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@ -626,7 +626,7 @@ repaint_region(struct weston_view *ev, pixman_region32_t *region, |
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* coordinates. texture_region() will iterate over all pairs of |
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* rectangles from both regions, compute the intersection |
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* polygon for each pair, and store it as a triangle fan if |
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* it has a non-zero area (at least 3 vertices1, actually). |
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* it has a non-zero area (at least 3 vertices, actually). |
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*/ |
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nfans = texture_region(ev, region, surf_region); |
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