simple-damage: Add --use-damage-buffer flag
Add a new flag for testing damage in buffer co-ordinates Signed-off-by: Derek Foreman <derekf@osg.samsung.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This commit is contained in:
+47
-15
@@ -64,6 +64,7 @@ struct buffer {
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enum window_flags {
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WINDOW_FLAG_USE_VIEWPORT = 0x1,
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WINDOW_FLAG_ROTATING_TRANSFORM = 0x2,
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WINDOW_FLAG_USE_DAMAGE_BUFFER = 0x4,
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};
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struct window {
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@@ -261,6 +262,14 @@ create_window(struct display *display, int width, int height,
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exit(1);
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}
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if (display->compositor_version < 4 &&
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(flags & WINDOW_FLAG_USE_DAMAGE_BUFFER)) {
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fprintf(stderr, "wl_surface.damage_buffer unsupported in "
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"wl_surface version %d\n",
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display->compositor_version);
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exit(1);
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}
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window = calloc(1, sizeof *window);
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if (!window)
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return NULL;
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@@ -303,8 +312,12 @@ create_window(struct display *display, int width, int height,
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}
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/* Initialise damage to full surface, so the padding gets painted */
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wl_surface_damage(window->surface, 0, 0, INT32_MAX, INT32_MAX);
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if (window->flags & WINDOW_FLAG_USE_DAMAGE_BUFFER) {
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wl_surface_damage_buffer(window->surface, 0, 0,
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INT32_MAX, INT32_MAX);
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} else {
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wl_surface_damage(window->surface, 0, 0, INT32_MAX, INT32_MAX);
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}
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return window;
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}
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@@ -567,12 +580,20 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
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bwidth - 2 * bborder, bheight - 2 * bborder, 0x80000000);
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/* Damage where the ball was */
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wl_surface_damage(window->surface,
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window->ball.x - window->ball.radius,
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window->ball.y - window->ball.radius,
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window->ball.radius * 2 + 1,
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window->ball.radius * 2 + 1);
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if (window->flags & WINDOW_FLAG_USE_DAMAGE_BUFFER) {
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window_get_transformed_ball(window, &bx, &by);
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wl_surface_damage_buffer(window->surface,
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bx - bradius + off_x,
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by - bradius + off_y,
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bradius * 2 + 1,
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bradius * 2 + 1);
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} else {
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wl_surface_damage(window->surface,
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window->ball.x - window->ball.radius,
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window->ball.y - window->ball.radius,
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window->ball.radius * 2 + 1,
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window->ball.radius * 2 + 1);
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}
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window_advance_game(window, time);
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window_get_transformed_ball(window, &bx, &by);
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@@ -595,12 +616,19 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
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}
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/* Damage where the ball is now */
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wl_surface_damage(window->surface,
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window->ball.x - window->ball.radius,
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window->ball.y - window->ball.radius,
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window->ball.radius * 2 + 1,
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window->ball.radius * 2 + 1);
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if (window->flags & WINDOW_FLAG_USE_DAMAGE_BUFFER) {
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wl_surface_damage_buffer(window->surface,
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bx - bradius + off_x,
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by - bradius + off_y,
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bradius * 2 + 1,
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bradius * 2 + 1);
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} else {
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wl_surface_damage(window->surface,
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window->ball.x - window->ball.radius,
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window->ball.y - window->ball.radius,
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window->ball.radius * 2 + 1,
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window->ball.radius * 2 + 1);
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}
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wl_surface_attach(window->surface, buffer->buffer, 0, 0);
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if (window->display->compositor_version >= 2 &&
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@@ -787,6 +815,7 @@ print_usage(int retval)
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" --transform=TRANSFORM\tTransform for the surface\n"
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" --rotating-transform\tUse a different buffer_transform for each frame\n"
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" --use-viewport\tUse wl_viewport\n"
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" --use-damage-buffer\tUse damage_buffer to post damage\n"
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);
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exit(retval);
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@@ -837,7 +866,7 @@ main(int argc, char **argv)
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strcmp(argv[i], "-h") == 0) {
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print_usage(0);
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} else if (sscanf(argv[i], "--version=%d", &version) > 0) {
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if (version < 1 || version > 3) {
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if (version < 1 || version > 4) {
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fprintf(stderr, "Unsupported wl_surface version: %d\n",
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version);
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return 1;
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@@ -861,6 +890,9 @@ main(int argc, char **argv)
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} else if (strcmp(argv[i], "--use-viewport") == 0) {
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flags |= WINDOW_FLAG_USE_VIEWPORT;
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continue;
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} else if (strcmp(argv[i], "--use-damage-buffer") == 0) {
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flags |= WINDOW_FLAG_USE_DAMAGE_BUFFER;
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continue;
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} else {
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printf("Invalid option: %s\n", argv[i]);
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print_usage(255);
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