The outputs, heads, crtcs, and connectors are specific to a drm device and not
the backend in general.
Link them to the device that they belong to to be able to retrieve the
respective device.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The commits happen per device instead of per backend. The pending state is
therefore per device as well. Allow to retrieve the device from the pending
state.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The scanout format for the dma-buf feedback are specific to the kms device that
is used for scanout. Therefore, we have to pass the device of the output when
retrieving the scanout formats.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The fbs are specific to the device on which they will be displayed. Therefore,
we have to tell which device shall be used when we are creating the fb.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The atomic commit is device specific. If we have multiple kms devices, we need
to know which device was used for the atomic commit.
Pass the device instead of the backend through the atomic commit.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Extract the kms device from the backend to allow a better separation of the
backend and the kms device. This will allow to handle multiple kms devices with
a single drm backend.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Get the backend at the beginning of the function instead of retrieving it from
another object in the debug statement. This simplifies refactoring, as the debug
statement is not affected by changes how the backend is retrieved.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The gbm_format is the same as the drm format used by the pixel format.
Print the format name using the pixel format in the error message to make the
error message easier to understand for humans.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The fb already contains a DRM fd for later use. So just use that one instead of
fetching it from the backend.
This is necessary if the fbs are allocated on different devices, since otherwise
the wrong device might be used to get the fd of the passed fb.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Looks like we missed this one during the conversion to
weston_signal_emit_mutable.
Found by running weston under valgrind and running/killing
weston-simple-dmabuf-egl
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
And use it to get a feedback event for when adding scanout tranche.
With this change, I get back a feedback event for dmabuf-feedback
on VC4:
���� tranche: target device /dev/dri/card0, scanout
� ���� format ABGR2101010, modifier LINEAR (0x0)
� ���� format XBGR2101010, modifier LINEAR (0x0)
� ���� format ARGB8888, modifier LINEAR (0x0)
� ���� format ABGR8888, modifier LINEAR (0x0)
� ���� format XRGB8888, modifier LINEAR (0x0)
� ���� format XBGR8888, modifier LINEAR (0x0)
� ���� format RGB565, modifier LINEAR (0x0)
� ���� format YUV420, modifier LINEAR (0x0)
� ���� format YUV422, modifier LINEAR (0x0)
� ���� format YVU420, modifier LINEAR (0x0)
� ���� format YVU422, modifier LINEAR (0x0)
� ���� format NV12, modifier LINEAR (0x0)
� ���� format NV12, modifier BROADCOM_SAND128 (0x700000000000004)
� ���� format NV16, modifier LINEAR (0x0)
� ���� end of tranche
Besides that, it can place a fullscreen state of simple-egl on the
primary plane, which without this change wasn't possible.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
As we could have situations where dmabuf import failed when attempting
to figure it the framebuffer is scanout-capable, make sure we also have
a way to store that information. Otherwise, we could end up
NULL-dereferencing, as we don't provide a valid storage for it.
Further more, with this, we also print out the reason why it failed, to
aid in further debugging.
Observed on platforms where GBM_BO_HANDLE failed + in combination w/
direct-display proto extension.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Output color profile may be changed in flight. Output basic color
characteristics and EOTF mode cannot yet be changed in flight, but it is
reasonable to assume they could in the future. Therefore the color
outcome data may change in flight as well, which is the basis for HDR
metadata, which needs to be updated as well.
Track the changes to color outcome data with a serial number.
DRM-backend checks the serial number to see if it needs to re-create the
HDR metadata blob. This allows the changes to propagate all the way to
KMS.
The code added here is more of a reminder of what should happen than a
tested path.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Forward the HDR Static Metadata Type 1 to the video sink. This makes the
sink aware of our video content parameters and may be able to produce a
better picture. This type of metadata is used only with the ST 2084 HDR
mode a.k.a PQ.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This creates a new file for KMS related color code, to avoid making
drm.c even longer.
The moved code was just added in 5151f9fe9e
so the new file copyrights are written based on that.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
'depth' isn't actually used to determine the bit depth of meaningful
components generally, but specifically to determine whether we can use
the legacy drmModeAddFB (pre-AddFB2) with those formats.
