This allows each output back end to optimize drawing using overlay planes
and cursors (yet to be integrated). If a surface is assigned to a
plane, the back end should clear its damage field so that the later
repaint code won't look at it.
We've trimmed down the actual repaint loop to just iterating through the
surface list and calling weston_surface_draw(), so we push that to the
backend without too much code duplication.
This rename addresses a few problems around the split between core
Wayland and the wayland-demos repository.
1) Initially, we had one big repository with protocol code, sample
compositor and sample clients. We split that repository to make it
possible to implement the protocol without pulling in the sample/demo
code. At this point, the compositor is more than just a "demo" and
wayland-demos doesn't send the right message. The sample compositor
is a useful, self-contained project in it's own right, and we want to
move away from the "demos" label.
2) Another problem is that the wayland-demos compositor is often
called "the wayland compsitor", but it's really just one possible
compositor. Existing X11 compositors are expected to add Wayland
support and then gradually phase out/modularize the X11 support, for
example. Conversely, it's hard to talk about the wayland-demos
compositor specifically as opposed to, eg, the wayland protocol or a
wayland compositor in general.
We are also renaming the repo to weston, and the compositor
subdirectory to src/, to emphasize that the main "output" is the
compositor.
Free many things we were leaking before:
- input device
- EGL resources
- xcb event source
- X Display
Fixes lots of Valgrind leaks.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Not sure why we get these, but it happens for Alt-click to move a window
(metacity binding) and messes up the idle inhibit counter.
FocusOut event as a result of ungrabbing doesn't really make sense and
fortunately we can safely ignore them.
All the compositors are using GLES2 so check for the appropriate
surfaceless extension.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
The repaint logic breaks when finish_frame is called from the present
callback. Ideally we should throttle to vsync (or even better, the
compositor repaint cycle, but hey, X is X), but this goes a long way.
The files in question are copyright Benjamin Franzke (who agrees),
Intel Corporation, Red Hat and myself. On behalf of Red Hat,
Richard Fontana says:
"Therefore, to the extent that Red Hat, Inc. has any copyright
interest in the files you cited as of this date (compositor-drm.c,
compositor.c, compositor.h, screenshooter.c in
http://cgit.freedesktop.org/wayland/wayland-demos/tree/compositor),
Red Hat hereby elects to apply the CC0 1.0 Universal Public Domain
Dedication to such copyrighted material. See:
http://creativecommons.org/publicdomain/zero/1.0/legalcode .
Thanks,
Richard E. Fontana
Open Source Licensing and Patent Counsel
Red Hat, Inc."
Adds a general wlsc_compositor_shutdown() function that all output
backends call when shutting down. wlsc_compositor_shutdown() will call
a new 'destroy' method of each output to perform backend-specific
cleanup (e.g., turning off the hardware cursor in the DRM compositor).
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
I may have missed something, but - since the Wayland compositor
already picks a platform backend, opens a connection and initializes the
backend specific display data structure it doesn't make sense
to let egl pick a platform. If it picks a different one the
display specific data structure will most likely not match.
Thus determine the platform in the Wayland rendering backend by setting
the EGL_PLATFORM env variable.
For the client any other platform than 'wayland' doesn't seem to make
sense.
I'm not sure if I've got the the platform ofr openfwd right.
Signed-off-by: Egbert Eich <eich@freedesktop.org>
The shell module is responsible for implementing the higher level
compositor behavior. We default to the desktop-lite shell built in to
the compositor.
Instead of having a separate check function, we just mark our x11 event
source as needing a post-dispatch check. The event loop will call our
dispatch function again after all dispatching is done, this time with
mask = 0. If we don't process any events, return 0, so the event loop
doesn't keep calling us.
If somebody else did an X11 round trip, that could leave events in the
XCB buffer that we wouldn't see until the next X event came in. The new
event source check function lets us check the XCB queue after dispatching
and this way we'll see events we need to deal with right away.
The event handling gets a little trickier this way but we need the
keymap sent immdiately after the focus_in event to determine which keys
are pressed as the compositor receives keyboard focus.
We need to look at the focus_in and keymap notify pair to correctly determine
the set of held down keys at focus in time, so generalize the handling
of event pairs in preparation for that.
Instead of calling XGetXCBConnection() blindly, check XOpenDisplay()'s
return value to avoid a possible segfault in the former. That happens if
$DISPLAY is set, but if that display isn't available.
Signed-off-by: Cyril Brulebois <kibi@debian.org>