ivi-shell: add screen_add_layers test
Test adds 3 layers in a screen's render order list. First, it adds in the order which layers are created. Later, test cleans the render order list, and adds layers in reverse order. Signed-off-by: Emre Ucan <eucan@de.adit-jv.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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Pekka Paalanen
parent
5d6aa9ba30
commit
fbce2f5dd9
@@ -628,6 +628,59 @@ test_screen_bad_render_order(struct test_context *ctx)
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#undef LAYER_NUM
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#undef LAYER_NUM
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}
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}
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static void
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test_screen_add_layers(struct test_context *ctx)
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{
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#define LAYER_NUM (3)
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const struct ivi_layout_interface *lyt = ctx->layout_interface;
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struct weston_output *output;
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struct ivi_layout_layer *ivilayers[LAYER_NUM] = {};
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struct ivi_layout_layer **array;
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int32_t length = 0;
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uint32_t i;
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if (wl_list_empty(&ctx->compositor->output_list))
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return;
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output = wl_container_of(ctx->compositor->output_list.next, output, link);
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for (i = 0; i < LAYER_NUM; i++) {
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ivilayers[i] = lyt->layer_create_with_dimension(IVI_TEST_LAYER_ID(i), 200, 300);
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iassert(lyt->screen_add_layer(output, ivilayers[i]) == IVI_SUCCEEDED);
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}
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lyt->commit_changes();
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iassert(lyt->get_layers_on_screen(output, &length, &array) == IVI_SUCCEEDED);
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iassert(length == LAYER_NUM);
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for (i = 0; i < (uint32_t)length; i++)
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iassert(array[i] == ivilayers[i]);
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if (length > 0)
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free(array);
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array = NULL;
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iassert(lyt->screen_set_render_order(output, NULL, 0) == IVI_SUCCEEDED);
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for (i = LAYER_NUM; i-- > 0;)
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iassert(lyt->screen_add_layer(output, ivilayers[i]) == IVI_SUCCEEDED);
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lyt->commit_changes();
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iassert(lyt->get_layers_on_screen(output, &length, &array) == IVI_SUCCEEDED);
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iassert(length == LAYER_NUM);
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for (i = 0; i < (uint32_t)length; i++)
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iassert(array[i] == ivilayers[LAYER_NUM - (i + 1)]);
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if (length > 0)
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free(array);
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for (i = 0; i < LAYER_NUM; i++)
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lyt->layer_destroy(ivilayers[i]);
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#undef LAYER_NUM
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}
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static void
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static void
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test_commit_changes_after_render_order_set_layer_destroy(
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test_commit_changes_after_render_order_set_layer_destroy(
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struct test_context *ctx)
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struct test_context *ctx)
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@@ -915,6 +968,7 @@ run_internal_tests(void *data)
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test_screen_render_order(ctx);
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test_screen_render_order(ctx);
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test_screen_bad_render_order(ctx);
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test_screen_bad_render_order(ctx);
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test_screen_add_layers(ctx);
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test_commit_changes_after_render_order_set_layer_destroy(ctx);
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test_commit_changes_after_render_order_set_layer_destroy(ctx);
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test_layer_properties_changed_notification(ctx);
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test_layer_properties_changed_notification(ctx);
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