These formats are used by pixman renderer for framebuffer surface, without
this patch screenshoter produces empty image.
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Without this we try to load the installed backends, which is nasty for
regular runs, and just doesn't work for make distcheck, which sets
prefix to $PWD/_inst. This makes sure we load the right backend
and make distcheck pass. Other modules (xwayland, shells etc) just don't
get loaded for distcheck and for make check we still try to load the
installed modules.
Call drm_output_init_egl() instead of duplicating the gbm surface and
gl renderer state initialization code.
Note that this makes error handling a bit worse. Before, if we failed
to allocate a gbm surface we could still recover. Failing the renderer
state creation would lead to inconsisten state. Now we end up in
inconsistent state on both cases.
At this point, we reallocated the gbm surface, but we don't have an
fb with the right size to use. If we're going to a larger mode, the fb
would be too small and the mode set would fail. Besides, the repaint
logic will already do a mode set if necessary, so rely on that instead.
When an output suffers a mode switch, it is possible that a pointer
was inside the old output area but falls outside of it with the new
size. In that case, move the cursor to the output's bottom-right
corner. Otherwise, there's a crash in clip_pointer_motion().
After a mode switch, the output region and transformation matrix need
to be updated. The call to weston_output_move() would do the former but
not the latter, but calling that when the output remains in the same
coordinate doesn't make much sense. Instead, update this state and the
transformation matrix in weston_output_mode_switch().
Add a macro that wraps wl_display_roundtrip() and check for errors. It
is a macro, so that the assert would show the relevant file and line
number.
This will also catch protocol errors, that would go unnoticed otherwise.
All roundtrips in tests are replaced with the check.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This cleans up the 'make check' output considerably. When all goes well,
you will only see the "PASS" line for each of $TESTS.
Weston logs into a separate file than stdout and stderr, so server logs
end up in one file per test, and other output to another file per test.
'make distclean' does not remove the tests/logs/ directory.
Also changes the weston-tests-env interpreter to bash, since I think &>
and ${1/.la/.so} might be bashisms.
The remaining module tests don't need to fork and talk to a test client,
so just convert them to regular modules and let them handle running their
tests themselves. Then drop test-runner.[ch].
This test case is the last user of the test-client code and it only
tests launching the test-client. In other words it's a minimal test
of the framework we're dropping, so just drop this test.
Remaining use case was when we move the pointer. This doesn't change
geometry so we can just use a wl_display_roundtrip() to make sure
we get the request to the server and receive the resulting events.
As for button-test, a wl_display_roundtrip is sufficient here. The
yield() between wl_test_activate_surface() and wl_test_send_key() is
also not needed, since the two requests will arrive at the server in
order, and will activate the surface first, then send a key event.
A round trip is sufficient here. We need to make sure that the server
has received the wl_test request and that we've received the event
that the request triggers. The wl_display_roundtrip() helper does
exactly that: it sends a wl_display.sync request, which will hit the
server after the wl_test requests and thus the wl_callback.done event
will come back after the server has seen all the previous requests and
after we've handled all preceeding event.
When moving a test surface, use a frame callback to make sure the
surface has been moved and the geometry updated. The compositor may
delay updating the transform matrices, but once we get the frame
callback we know the surface has been repainted and the geometry
updated.
This adds a weston-test-runner for the weston test extension and
some weston test client helper methods.
Converted keyboard-test to use the new test interface, runner,
and helper methods.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=56822
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
The weston-tests-env script needs to be able to handle weston
test extension style tests as well as module style tests.
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
Renamed weston-test test environment script to weston-tests-env
to avoid ambiguity with weston-test.c (the weston test extension).
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
The weston test extension, called weston-test.so, can be loaded
from the "modules" configuration option on the command line
or in the .ini file.
Clients can bind to the "wl_test" interface to interact with
the weston test extension.
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
We want to make sure that the matrix symbols are exported from weston and
that modules get them from there. To do that, we pull matrix.[ch] out of
libshared and back into weston. calibrator now also links to matrix.[ch]
and we add a IN_WESTON define to enable the WL_EXPORT macro when compiled
inside weston.
Trying to create a ARGB framebuffer for scanout results in EINVAL when
trying to queue the pageflip. This patch overrides the format we pass
to addfb2 in case of primary buffers like we do for sprites.
Since we always have to inspect and override the format, don't try to
look up the format in drm_fb_get_from_bo(). Instead return format from
drm_output_check_scanout_format().
Rename drm_surface_format_supported() to drm_output_check_sprite_format()
and make it follow the same convention.
We started scanning out ARGB surfaces in commit e920941032.
Since the call to drmModeSetPlane() fails with EINVAL if the supplied
fb has an unsupported format (which is the case of ARGB8888), the fb
format needs to be overridden.
This avoids calling weston_surface_set_position twice on the same surface. The
second call has no effect in many cases because sx and sy
are usually zero on this path.
This change now means that any sx/sy values passed into ::attach will be
ignored on the first attach for popup surfaces. This similar to the behaviour
for other surface types.
At this point path must point to an allocated string since otherwise the
asprintf that makes the allocation would have failed and we would have
returned earlier.
Make overlays work when the client uses a buffer with the same
transformation as the output.
In order to calculate the destination rectangle, the same logic in
weston_surface_to_buffer_float() is needed, but with the output
dimensions instead. For that reason, this patch generalizes this
function into weston_transformed_{coord,rect} and moves it to util.c.
The surface functions are then implemented using those.
After a client has been double-buffering, and then switches to
single-buffering, it should release the 2nd buffer. That never happens
in practice here, so just add a comment and a check in case it ever
occurs in the future.
If we implemented the releasing now, it would be difficult to test.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>