Changing `wl_surface_damage()` to `wl_surface_damage_buffer()`
should not have an effect on the existing tests.
The new test will fail without the commit
"libweston/compositor: Cache buffer damage for synced subsurfaces"
Signed-off-by: Robert Mader <robert.mader@collabora.com>
The spec states:
> Because buffer transformation changes and damage requests may be
> interleaved in the protocol stream, it is impossible to determine
> the actual mapping between surface and buffer damage until
> wl_surface.commit time. Therefore, compositors wishing to take both
> kinds of damage into account will have to accumulate damage from the
> two requests separately and only transform from one to the other after
> receiving the wl_surface.commit.
For subsurfaces in sync mode, arguably the same is the case until the
cached state gets applied eventually. Thus, in order to keep complexity
to a sane level, just accumulate buffer damage and convert it only
when the cached state gets applied.
This mirrors how other compositors like Mutter implement cached damage
and what the spec arguably should demand.
Closes https://gitlab.freedesktop.org/wayland/weston/-/issues/446
Signed-off-by: Robert Mader <robert.mader@collabora.com>
In multiple output cases, finding the succesor from the inactive layer
might result in picking the wrong view when there are multiple views
being stacked in the inactive layer. This adds two additional checks to
favor views on the same output as the one being destroyed/removed.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This adds an additional check to make sure the current focus surface
is on the same output as the surface that is going to be activated.
This is necessary in order to avoid placing the currently focused one in
the inactive layer, which shouldn't happen in situations where the new
surface is going to be placed on a different output than the currently
focused one.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Some applications would set-up the app_id after the initial commit
(without a buffer) which is too late to correctly assign the application
to the corresponding output set-up in the configuration file.
This patch fixes that by checking one more time, after a buffer has been
attached, if indeed there's an output with an app_id set.
Fixes: #469
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
These formats are useful because they are often easier to produce
on CPU than half-float formats, and abgr16161616 has both >= 10bpc
color channels and adequate alpha, unlike abgr2101010.
The 16-bpc textures created from buffers with these formats require
the GL_EXT_texture_norm16 extension.
As WL_SHM_FORMAT_ABGR16161616 was introduced in libwayland 1.20,
update Weston's build requirements and CI.
The formats also needed to be registered in the pixel format table,
and defined in a fallback path if recent libdrm is not available.
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Specifically log if there were no suitable planes for us to use, or if
we tried to place it on a plane but were told no by the kernel.
Signed-off-by: Daniel Stone <daniels@collabora.com>
There's no real reason for these to be separate now that the eligibility
checks have been moved up so we don't call them unless it makes sense.
Signed-off-by: Daniel Stone <daniels@collabora.com>
We just copy the SHM buffer straight into a separately-allocated GBM BO,
so no need to take a reference on the buffer itself or keep it from
being released.
All drm_output_try_view_on_plane really does at this point is to call
the prepare_*_view function for the requisite plane type, and take a ref
on the weston_buffer from the client. Given that we don't need to keep
the client buffer alive, we can short-circuit
drm_output_try_view_on_plane, and instead just call
drm_output_prepare_cursor_view directly when we have a cursor plane.
This also makes it easier to just remove drm_output_try_view_on_plane in
following patches when we merge the overlay/scanout plane path into one.
Doing so gives us two clearly-separated paths: one for copying a SHM
client buffer into a cursor, and another for directly scanning out
client content.
Signed-off-by: Daniel Stone <daniels@collabora.com>
At some point this got hobbled, such that NO_PLANES and
NO_PLANES_ACCEPTED became the same thing, so we can just check if the
returned plane_state is NULL or not.
Signed-off-by: Daniel Stone <daniels@collabora.com>
For views which cover the entire output, we always attempt to place them
on the primary plane, to avoid a situation where we place a fullscreen
view into an overlay plane and then have to disable the primary plane,
which doesn't always work.
Move this check earlier, so we don't consider overlay planes to be
candidates for fullscreen views. This check should be changed in future
to only filter for opaque views, but that's for another time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
We shouldn't get down into trying to place a view on a cursor plane if
these checks are not met, so change them to asserts rather than early
returns.
Signed-off-by: Daniel Stone <daniels@collabora.com>
When we introduced support for variable zpos, we did so by filtering the
list of acceptable planes and then creating a separate zpos-ordered
list. Now that the planes are already zpos-sorted in the backend list,
and we have more early filtering, we can replace this with a single
plane-list walk.
