input: Split out motion sending from default grab

We'll reuse it later.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
dev
Jonas Ådahl 8 years ago
parent 3eb4ddd24d
commit f44942ea04
  1. 27
      libweston/input.c

@ -339,13 +339,26 @@ weston_pointer_send_relative_motion(struct weston_pointer *pointer,
} }
} }
static void
weston_pointer_send_motion(struct weston_pointer *pointer, uint32_t time,
wl_fixed_t sx, wl_fixed_t sy)
{
struct wl_list *resource_list;
struct wl_resource *resource;
if (!pointer->focus_client)
return;
resource_list = &pointer->focus_client->pointer_resources;
wl_resource_for_each(resource, resource_list)
wl_pointer_send_motion(resource, time, sx, sy);
}
static void static void
default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time, default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
struct weston_pointer_motion_event *event) struct weston_pointer_motion_event *event)
{ {
struct weston_pointer *pointer = grab->pointer; struct weston_pointer *pointer = grab->pointer;
struct wl_list *resource_list;
struct wl_resource *resource;
wl_fixed_t x, y; wl_fixed_t x, y;
wl_fixed_t old_sx = pointer->sx; wl_fixed_t old_sx = pointer->sx;
wl_fixed_t old_sy = pointer->sy; wl_fixed_t old_sy = pointer->sy;
@ -358,13 +371,9 @@ default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
weston_pointer_move(pointer, event); weston_pointer_move(pointer, event);
if (pointer->focus_client && if (old_sx != pointer->sx || old_sy != pointer->sy) {
(old_sx != pointer->sx || old_sy != pointer->sy)) { weston_pointer_send_motion(pointer, time,
resource_list = &pointer->focus_client->pointer_resources; pointer->sx, pointer->sy);
wl_resource_for_each(resource, resource_list) {
wl_pointer_send_motion(resource, time,
pointer->sx, pointer->sy);
}
} }
weston_pointer_send_relative_motion(pointer, time, event); weston_pointer_send_relative_motion(pointer, time, event);

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