Split notify_keyboard_focus into in/out variants

Since the two functions had nothing in common but the local variables.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
dev
Daniel Stone 13 years ago committed by Kristian Høgsberg
parent 9c7df91b19
commit d6da09e935
  1. 6
      src/compositor-wayland.c
  2. 9
      src/compositor-x11.c
  3. 111
      src/compositor.c
  4. 10
      src/compositor.h
  5. 5
      src/evdev.c

@ -640,7 +640,9 @@ input_handle_keyboard_enter(void *data,
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
notify_keyboard_focus(&c->base.seat->seat, keys);
/* XXX: Need to wait for modifier event and send with state then. */
notify_keyboard_focus_in(&c->base.seat->seat, keys,
STATE_UPDATE_AUTOMATIC);
}
static void
@ -652,7 +654,7 @@ input_handle_keyboard_leave(void *data,
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
notify_keyboard_focus(&c->base.seat->seat, NULL);
notify_keyboard_focus_out(&c->base.seat->seat);
}
static void

@ -679,7 +679,12 @@ x11_compositor_handle_event(int fd, uint32_t mask, void *data)
}
output = x11_compositor_find_output(c, focus_in->event);
notify_keyboard_focus(&c->base.seat->seat, &c->keys);
/* Unfortunately the state only comes with the enter
* event, rather than with the focus event. I'm not
* sure of the exact semantics around it and whether
* we can ensure that we get both? */
notify_keyboard_focus_in(&c->base.seat->seat, &c->keys,
STATE_UPDATE_AUTOMATIC);
free(prev);
prev = NULL;
@ -763,7 +768,7 @@ x11_compositor_handle_event(int fd, uint32_t mask, void *data)
if (focus_in->mode == XCB_NOTIFY_MODE_WHILE_GRABBED ||
focus_in->mode == XCB_NOTIFY_MODE_UNGRAB)
break;
notify_keyboard_focus(&c->base.seat->seat, NULL);
notify_keyboard_focus_out(&c->base.seat->seat);
break;
default:

