@ -844,14 +844,13 @@ ensure_surface_buffer_is_ready(struct gl_renderer *gr,
* protected view is captured .
* - unprotected_censor : Censor regions of protected views
* when displayed on an output which has lower protection capability .
* Returns the originally stored gl_shader if content censoring is required ,
* NULL otherwise .
* Returns a censoring shader if necessary , or the surface ' s original
* shader otherwise .
*/
static struct gl_shader *
setup_censor_overrides ( struct weston_output * output ,
maybe_censor_override ( struct weston_output * output ,
struct weston_view * ev )
{
struct gl_shader * replaced_shader = NULL ;
struct weston_compositor * ec = ev - > surface - > compositor ;
struct gl_renderer * gr = get_renderer ( ec ) ;
struct gl_surface_state * gs = get_surface_state ( ev - > surface ) ;
@ -867,26 +866,24 @@ setup_censor_overrides(struct weston_output *output,
gs - > color [ 1 ] = 0.0 ;
gs - > color [ 2 ] = 0.0 ;
gs - > color [ 3 ] = 1.0 ;
gs - > shader = & gr - > solid_shader ;
return gs - > shader ;
return & gr - > solid_shader ;
}
/* When not in enforced mode, the client is notified of the protection */
/* change, so content censoring is not required */
if ( ev - > surface - > protection_mode ! =
WESTON_SURFACE_PROTECTION_MODE_ENFORCED )
return NULL ;
return gs - > shader ;
if ( recording_censor | | unprotected_censor ) {
replaced_shader = gs - > shader ;
gs - > color [ 0 ] = 0.40 ;
gs - > color [ 1 ] = 0.0 ;
gs - > color [ 2 ] = 0.0 ;
gs - > color [ 3 ] = 1.0 ;
gs - > shader = & gr - > solid_shader ;
return & gr - > solid_shader ;
}
return replaced_ shader;
return gs - > shader ;
}
static void
@ -904,7 +901,7 @@ draw_view(struct weston_view *ev, struct weston_output *output,
pixman_region32_t surface_blend ;
GLint filter ;
int i ;
struct gl_shader * replaced_ shader = NULL ;
struct gl_shader * shader ;
/* In case of a runtime switch of renderers, we may not have received
* an attach for this surface since the switch . In that case we don ' t
@ -923,7 +920,7 @@ draw_view(struct weston_view *ev, struct weston_output *output,
if ( ensure_surface_buffer_is_ready ( gr , gs ) < 0 )
goto out ;
replaced_ shader = setup_censor_overrides ( output , ev ) ;
shader = maybe_censor_override ( output , ev ) ;
glBlendFunc ( GL_ONE , GL_ONE_MINUS_SRC_ALPHA ) ;
@ -932,8 +929,8 @@ draw_view(struct weston_view *ev, struct weston_output *output,
shader_uniforms ( & gr - > solid_shader , ev , output ) ;
}
use_shader ( gr , gs - > shader ) ;
shader_uniforms ( gs - > shader , ev , output ) ;
use_shader ( gr , shader ) ;
shader_uniforms ( shader , ev , output ) ;
if ( ev - > transform . enabled | | output - > zoom . active | |
output - > current_scale ! = ev - > surface - > buffer_viewport . buffer . scale )
@ -967,7 +964,7 @@ draw_view(struct weston_view *ev, struct weston_output *output,
pixman_region32_copy ( & surface_opaque , & ev - > surface - > opaque ) ;
if ( pixman_region32_not_empty ( & surface_opaque ) ) {
if ( gs - > shader = = & gr - > texture_shader_rgba ) {
if ( shader = = & gr - > texture_shader_rgba ) {
/* Special case for RGBA textures with possibly
* bad data in alpha channel : use the shader
* that forces texture alpha = 1.0 .
@ -987,7 +984,7 @@ draw_view(struct weston_view *ev, struct weston_output *output,
}
if ( pixman_region32_not_empty ( & surface_blend ) ) {
use_shader ( gr , gs - > shader ) ;
use_shader ( gr , shader ) ;
glEnable ( GL_BLEND ) ;
repaint_region ( ev , & repaint , & surface_blend ) ;
gs - > used_in_output_repaint = true ;
@ -998,9 +995,6 @@ draw_view(struct weston_view *ev, struct weston_output *output,
out :
pixman_region32_fini ( & repaint ) ;
if ( replaced_shader )
gs - > shader = replaced_shader ;
}
static void