Signed-off-by: Daniel Stone <daniels@collabora.com>
For better or worse, cursor planes can only be used by uploaded SHM
buffers right now, so ignore them when we're calculating the acceptable
plane mask for client dmabufs.
Signed-off-by: Daniel Stone <daniels@collabora.com>
If we're in renderer-only mode, we can only use the renderer and the
cursor plane. Don't even try to import client buffers as it makes no
sense.
Signed-off-by: Daniel Stone <daniels@collabora.com>
If we have a SHM buffer, it can only go into a cursor plane - and only
then if it's of the right format.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Each output is hardcoded to the use of a single 'special' (primary or
cursor) plane; make sure we don't try to steal them from other outputs
which might not be happy to discover that we've taken it off them.
Signed-off-by: Daniel Stone <daniels@collabora.com>
GBM is how we import all our client content into DRM FBs, so don't try
anything other than renderer-only without it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
It's possible to write this with a few less twisty special cases. Tested
manually with a randomly-distributed input tree as well as manually
trying to hit special cases around first/last entries.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This ensures that users that previously set the option explicitly will also have
a chance to notice the deprecation.
Signed-off-by: Kenny Levinsen <kl@kl.wtf>
While the option is still available, this brings more attention to the
upcoming deprecation of weston-launch.
Signed-off-by: Kenny Levinsen <kl@kl.wtf>
weston-launch will be removed in a future release as this feature has
been offloaded to libseat and seatd-launch. Print an early deprecation
warning to give existing users time to migrate.
Signed-off-by: Kenny Levinsen <kl@kl.wtf>
It's invalid for a client to pass the compositor's supported version
directly to wl_registry_bind. For instance, under wlroots the client
will bind to wl_output version 4 and crash because it doesn't handle
the new "name" event.
Signed-off-by: Simon Ser <contact@emersion.fr>
Transforming the scanout damage by the zoom will result in rectangles
outside of the display, and some with negative co-ordinates. This makes
at least some drivers unhappy (tested on vmware), and the page flip fails,
and weston hangs indefinitely.
Clip the damage to the output so we don't fall down.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Rename the build option to "deprecated-backend-fbdev" so that a
previously configured build dir doesn't retain the old setting.
This is consistent with the existing "deprecated-wl-shell" option.
Make the option default to "false".
Print a warning when fbdev is force-enabled.
Signed-off-by: Simon Ser <contact@emersion.fr>
References: https://gitlab.freedesktop.org/wayland/weston/-/issues/581
The invariant is clearly documented in code comments, but the code
failed to ensure it in all cases. Fix it.
There is one very specific protocol sequence triggered by a development
version of the Wine Wayland driver when Chrome (win64 app) is switched
from window to fullscreen and then back by pressing F11 key. The switch
back triggered
weston: ../libweston/color.c:217: weston_paint_node_ensure_color_transform: Assertion 'it->surf_xform_valid == false' failed
For some reason, that specific protocol sequence causes
weston_compositor_build_view_list() to create a transient second view
for a sub-surface. In the Chrome traces, I have seen that happen twice
per run. The first time it works, the old view gets immediately
destroyed. The second time (during un-fullscreening) a new transient
view is create and then it fails the invariant check.
The fix is in weston_paint_node_create() which is supposed to ensure the
invariant. However, it went through the (new) view's paint node list,
which will not contain paint nodes from other views. In hindsight this
is an obvious bug, but perhaps all views having exactly one associated
surface each somehow confused the author. Since the invariant is about
surface+output, go through the surface's paint node list instead. That
list contains all the relevant paint nodes by definition.
Fixes: https://gitlab.freedesktop.org/wayland/weston/-/issues/568
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Give a role and a label for the test desktop shell background surface.
This makes it easier reading scenegraph dumps and other surface related
debug messages in tests when you don't have to guess what this
mysterious "PID 0, surface ID 0" surface is.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
There is no weston_surface_set_transform_parent(), it is called
weston_view_set_transform_parent() now since
a7af70436b .
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Adds appid for all clients using the toolkit, flower, fullscreen, image,
resizor, scaler, smoke, stacking, subsurfaces, terminal,
touch-calibrator, transformed, etc.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Commit 0e4f097d broke opaque regions, and since then weston will waste
time rendering occluded areas.
I think this is because we're taking the intersection of the opaque
and scissor regions even when the scissor region isn't enabled.
An easy test is to turn on triangle fan debugging with the gl renderer,
then run weston-simple-damage and move another opaque application such as
weston-terminal over it.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>