If simple-egl is toggled fullscreen, the opqaue region is set for the surface
but never removed after exiting fullscreen. This patch resets the opaque region
to 0 if the surface is not fullscreen and -o was not passed. This fixes the
problem introduced sometime since d7f282b84e, when this was last fixed.
Nothing uses it to create EGL-surfaces outside of window.c. This makes
refactoring the EGL-based code easier, since we do not need to support
EGL-based Cairo surfaces without an associated struct window.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
cairo_surface_t objects have a private set, either struct
shm_surface_data, or struct egl_window_surface_data. Use separate
private keys for each type to avoid mismatch.
This makes display_get_buffer_for_surface() safe, in that it won't
return garbage for an EGL-based cairo surface.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Struct surface_data was not really useful, and it definitely was not
used with EGL-based windows.
This also fixes a semantic mistake, where struct shm_surface_data was
put into cairo_surface_t private, but got out as struct surface_data
instead. Due to struct layout, however, this did not cause a real bug.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Leftovers from
commit f02a649a3c
Author: Kristian Høgsberg <krh@bitplanet.net>
Date: Mon Mar 12 01:05:25 2012 -0400
Consolidate image loading code and move to shared/
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
I do not think these are meant to be called by the applications
directly. Applications certainly do not have to call them.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Change simple-shm to properly process the wl_buffer.release event, and
not reuse a buffer until it is released by the server, as specified in
the protocol.
In case the server has not released the buffer, but signals that it has
been shown (frame callback), allocate a second buffer. Simple-shm will
now automatically do double-buffering if needed.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
XKB provides keypad symbols in a separate namespace. We don't care
about the distinction, so map them to normal symbols before starting
processing.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Avoids a segfault whenever we get a key event, and try to set the
cursor, dereferencing a NULL input->pointer.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The break statement wasn't copy and pasted along with the rest of the code
causing menu item before it ("Move to workspace below") to fall through to
the fullscreen case.
We need to clamp or center on a per axis basis. If the window is wider
but the image is taller, we need to center horizontally but
clamp vertically. We can only do that if by combining the two
functions.
The intended behavior is that a quick click (press and then release
within 500ms) just pops up the menu and doesn't select anything. Then
we can mouse around and and click to select an item. Alternatively, a
click and hold (ie press and release after 500ms) lets you press right
button, mouse down on the menu item you want and release to select it.
This is how menus work in most toolkits.
The handling in weston is fine, it's there to handle the case where
the button release happens outside any client window, since the client
doesn't get those events. If such a release happens late or we get a
second release outside the popup window we shut down the popup.
The problem is in toytoolkit, where we need to select the item if we
get a release within 500ms or if we get a second release. A second
release is the case where the first release came after 500ms and
didn't pop down the menu, and the second release event is from a click
on a menu item.
https://bugs.freedesktop.org/show_bug.cgi?id=52456
If clients don't set a cursor, they get whatever the last cursor was
before the pointer entered their window. That's a little confusing, so
set a pointer on enter to avoid that. The down-side is that simple EGL
isn't very simple anymore.
https://bugs.freedesktop.org/show_bug.cgi?id=52452
Toytoolkit does not support setting opaqueness for anything else than
the immediate child widget of the frame widget. Backgrounds do not have
frames, so we need to poke it in manually.
This should allow Weston to paint the background without blending.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Grabbed widgets should always receive motion events as if it was the
widget that would receive it if no grab was active. This means that the
focused widget should always be passed as the widget argument to widget
motion handlers.
This reverts commit 8c9c8fcf6e.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
The simple clients all just call wl_display_dispatch() in a while loop
without checking the return value. Now, if the server dies or other
error occurs, we get a -1 return value instead and need to break the loop.
Do not build the tablet-shell client if --disable-tablet-shell is given.
Change --enable-tablet-shell to --disable-tablet-shell in ./configure
--help output, since it is enabled by default. Add a description.
Use proper quoting in the conditional.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
since it doesn't use any of them. Fixes a build failure on systems,
where (E)GL headers are in non-standard path.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Separate simple EGL clients from other simple clients. This allows to
build either simple-shm or simple-egl, whichever you want. We avoid
linking libEGL and GLESv2 into simple-shm, and we can build simple-shm
even if nothing provides EGL, GLESv2, or wayland-egl APIs.
Change the options in configure --help from --enable to --disable, since
these are enabled by default, and you would normally only ever give the
--disable flavor. Add descriptions.
Remove the #define BUILD_SIMPLE_CLIENTS since it is not used.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
configure.ac: The toytoolkit clients used to get libEGL linked to them
even if there was no cairo-egl. This is useless, and actually harmful on
platforms, where libEGL absolutely requires one of the GL ES libraries
to be linked in, too.
Look for EGL-related packages only for cairo-egl with toytoolkit.
window.c: protect all GL header includes with HAVE_CAIRO_EGL, since that
is the only case we can support EGL, GL, or GLESv2 at all. In the case
we do not have cairo-egl, add enough definitions to let us build the
stubs for EGL-related functions.
Remove some #ifdefs that were inside of the same #ifdef already.
These changes allow to build sorfware rendering toytoolkit clients
without any bits of EGL libs or headers.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Support for zooming by using ctrl + the vertical axis (scrolling upwards
zooms in) and panning by both the horizontal and vertical axis as well
as click and drag was added to demonstrate how axis should work.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
If the keyboard modifier event was received after the key event the
modifier state would end up incorrect.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Callbacks registered via display_set_output_configure_handler() are
promised to be called when we know the current mode for the output. If
the following order of events happens:
1. toytoolkit binds to a wl_output global
2. application registers an output configure handler
3. the wl_output.mode events are received
Then in step 2 we would call the callback with uninitialised output
informations, giving it a 0x0 size.
To avoid such race, do not call the callback from
display_set_output_configure_handler() if the output has 0x0 size.
The wl_output.mode event will be received later, and that will trigger
the right call to the callback.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>