Rename screenshooter protocol to weston_screenshooter

Due to the effort of moving a way from non-prefixed protocols, rename
the weston specific screenshooter protocol to weston_screenshooter.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Jonas Ådahl 9 years ago committed by Pekka Paalanen
parent 6d6fb61a32
commit cf1efd2ab7
  1. 14
      Makefile.am
  2. 21
      clients/screenshot.c
  3. 4
      protocol/weston-screenshooter.xml
  4. 10
      src/screenshooter.c

@ -113,8 +113,8 @@ systemd_notify_la_SOURCES = \
endif endif
nodist_weston_SOURCES = \ nodist_weston_SOURCES = \
protocol/screenshooter-protocol.c \ protocol/weston-screenshooter-protocol.c \
protocol/screenshooter-server-protocol.h \ protocol/weston-screenshooter-server-protocol.h \
protocol/text-cursor-position-protocol.c \ protocol/text-cursor-position-protocol.c \
protocol/text-cursor-position-server-protocol.h \ protocol/text-cursor-position-server-protocol.h \
protocol/text-input-unstable-v1-protocol.c \ protocol/text-input-unstable-v1-protocol.c \
@ -577,8 +577,8 @@ weston_flower_CFLAGS = $(AM_CFLAGS) $(CLIENT_CFLAGS)
weston_screenshooter_SOURCES = \ weston_screenshooter_SOURCES = \
clients/screenshot.c clients/screenshot.c
nodist_weston_screenshooter_SOURCES = \ nodist_weston_screenshooter_SOURCES = \
protocol/screenshooter-protocol.c \ protocol/weston-screenshooter-protocol.c \
protocol/screenshooter-client-protocol.h protocol/weston-screenshooter-client-protocol.h
weston_screenshooter_LDADD = $(CLIENT_LIBS) libshared.la weston_screenshooter_LDADD = $(CLIENT_LIBS) libshared.la
weston_screenshooter_CFLAGS = $(AM_CFLAGS) $(CLIENT_CFLAGS) weston_screenshooter_CFLAGS = $(AM_CFLAGS) $(CLIENT_CFLAGS)
@ -749,8 +749,8 @@ endif
endif endif
BUILT_SOURCES += \ BUILT_SOURCES += \
protocol/screenshooter-protocol.c \ protocol/weston-screenshooter-protocol.c \
protocol/screenshooter-client-protocol.h \ protocol/weston-screenshooter-client-protocol.h \
protocol/text-cursor-position-client-protocol.h \ protocol/text-cursor-position-client-protocol.h \
protocol/text-cursor-position-protocol.c \ protocol/text-cursor-position-protocol.c \
protocol/text-input-unstable-v1-protocol.c \ protocol/text-input-unstable-v1-protocol.c \
@ -1341,7 +1341,7 @@ BUILT_SOURCES += \
EXTRA_DIST += \ EXTRA_DIST += \
protocol/weston-desktop-shell.xml \ protocol/weston-desktop-shell.xml \
protocol/screenshooter.xml \ protocol/weston-screenshooter.xml \
protocol/workspaces.xml \ protocol/workspaces.xml \
protocol/text-cursor-position.xml \ protocol/text-cursor-position.xml \
protocol/weston-test.xml \ protocol/weston-test.xml \

