This option is so we can disable showing any panel at all. The default
is to continue showing the panel and no example is added to weston.ini
because it's an uncommon request.
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Filter sampling outside the source image can leak black into the edges
of the
desktop image. This is most easily seen by scaling the default tiled image
with this weston.ini:
# no background-image and no background-color
background-type=scale-crop
Previously we would only use the set background color if the
background-image value was explicitly set to empty or a non-existing
image. With this change, we only load the default background image
if there's no configure background image or background color. In case
of both an image and a color, the image takes precedence as before.
If we don't have a background image from the desktop-shell client or the
pointer for some other reason doesn't have a focus we trigger a
segfault as we try to deref the seat->pointer->focus NULL pointer.
https://bugs.freedesktop.org/show_bug.cgi?id=73066
when output is removed, weston-desktop-shell should destroy panel
and background surface on destroyed output.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
And check if the renderer supports the RGB565 format for wl_shm buffers
before creating the cairo surface and requesting the buffer.
It can save quite some memory with big surfaces such as desktop
backgrounds.
The panel and background were never created for hotplugged outputs and
since some parts of the code assume that they always exist that would
lead to desktop-shell client to crash in that case.
This was easier to spot when the display was locked, because Weston
respawns the shell client and the user might not notice since there is
no flicker.
https://bugs.freedesktop.org/show_bug.cgi?id=66531
This lets the code for adding panel launchers and setting up the
background to be moved into panel_* and background_* functions.
Note that this changes the behavior of the default launcher. Before
this change a default launcher would be added only if there was no
config file. Now a launcher is also added if there is no valid
launcher section.
Scale-crop mode scales the wallpaper to tightly fill the whole output,
but preserving wallpaper aspect ratio. If aspect ratio differs from the
output's, the wallpaper is centered cutting it from top/bottom or
left/right.
Add this to the weston.ini man page, and explain all three modes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
On Raspberry Pi, weston-desktop-shell is so slow to start, that the
compositor has time to run the fade-in before the wallpaper is up. The
user launching Weston sees the screen flipping to black, the fbcon
fading in, and then the desktop popping up.
To fix this, wait for the weston-desktop-shell to draw
everything before starting the initial fade-in. A new request is
added to the private desktop-shell protocol to signal it. If a
desktop-shell client does not support the new request, the fade-in
happens already at bind time.
If weston-desktop-shell crashes, or does not send the 'desktop_ready'
request in 15 seconds, the compositor will fade in anyway. This should
avoid a blocked screen in case weston-desktop-shell malfunction.
shell_fade_startup() does not directly start the fade-in but schedules
an idle callback, so that the compositor can process all pending events
before starting the fade clock. Otherwise (on RPi) we risk skipping part
of the animation. Yes, it is a hack, that should have been done in
window.c and weston-desktop-shell instead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We pick the window scale/tranform based on what the output uses, which means
we can avoid rotations in the compositor, and get sharper rendering
in scaled outputs.
This set of changes adds support for searching for a given config file
in the directories listed in $XDG_CONFIG_DIRS if it wasn't found in
$XDG_CONFIG_HOME or ~/.config. This allows packages to install custom
config files in /etc/xdg/weston, for example, thus allowing them to
avoid dealing with home directories.
To avoid a TOCTOU race the config file is actually open()ed during the
search. Its file descriptor is returned and stored in the compositor
for later use when performing subsequent config file parses.
Signed-off-by: Ossama Othman <ossama.othman@intel.com>
Toytoolkit does not support setting opaqueness for anything else than
the immediate child widget of the frame widget. Backgrounds do not have
frames, so we need to poke it in manually.
This should allow Weston to paint the background without blending.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
desktop-shell never returned from display_run() since it
was essentially killed when weston exited. To fix this,
it is necessary to watch for EPOLLHUP in window.c so that
toytoolkit clients will return from display_run() when
weston quits. This allows for clients to clean up
as needed.
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
The variable '__environ' seems to be libc implementation specific, and
not avaible on Android.
Use the POSIX standard variable 'environ', which also luckily happens to
be available on Android, which is not POSIX.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
We now support specifying environment variables and arguments in launchers
by saying
path=GDK_BACKEND=wayland gnome-terminal --full-screen
for example.
https://bugs.freedesktop.org/show_bug.cgi?id=47920
window.c:1173:6: warning: ignoring return value of ‘read’, declared with attribute warn_unused_result [-Wunused-result]
desktop-shell.c:305:6: warning: ignoring return value of ‘read’, declared with attribute warn_unused_result [-Wunused-result]
We don't gain anything from taking a wl_shell_surface in
desktop_surface.set_background, except making wl_shell_surface
gratuitously dependent on wl_shell. In shell.c we can also handle
backgrounds in their own background_configure function which simplifies
the mapping and placement logic.
Since the introduction of pointer.set_cursor(), it is possible for a
client to set the surface containing the pointer image and get frame
callbacks on it thus allowing a clear implementation of animated
cursors.
This also makes the busy cursor hack of using frame callbacks on the
busy surface unnecessary.
Putting panel_add_clock in launcher_section_done handler
will cause clock to be created multiple times with every launcher.
Fix is to move the call to panel_create function.