Pass button clicks through to compositor.

This lets us handle raising windows, which is useful.
dev
Kristian Høgsberg 16 years ago
parent 98fed0fb84
commit eac149ad06
  1. 33
      egl-compositor.c
  2. 12
      wayland.c
  3. 5
      wayland.h

@ -730,6 +730,38 @@ notify_pointer_motion(struct wl_compositor *compositor,
schedule_repaint(ec); schedule_repaint(ec);
} }
static void
notify_pointer_button(struct wl_compositor *compositor,
struct wl_object *source,
int32_t button, int32_t state)
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct egl_surface *es;
struct wl_surface_iterator *iterator;
struct wl_surface *surface, *target;
const int hotspot_x = 16, hotspot_y = 16;
int x, y;
x = ec->pointer->map.x + hotspot_x;
y = ec->pointer->map.y + hotspot_y;
target = NULL;
iterator = wl_surface_iterator_create(ec->wl_display, 0);
while (wl_surface_iterator_next(iterator, &surface)) {
es = wl_surface_get_data(surface);
if (es == NULL)
continue;
if (es->map.x <= x && x < es->map.x + es->map.width &&
es->map.y <= y && y < es->map.y + es->map.height)
target = surface;
}
wl_surface_iterator_destroy(iterator);
if (target)
wl_display_raise_surface(ec->wl_display, target);
}
static void static void
notify_key(struct wl_compositor *compositor, notify_key(struct wl_compositor *compositor,
struct wl_object *source, uint32_t key, uint32_t state) struct wl_object *source, uint32_t key, uint32_t state)
@ -754,6 +786,7 @@ static const struct wl_compositor_interface interface = {
notify_surface_damage, notify_surface_damage,
notify_commit, notify_commit,
notify_pointer_motion, notify_pointer_motion,
notify_pointer_button,
notify_key notify_key
}; };

@ -677,8 +677,13 @@ WL_EXPORT void
wl_display_post_button_event(struct wl_display *display, wl_display_post_button_event(struct wl_display *display,
struct wl_object *source, int button, int state) struct wl_object *source, int button, int state)
{ {
const struct wl_compositor_interface *interface;
uint32_t p[4]; uint32_t p[4];
interface = display->compositor->interface;
interface->notify_pointer_button(display->compositor, source,
button, state);
p[0] = source->id; p[0] = source->id;
p[1] = (sizeof p << 16) | WL_INPUT_BUTTON; p[1] = (sizeof p << 16) | WL_INPUT_BUTTON;
p[2] = button; p[2] = button;
@ -833,3 +838,10 @@ wl_surface_iterator_destroy(struct wl_surface_iterator *iterator)
{ {
free(iterator); free(iterator);
} }
WL_EXPORT void
wl_display_raise_surface(struct wl_display *display, struct wl_surface *surface)
{
wl_list_remove(&surface->link);
wl_list_insert(display->surface_list.prev, &surface->link);
}

@ -142,6 +142,8 @@ wl_display_post_key_event(struct wl_display *display,
void void
wl_display_post_frame(struct wl_display *display, wl_display_post_frame(struct wl_display *display,
uint32_t frame, uint32_t msecs); uint32_t frame, uint32_t msecs);
void
wl_display_raise_surface(struct wl_display *display, struct wl_surface *surface);
struct wl_compositor { struct wl_compositor {
const struct wl_compositor_interface *interface; const struct wl_compositor_interface *interface;
@ -174,6 +176,9 @@ struct wl_compositor_interface {
void (*notify_pointer_motion)(struct wl_compositor *compositor, void (*notify_pointer_motion)(struct wl_compositor *compositor,
struct wl_object *source, struct wl_object *source,
int32_t x, int32_t y); int32_t x, int32_t y);
void (*notify_pointer_button)(struct wl_compositor *compositor,
struct wl_object *source,
int32_t button, int32_t state);
void (*notify_key)(struct wl_compositor *compositor, void (*notify_key)(struct wl_compositor *compositor,
struct wl_object *source, struct wl_object *source,
uint32_t key, uint32_t state); uint32_t key, uint32_t state);

Loading…
Cancel
Save