@ -36,7 +36,7 @@
#include <cairo.h> #include <cairo.h>
#include <wayland-client.h> #include <wayland-client.h>
#include "screenshooter-client-protocol.h" #include "weston-screenshooter-client-protocol.h"
#include "shared/os-compatibility.h" #include "shared/os-compatibility.h"
/* The screenshooter is a good example of a custom object exposed by /* The screenshooter is a good example of a custom object exposed by
@ -44,7 +44,7 @@
* side marshalling outside libwayland.so */ * side marshalling outside libwayland.so */
static struct wl_shm *shm; static struct wl_shm *shm;
static struct screenshooter *screenshooter; static struct weston_screenshooter *screenshooter;
static struct wl_list output_list; static struct wl_list output_list;
int min_x, min_y, max_x, max_y; int min_x, min_y, max_x, max_y;
int buffer_copy_done; int buffer_copy_done;
@ -118,12 +118,12 @@ static const struct wl_output_listener output_listener = {
}; };
static void static void
screenshot_done(void *data, struct screenshooter *screenshooter) screenshot_done(void *data, struct weston_screenshooter *screenshooter)
{ {
buffer_copy_done = 1; buffer_copy_done = 1;
} }
static const struct screenshooter_listener screenshooter_listener = { static const struct weston_screenshooter_listener screenshooter_listener = {
screenshot_done screenshot_done
}; };
@ -141,9 +141,10 @@ handle_global(void *data, struct wl_registry *registry,
wl_output_add_listener(output->output, &output_listener, output); wl_output_add_listener(output->output, &output_listener, output);
} else if (strcmp(interface, "wl_shm") == 0) { } else if (strcmp(interface, "wl_shm") == 0) {
shm = wl_registry_bind(registry, name, &wl_shm_interface, 1); shm = wl_registry_bind(registry, name, &wl_shm_interface, 1);
} else if (strcmp(interface, "screenshooter") == 0) { } else if (strcmp(interface, "weston_screenshooter") == 0) {
screenshooter = wl_registry_bind(registry, name, screenshooter = wl_registry_bind(registry, name,
&screenshooter_interface, 1); &weston_screenshooter_interface,
1);
} }
} }
@ -290,7 +291,9 @@ int main(int argc, char *argv[])
return -1; return -1;
} }
screenshooter_add_listener(screenshooter, &screenshooter_listener, screenshooter); weston_screenshooter_add_listener(screenshooter,
&screenshooter_listener,
screenshooter);
if (set_buffer_size(&width, &height)) if (set_buffer_size(&width, &height))
return -1; return -1;
@ -298,7 +301,9 @@ int main(int argc, char *argv[])
wl_list_for_each(output, &output_list, link) { wl_list_for_each(output, &output_list, link) {
output->buffer = create_shm_buffer(output->width, output->height, &output->data); output->buffer = create_shm_buffer(output->width, output->height, &output->data);
screenshooter_shoot(screenshooter, output->output, output->buffer); weston_screenshooter_shoot(screenshooter,
output->output,
output->buffer);
buffer_copy_done = 0; buffer_copy_done = 0;
while (!buffer_copy_done) while (!buffer_copy_done)
wl_display_roundtrip(display); wl_display_roundtrip(display);

@ -1,6 +1,6 @@
<protocol name="screenshooter"> <protocol name="weston_screenshooter">
<interface name="screenshooter" version="1"> <interface name="weston_screenshooter" version="1">
<request name="shoot"> <request name="shoot">
<arg name="output" type="object" interface="wl_output"/> <arg name="output" type="object" interface="wl_output"/>
<arg name="buffer" type="object" interface="wl_buffer"/> <arg name="buffer" type="object" interface="wl_buffer"/>

@ -34,7 +34,7 @@
#include <sys/uio.h> #include <sys/uio.h>
#include "compositor.h" #include "compositor.h"
#include "screenshooter-server-protocol.h" #include "weston-screenshooter-server-protocol.h"
#include "shared/helpers.h" #include "shared/helpers.h"
#include "wcap/wcap-decode.h" #include "wcap/wcap-decode.h"
@ -223,7 +223,7 @@ screenshooter_done(void *data, enum weston_screenshooter_outcome outcome)
switch (outcome) { switch (outcome) {
case WESTON_SCREENSHOOTER_SUCCESS: case WESTON_SCREENSHOOTER_SUCCESS:
screenshooter_send_done(resource); weston_screenshooter_send_done(resource);
break; break;
case WESTON_SCREENSHOOTER_NO_MEMORY: case WESTON_SCREENSHOOTER_NO_MEMORY:
wl_resource_post_no_memory(resource); wl_resource_post_no_memory(resource);
@ -252,7 +252,7 @@ screenshooter_shoot(struct wl_client *client,
weston_screenshooter_shoot(output, buffer, screenshooter_done, resource); weston_screenshooter_shoot(output, buffer, screenshooter_done, resource);
} }
struct screenshooter_interface screenshooter_implementation = { struct weston_screenshooter_interface screenshooter_implementation = {
screenshooter_shoot screenshooter_shoot
}; };
@ -264,7 +264,7 @@ bind_shooter(struct wl_client *client,
struct wl_resource *resource; struct wl_resource *resource;
resource = wl_resource_create(client, resource = wl_resource_create(client,
&screenshooter_interface, 1, id); &weston_screenshooter_interface, 1, id);
if (client != shooter->client) { if (client != shooter->client) {
wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
@ -622,7 +622,7 @@ screenshooter_create(struct weston_compositor *ec)
shooter->client = NULL; shooter->client = NULL;
shooter->global = wl_global_create(ec->wl_display, shooter->global = wl_global_create(ec->wl_display,
&screenshooter_interface, 1, &weston_screenshooter_interface, 1,
shooter, bind_shooter); shooter, bind_shooter);
weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER, weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER,
screenshooter_binding, shooter); screenshooter_binding, shooter);

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