Make window prettier again.

dev
Kristian Høgsberg 17 years ago
parent 30749426dc
commit e4feb56316
  1. 2
      background.c
  2. 2
      egl-compositor.c
  3. 130
      window.c

@ -134,7 +134,7 @@ int main(int argc, char *argv[])
wl_surface_attach(surface, name, width, height, width * 4); wl_surface_attach(surface, name, width, height, width * 4);
wl_surface_map(surface, 0, 0, width, height); wl_surface_map(surface, 0, 0, 1280, 800);
g_main_loop_run(loop); g_main_loop_run(loop);

@ -232,7 +232,7 @@ wl_compositor_create(struct wl_display *display)
EGLConfig configs[64]; EGLConfig configs[64];
EGLint major, minor, count; EGLint major, minor, count;
struct egl_compositor *ec; struct egl_compositor *ec;
const int width = 1024, height = 768; const int width = 1280, height = 800;
ec = malloc(sizeof *ec); ec = malloc(sizeof *ec);
if (ec == NULL) if (ec == NULL)

@ -145,45 +145,96 @@ struct window {
EGLSurface egl_surface; EGLSurface egl_surface;
}; };
static void
rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius)
{
cairo_move_to(cr, x0, y0 + radius);
cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2);
cairo_line_to(cr, x1 - radius, y0);
cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI);
cairo_line_to(cr, x1, y1 - radius);
cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2);
cairo_line_to(cr, x0 + radius, y1);
cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI);
cairo_close_path(cr);
}
static gboolean static gboolean
draw_window(void *data) draw_window(void *data)
{ {
struct window *window = data; struct window *window = data;
cairo_surface_t *surface; cairo_surface_t *surface;
cairo_t *cr; cairo_t *cr;
int border = 2, radius = 5, h; int border = 2, radius = 5;
int margin = (border + 1) / 2;
cairo_text_extents_t extents; cairo_text_extents_t extents;
cairo_pattern_t *gradient, *outline, *bright, *dim;
struct buffer *buffer; struct buffer *buffer;
const static char title[] = "Wayland First Post"; const static char title[] = "Wayland First Post";
surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24, surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24,
window->width, window->height); window->width, window->height);
outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1);
bright = cairo_pattern_create_rgb(0.6, 0.6, 0.6);
dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4);
cr = cairo_create(surface); cr = cairo_create(surface);
cairo_set_line_width (cr, border); cairo_set_line_width (cr, border);
cairo_move_to(cr, margin, margin + radius); rounded_rect(cr, 1, 1, window->width - 1, window->height - 1, radius);
cairo_arc(cr, margin + radius, margin + radius, radius, cairo_set_source(cr, outline);
M_PI, 3 * M_PI / 2); cairo_stroke(cr);
cairo_line_to(cr, window->width - radius - margin, margin); rounded_rect(cr, 2, 2, window->width - 2, window->height - 2, radius);
cairo_arc(cr, window->width - margin - radius, margin + radius, radius, cairo_set_source(cr, bright);
3 * M_PI / 2, 2 * M_PI); cairo_stroke(cr);
cairo_line_to(cr, window->width - margin, rounded_rect(cr, 3, 3, window->width - 2, window->height - 2, radius);
window->height - margin); cairo_set_source(cr, dim);
cairo_line_to(cr, margin, window->height - margin); cairo_stroke(cr);
rounded_rect(cr, 2, 2, window->width - 2, window->height - 2, radius);
gradient = cairo_pattern_create_linear (0, 0, 0, window->height);
cairo_pattern_add_color_stop_rgb(gradient, 0, 0.4, 0.4, 0.4);
cairo_pattern_add_color_stop_rgb(gradient, 0.2, 0.7, 0.7, 0.7);
cairo_set_source(cr, gradient);
cairo_fill(cr);
cairo_pattern_destroy(gradient);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_move_to(cr, 10, 50);
cairo_line_to(cr, window->width - 10, 50);
cairo_line_to(cr, window->width - 10, window->height - 10);
cairo_line_to(cr, 10, window->height - 10);
cairo_close_path(cr); cairo_close_path(cr);
cairo_set_source(cr, window->background); cairo_set_source(cr, dim);
cairo_fill_preserve(cr); cairo_stroke(cr);
cairo_set_source_rgba(cr, 0, 0, 0, 1);
cairo_set_font_size(cr, 14); cairo_move_to(cr, 11, 51);
cairo_text_extents(cr, title, &extents); cairo_line_to(cr, window->width - 10, 51);
h = margin + radius + extents.height + 10; cairo_line_to(cr, window->width - 10, window->height - 10);
