->y = device->y - wd->hotspot_y;
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wlsc_surface_damage(wd->sprite);
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wlsc_surface_damage(wd->sprite);
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}
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}
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WL_EXPORT void
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@@ -1604,16 +1439,11 @@ notify_pointer_focus(struct wl_input_device *device,
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time, x, y, sx, sy);
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compositor->focus = 1;
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wd->sprite->x = device->x - wd->hotspot_x;
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wd->sprite->y = device->y - wd->hotspot_y;
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} else {
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wl_input_device_set_pointer_focus(device, NULL,
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time, 0, 0, 0, 0);
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compositor->focus = 0;
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}
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wlsc_surface_damage(wd->sprite);
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}
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WL_EXPORT void
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@@ -1664,25 +1494,44 @@ input_device_attach(struct wl_client *client,
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struct wl_resource *buffer_resource, int32_t x, int32_t y)
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{
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struct wlsc_input_device *device = resource->data;
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struct wlsc_compositor *compositor = device->compositor;
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struct wl_buffer *buffer;
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if (time < device->input_device.pointer_focus_time)
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return;
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#if 0
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if (device->input_device.pointer_focus == NULL)
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return;
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if (device->input_device.pointer_focus->resource.client != client)
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return;
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#endif
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if (buffer_resource) {
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buffer = buffer_resource->data;
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wlsc_input_device_attach_buffer(device, buffer, x, y);
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} else {
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wlsc_input_device_set_pointer_image(device,
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WLSC_POINTER_LEFT_PTR);
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if (device->sprite)
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wlsc_surface_damage_below(device->sprite);
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if (!buffer_resource) {
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destroy_surface(&device->sprite->surface.resource);
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device->sprite = NULL;
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return;
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}
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if (!device->sprite) {
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device->sprite =
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wlsc_surface_create(compositor,
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device->input_device.x,
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device->input_device.y, 32, 32);
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wl_list_init(&device->sprite->link);
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}
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buffer = buffer_resource->data;
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wlsc_buffer_attach(buffer, &device->sprite->surface);
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device->hotspot_x = x;
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device->hotspot_y = y;
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device->sprite->width = buffer->width;
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device->sprite->height = buffer->height;
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device->sprite->x = device->input_device.x - device->hotspot_x;
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device->sprite->y = device->input_device.y - device->hotspot_y;
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wlsc_surface_damage(device->sprite);
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}
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const static struct wl_input_device_interface input_device_interface = {
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@@ -1718,10 +1567,7 @@ wlsc_input_device_init(struct wlsc_input_device *device,
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wl_display_add_global(ec->wl_display, &wl_input_device_interface,
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device, bind_input_device);
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device->sprite = wlsc_surface_create(ec,
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device->input_device.x,
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device->input_device.y, 32, 32);
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wl_list_insert(&ec->surface_list, &device->sprite->link);
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device->sprite = NULL;
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device->compositor = ec;
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device->hotspot_x = 16;
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@@ -1732,7 +1578,6 @@ wlsc_input_device_init(struct wlsc_input_device *device,
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wl_list_insert(ec->input_device_list.prev, &device->link);
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wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR);
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device->selection_data_source = NULL;
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}
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@@ -2051,8 +1896,6 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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MODIFIER_CTRL | MODIFIER_ALT,
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terminate_binding, ec);
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create_pointer_images(ec);
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screenshooter_create(ec);
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wlsc_data_device_manager_init(ec);
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@@ -96,20 +96,6 @@ struct wlsc_output {
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void (*destroy)(struct wlsc_output *output);
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};
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enum wlsc_pointer_type {
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WLSC_POINTER_BOTTOM_LEFT,
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WLSC_POINTER_BOTTOM_RIGHT,
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WLSC_POINTER_BOTTOM,
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WLSC_POINTER_DRAGGING,
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WLSC_POINTER_LEFT_PTR,
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WLSC_POINTER_LEFT,
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WLSC_POINTER_RIGHT,
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WLSC_POINTER_TOP_LEFT,
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WLSC_POINTER_TOP_RIGHT,
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WLSC_POINTER_TOP,
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WLSC_POINTER_IBEAM,
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};
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struct wlsc_input_device {
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struct wl_input_device input_device;
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struct wlsc_compositor *compositor;
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@@ -137,14 +123,6 @@ enum wlsc_visual {
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WLSC_RGB_VISUAL
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};
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struct wlsc_sprite {
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GLuint texture;
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EGLImageKHR image;
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uint32_t visual;
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int width;
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int height;
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};
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struct wlsc_shader {
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GLuint program;
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GLuint vertex_shader, fragment_shader;
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@@ -196,7 +174,6 @@ struct wlsc_compositor {
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EGLConfig config;
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GLuint fbo;
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GLuint proj_uniform, tex_uniform;
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struct wlsc_sprite **pointer_sprites;
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struct wlsc_shader texture_shader;
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struct wlsc_shader solid_shader;
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struct wl_display *wl_display;
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@@ -368,9 +345,6 @@ wlsc_surface_damage_rectangle(struct wlsc_surface *surface,
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int32_t x, int32_t y,
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int32_t width, int32_t height);
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void
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wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
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enum wlsc_pointer_type type);
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struct wlsc_surface *
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pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy);
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@@ -174,7 +174,6 @@ wlsc_surface_move(struct wlsc_surface *es,
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&move->grab, &es->surface, time) < 0)
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return 0;
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wlsc_input_device_set_pointer_image(wd, WLSC_POINTER_DRAGGING);
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wl_input_device_set_pointer_focus(&wd->input_device,
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NULL, time, 0, 0, 0, 0);
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@@ -253,7 +252,6 @@ wlsc_surface_resize(struct shell_surface *shsurf,
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{
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struct wlsc_resize_grab *resize;
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struct wlsc_surface *es = shsurf->surface;
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enum wlsc_pointer_type pointer = WLSC_POINTER_LEFT_PTR;
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/* FIXME: Reject if fullscreen */
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@@ -273,38 +271,10 @@ wlsc_surface_resize(struct shell_surface *shsurf,
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(edges & 3) == 3 || (edges & 12) == 12)
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return 0;
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switch (edges) {
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case WL_SHELL_SURFACE_RESIZE_TOP:
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pointer = WLSC_POINTER_TOP;
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break;
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case WL_SHELL_SURFACE_RESIZE_BOTTOM:
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pointer = WLSC_POINTER_BOTTOM;
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break;
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case WL_SHELL_SURFACE_RESIZE_LEFT:
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pointer = WLSC_POINTER_LEFT;
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break;
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case WL_SHELL_SURFACE_RESIZE_TOP_LEFT:
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pointer = WLSC_POINTER_TOP_LEFT;
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break;
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case WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT:
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pointer = WLSC_POINTER_BOTTOM_LEFT;
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break;
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case WL_SHELL_SURFACE_RESIZE_RIGHT:
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pointer = WLSC_POINTER_RIGHT;
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break;
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case WL_SHELL_SURFACE_RESIZE_TOP_RIGHT:
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pointer = WLSC_POINTER_TOP_RIGHT;
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break;
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case WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT:
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pointer = WLSC_POINTER_BOTTOM_RIGHT;
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break;
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}
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if (wl_input_device_update_grab(&wd->input_device,
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&resize->grab, &es->surface, time) < 0)
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return 0;
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wlsc_input_device_set_pointer_image(wd, pointer);
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wl_input_device_set_pointer_focus(&wd->input_device,
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NULL, time, 0, 0, 0, 0);
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Reference in New Issue
Block a user