@ -1767,17 +1767,13 @@ notify_axis(struct wl_seat *seat, uint32_t time, uint32_t axis,
}
static int
update_modifier_state(struct weston_seat *seat, uint32_t key, uint32_t state)
modifier_state_changed(struct weston_seat *seat)
{
uint32_t mods_depressed, mods_latched, mods_locked, group;
uint32_t mods_lookup;
enum weston_led leds = 0;
int ret = 0;
/* First update the XKB state object with the keypress. */
xkb_state_update_key(seat->xkb_state.state, key + 8,
state ? XKB_KEY_DOWN : XKB_KEY_UP);
/* Serialize and update our internal state, checking to see if it's
* different to the previous state. */
mods_depressed = xkb_state_serialize_mods(seat->xkb_state.state,
@ -1827,6 +1823,24 @@ update_modifier_state(struct weston_seat *seat, uint32_t key, uint32_t state)
return ret;
}
static int
update_modifier_state(struct weston_seat *seat, uint32_t key,
enum wl_keyboard_key_state state)
{
enum xkb_key_direction direction;
if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
direction = XKB_KEY_DOWN;
else
direction = XKB_KEY_UP;
/* Offset the keycode by 8, as the evdev XKB rules reflect X's
* broken keycode system, which starts at 8. */
xkb_state_update_key(seat->xkb_state.state, key + 8, direction);
return modifier_state_changed(seat);
}
WL_EXPORT void
notify_key(struct wl_seat *seat, uint32_t time, uint32_t key,
enum wl_keyboard_key_state state)
@ -1913,59 +1927,68 @@ destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
}
WL_EXPORT void
notify_keyboard_focus(struct wl_seat *seat, struct wl_array *keys)
notify_keyboard_focus_in(struct wl_seat *seat, struct wl_array *keys,
enum weston_key_state_update update_state)
{
struct weston_seat *ws = (struct weston_seat *) seat;
struct weston_compositor *compositor = ws->compositor;
struct wl_surface *surface;
uint32_t *k;
if (keys) {
wl_array_copy(&seat->keyboard->keys, keys);
ws->modifier_state = 0;
wl_array_for_each(k, &seat->keyboard->keys) {
weston_compositor_idle_inhibit(compositor);
update_modifier_state(ws, *k, 1);
}
surface = ws->saved_kbd_focus;
wl_array_copy(&seat->keyboard->keys, keys);
wl_array_for_each(k, &seat->keyboard->keys) {
weston_compositor_idle_inhibit(compositor);
if (update_state == STATE_UPDATE_AUTOMATIC)
update_modifier_state(ws, *k,
WL_KEYBOARD_KEY_STATE_PRESSED);
}
if (surface) {
wl_list_remove(&ws->saved_kbd_focus_listener.link);
wl_keyboard_set_focus(ws->seat.keyboard, surface);
surface = ws->saved_kbd_focus;
if (seat->keyboard->focus_resource) {
wl_keyboard_send_modifiers(seat->keyboard->focus_resource,
wl_display_next_serial(compositor->wl_display),
ws->xkb_state.mods_depressed,
ws->xkb_state.mods_latched,
ws->xkb_state.mods_locked,
ws->xkb_state.group);
}
ws->saved_kbd_focus = NULL;
if (surface) {
wl_list_remove(&ws->saved_kbd_focus_listener.link);
wl_keyboard_set_focus(ws->seat.keyboard, surface);
if (seat->keyboard->focus_resource) {
wl_keyboard_send_modifiers(seat->keyboard->focus_resource,
wl_display_next_serial(compositor->wl_display),
ws->xkb_state.mods_depressed,
ws->xkb_state.mods_latched,
ws->xkb_state.mods_locked,
ws->xkb_state.group);
}
} else {
wl_array_for_each(k, &seat->keyboard->keys)
weston_compositor_idle_release(compositor);
ws->saved_kbd_focus = NULL;
}
}
ws->modifier_state = 0;
WL_EXPORT void
notify_keyboard_focus_out(struct wl_seat *seat)
{
struct weston_seat *ws = (struct weston_seat *) seat;
struct weston_compositor *compositor = ws->compositor;
struct wl_surface *surface;
uint32_t *k;
wl_array_for_each(k, &seat->keyboard->keys)
weston_compositor_idle_release(compositor);
surface = ws->seat.keyboard->focus;
ws->modifier_state = 0;
if (surface) {
ws->saved_kbd_focus = surface;
ws->saved_kbd_focus_listener.notify =
destroy_device_saved_kbd_focus;
wl_signal_add(&surface->resource.destroy_signal,
&ws->saved_kbd_focus_listener);
}
surface = ws->seat.keyboard->focus;
wl_keyboard_set_focus(ws->seat.keyboard, NULL);
/* FIXME: We really need keyboard grab cancel here to
* let the grab shut down properly. As it is we leak
* the grab data. */
wl_keyboard_end_grab(ws->seat.keyboard);
if (surface) {
ws->saved_kbd_focus = surface;
ws->saved_kbd_focus_listener.notify =
destroy_device_saved_kbd_focus;
wl_signal_add(&surface->resource.destroy_signal,
&ws->saved_kbd_focus_listener);
}
wl_keyboard_set_focus(ws->seat.keyboard, NULL);
/* FIXME: We really need keyboard grab cancel here to
* let the grab shut down properly. As it is we leak
* the grab data. */
wl_keyboard_end_grab(ws->seat.keyboard);
}
static void

@ -458,6 +458,11 @@ struct weston_surface {
void *private;
};
enum weston_key_state_update {
STATE_UPDATE_AUTOMATIC,
STATE_UPDATE_NONE,
};
void
weston_surface_update_transform(struct weston_surface *surface);
@ -510,7 +515,10 @@ notify_pointer_focus(struct wl_seat *seat, struct weston_output *output,
wl_fixed_t x, wl_fixed_t y);
void
notify_keyboard_focus(struct wl_seat *seat, struct wl_array *keys);
notify_keyboard_focus_in(struct wl_seat *seat, struct wl_array *keys,
enum weston_key_state_update update_state);
void
notify_keyboard_focus_out(struct wl_seat *seat);
void
notify_touch(struct wl_seat *seat, uint32_t time, int touch_id,

@ -593,7 +593,8 @@ evdev_notify_keyboard_focus(struct evdev_seat *seat)
}
}
notify_keyboard_focus(&seat->base.seat, &keys);
notify_keyboard_focus_in(&seat->base.seat, &keys,
STATE_UPDATE_AUTOMATIC);
wl_array_release(&keys);
}
@ -761,7 +762,7 @@ evdev_remove_devices(struct weston_seat *seat_base)
wl_list_for_each_safe(device, next, &seat->devices_list, link)
device_removed(device);
notify_keyboard_focus(&seat->base.seat, NULL);
notify_keyboard_focus_out(&seat->base.seat);
}
void

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