cairo_move_to(cr, margin, h); cairo_line_to(cr, 11, window->height - 10);
cairo_line_to(cr, margin + window->width, h); cairo_close_path(cr);
cairo_set_source(cr, bright);
cairo_stroke(cr); cairo_stroke(cr);
cairo_move_to(cr, 10, 50);
cairo_line_to(cr, window->width - 10, 50);
cairo_line_to(cr, window->width - 10, window->height - 10);
cairo_line_to(cr, 10, window->height - 10);
cairo_close_path(cr);
cairo_set_source_rgba(cr, 0, 0, 0, 0.9);
cairo_fill(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_set_font_size(cr, 14);
cairo_text_extents(cr, title, &extents);
cairo_move_to(cr, (window->width - extents.width) / 2, 10 - extents.y_bearing); cairo_move_to(cr, (window->width - extents.width) / 2, 10 - extents.y_bearing);
cairo_show_text(cr, title); cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND);
cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND);
cairo_set_line_width (cr, 4);
cairo_text_path(cr, title);
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
cairo_stroke_preserve(cr);
cairo_set_source_rgb(cr, 1, 1, 1);
cairo_fill(cr);
cairo_destroy(cr); cairo_destroy(cr);
@ -205,7 +256,9 @@ draw_window(void *data)
buffer = window->egl_buffer; buffer = window->egl_buffer;
gears_draw(window->gears, window->gears_angle); gears_draw(window->gears, window->gears_angle);
wl_surface_copy(window->surface, 20, 50, wl_surface_copy(window->surface,
(window->width - 300) / 2,
50 + (window->height - 50 - 300) / 2,
buffer->name, buffer->stride, buffer->name, buffer->stride,
0, 0, buffer->width, buffer->height); 0, 0, buffer->width, buffer->height);
@ -232,9 +285,9 @@ enum location {
LOCATION_OUTSIDE LOCATION_OUTSIDE
}; };
void event_handler(struct wl_display *display, static void
uint32_t opcode, event_handler(struct wl_display *display,
uint32_t arg1, uint32_t arg2, void *data) uint32_t opcode, uint32_t arg1, uint32_t arg2, void *data)
{ {
struct window *window = data; struct window *window = data;
int location, border = 4; int location, border = 4;
@ -265,16 +318,16 @@ void event_handler(struct wl_display *display,
} }
} }
if (window->x + border <= window->last_x && if (window->x + window->width - grip_size <= window->last_x &&
window->last_x < window->x + window->width - border &&
window->y + border <= window->last_y &&
window->last_y < window->y + window->height - border) {
location = LOCATION_INTERIOR;
} else if (window->x + window->width - grip_size <= window->last_x &&
window->last_x < window->x + window->width && window->last_x < window->x + window->width &&
window->y + window->height - grip_size <= window->last_y && window->y + window->height - grip_size <= window->last_y &&
window->last_y < window->y + window->height) { window->last_y < window->y + window->height) {
location = LOCATION_LOWER_RIGHT; location = LOCATION_LOWER_RIGHT;
} else if (window->x + border <= window->last_x &&
window->last_x < window->x + window->width - border &&
window->y + border <= window->last_y &&
window->last_y < window->y + window->height - border) {
location = LOCATION_INTERIOR;
} else { } else {
location = LOCATION_OUTSIDE; location = LOCATION_OUTSIDE;
} }
@ -307,7 +360,7 @@ window_create(struct wl_display *display, int fd)
EGLConfig configs[64]; EGLConfig configs[64];
struct window *window; struct window *window;
struct buffer *buffer; struct buffer *buffer;
const GLfloat red = 0.3, green = 0.3, blue = 0.3, alpha = 0.9; const GLfloat red = 0, green = 0, blue = 0, alpha = 0.9;
window = malloc(sizeof *window); window = malloc(sizeof *window);
if (window == NULL) if (window == NULL)
@ -370,12 +423,17 @@ draw(gpointer data)
struct window *window = data; struct window *window = data;
struct buffer *buffer; struct buffer *buffer;
gears_draw(window->gears, window->gears_angle);
buffer = window->egl_buffer; if (!window->redraw_scheduled) {
wl_surface_copy(window->surface, 20, 50, gears_draw(window->gears, window->gears_angle);
buffer->name, buffer->stride,
0, 0, buffer->width, buffer->height); buffer = window->egl_buffer;
wl_surface_copy(window->surface,
(window->width - 300) / 2,
50 + (window->height - 50 - 300) / 2,
buffer->name, buffer->stride,
0, 0, buffer->width, buffer->height);
}
window->gears_angle += 1; window->gears_angle += 1;

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