On client destruction, the shell object may be destroyed before the
shell surface objects. If this happens to two surfaces of the same
client, and one surface being destroyed results in the focus being
switched to the other, this would trigger a ping event.
The ping event sending function relies on having a valid owner, and if
the shell would be destoryed prior to the shell surface, we'd crash in
this function.
Solve this by unsetting the owner pointer when the shell client goes
away and early out in the ping event sending function if the owner is
gone.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mike Blumenkrantz <zmike@osg.samsung.com>