libweston: remove weston_output_set_renderer_shadow_buffer()

This is no longer used.

This was originally added in b5265af620.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
dev
Pekka Paalanen 4 years ago
parent 478123b967
commit f0c6104444
  1. 4
      include/libweston/libweston.h
  2. 33
      libweston/compositor.c

@ -373,7 +373,6 @@ struct weston_output {
bool enabled; /**< is in the output_list, not pending list */
int scale;
bool use_renderer_shadow_buffer;
struct weston_color_transform *from_sRGB_to_output;
struct weston_color_transform *from_sRGB_to_blend;
struct weston_color_transform *from_blend_to_output;
@ -2082,9 +2081,6 @@ void
weston_output_set_transform(struct weston_output *output,
uint32_t transform);
bool
weston_output_set_renderer_shadow_buffer(struct weston_output *output);
void
weston_output_init(struct weston_output *output,
struct weston_compositor *compositor,

@ -6464,39 +6464,6 @@ weston_output_set_transform(struct weston_output *output,
}
}
/** Make the output use renderer shadow buffer.
*
* \param output The weston_output object to modify.
* \return True on success, false if unsupported.
*
* This can only be set on a disabled output object.
*
* This is a temporary API to demonstrate WESTON_CAP_COLOR_OPS and allow
* testing related features. This will be superseded with color management
* API.
*
* By default, a renderer is not using a shadow buffer of its own. Enabling
* a shadow buffer may enable other color related features.
*
* Support depends on the chosen renderer and the graphics driver stack in use.
*
* \ingroup output
*/
WL_EXPORT bool
weston_output_set_renderer_shadow_buffer(struct weston_output *output)
{
struct weston_compositor *compositor = output->compositor;
assert(!output->enabled);
if (compositor->capabilities & WESTON_CAP_COLOR_OPS) {
output->use_renderer_shadow_buffer = true;
return true;
}
return false;
}
/** Initializes a weston_output object with enough data so
** an output can be configured.
*

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