compositor: Always set WAYLAND_DISPLAY

We used to only set it if we were given an argument on the command line.
It's useful to always set it so nested weston works out of the box.
dev
Kristian Høgsberg 12 years ago
parent a4624f69b2
commit eb00e2e24b
  1. 7
      src/compositor.c

@ -2994,7 +2994,7 @@ int main(int argc, char *argv[])
int32_t idle_time = 300; int32_t idle_time = 300;
int32_t xserver = 0; int32_t xserver = 0;
int32_t help = 0; int32_t help = 0;
char *socket_name = NULL; char *socket_name = "wayland-0";
char *config_file; char *config_file;
const struct config_key shell_config_keys[] = { const struct config_key shell_config_keys[] = {
@ -3088,6 +3088,8 @@ int main(int argc, char *argv[])
ec->option_idle_time = idle_time; ec->option_idle_time = idle_time;
ec->idle_time = idle_time; ec->idle_time = idle_time;
setenv("WAYLAND_DISPLAY", socket_name, 1);
module_init = NULL; module_init = NULL;
if (xserver) if (xserver)
module_init = load_module("xwayland.so", "module_init"); module_init = load_module("xwayland.so", "module_init");
@ -3096,9 +3098,6 @@ int main(int argc, char *argv[])
goto out; goto out;
} }
if (socket_name)
setenv("WAYLAND_DISPLAY", socket_name, 1);
if (!shell) if (!shell)
shell = "desktop-shell.so"; shell = "desktop-shell.so";
module_init = load_module(shell, "module_init"); module_init = load_module(shell, "module_init");

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