Simplify evdev_flush_motion() a tiny bit

dev
Kristian Høgsberg 13 years ago
parent f127715ce2
commit db0fa54b5a
  1. 11
      compositor/evdev.c

@ -207,16 +207,13 @@ static void
evdev_flush_motion(struct wl_input_device *device, uint32_t time, evdev_flush_motion(struct wl_input_device *device, uint32_t time,
struct evdev_motion_accumulator *accum) struct evdev_motion_accumulator *accum)
{ {
if (accum->type == EVDEV_RELATIVE_MOTION) { if (accum->type == EVDEV_RELATIVE_MOTION)
accum->dx += device->x; notify_motion(device, time,
accum->dy += device->y; device->x + accum->dx, device->y + accum->dy);
notify_motion(device, time, accum->dx, accum->dy);
accum->dx = accum->dy = 0;
}
if (accum->type == EVDEV_ABSOLUTE_MOTION) if (accum->type == EVDEV_ABSOLUTE_MOTION)
notify_motion(device, time, accum->x, accum->y); notify_motion(device, time, accum->x, accum->y);
accum->type = 0; memset(accum, 0, sizeof *accum);
} }
static int static int

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