Rename the member to make it more clear what it's used for.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Trying to do HDR with XRGB8888 is a bit like using RGB565 on SDR: you
get visible color quantization and banding in gradients (without dithering
which Weston does not implement yet, and might not work too well for HDR
anyway).
Therefore, on any HDR mode, default output framebuffer format to 10 bpc
instead of 8 bpc.
Ideally we'd also optionally try 16F or 16 bpc formats, but automatic
fallbacks for those are more complicated to arrange. You can still
configure 16F or 16 bpc manually.
This patch also moves the default format setting from
drm_output_set_gbm_format() to drm_output_enable(), because setting the
default now requires eotf_mode. Frontends may call set_gbm_format()
first and set eotf_mode next. This does create an awkward situation for
outputs that a frontend disables and re-enables. This patch here makes
sure that the old output configuration remains, but changing eotf_mode
may not change the default format. One needs to call
set_gbm_format(NULL) to re-evaluate the default format. Resetting the
format on drm_output_deinit() would lose the current setting.
DRM_FORMAT_INVALID was introduced in libdrm 2.4.95 which we already
hard-depend on.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Program the connector property HDR_OUTPUT_METADATA based on the EOTF
mode of the output.
For now, this changes only the EOTF. The colorimetry and luminance are
left undefined, to be filled in by later patches. This should still be
enough to put a video sink into HDR mode, albeit the response is
probably unknown.
drm_output keeps track of the currently existing blob id. If the blob
contents need to be re-created, this blob would be destroyed and the
field set to zero. In this patch, there is no provision for runtime
changing of HDR metadata, so there is no code doing that.
Destroying the blob at arbitrary times is not a problem, because the
kernel keeps a reference to the data as long as the blob id remains with
KMS.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Check whether HDR_OUTPUT_METADATA property exists on a KMS connector. If
yes, pretend that EDID claims support for all EOTF modes and update the
head supported EOTFs mask accordingly. If not, then only SDR is
possible.
Parsing EDID to take monitor capabilities into account is left for
later.
HDR mode cannot be set without HDR_OUTPUT_METADATA.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
These are fallback definitions in case libdrm is not new enough.
They are copied from libdrm 2.4.107.
struct hdr_output_metadata defines the contents of the blob to be used
with the connector property "HDR_OUTPUT_METADATA".
This is needed for programming a HDR mode in KMS.
This headers need to be excluded from Doxygen, because Doxygen chokes on
the kerneldoc markup.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When we're checking to see if a view is suitable to go on a plane, check
for (and reject) solid-colour buffers.
Signed-off-by: Daniel Stone <daniels@collabora.com>
The Pixman renderer keeps its own reference to buffers when attached to
surfaces, through its surface state: just use that instead.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Add a mode argument to weston_buffer_reference which indicates whether a
buffer's storage may/will be accessed, or whether the underlying storage
will no longer be accessed, e.g. because it has been copied. This will
be used to retain a pointer to the weston_buffer whilst being able to
send a release event to the client.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Rather than calling accessors (wl_shm_buffer_get etc) to figure out
which type our buffer is, just look in the structure.
Signed-off-by: Daniel Stone <daniels@collabora.com>
In 913d7c15f7 stricter error checking was
introduced to the strtol call, which broke reading backlight values.
Since every sysfs backlight file ends with a newline.
As noted in a comment in the previous MR to prevent damaged pointers
after calling asprintf, replace every asprintf call with str_printf.
Previous-MR: https://gitlab.freedesktop.org/wayland/weston/-/merge_requests/543
Signed-off-by: Sören Meier <soerenmeier@livgood.ch>
The repaint_data is entirely backend specific. Moreover, it is only used by the
drm backend, while other backends ignore the repaint data.
There will always be only one repaint active, thus, there is no need to pass the
repaint data from the outside.
The repaint_data breaks with the multi-backend series, which calls repaint begin
for all backends to get the repaint_data. The repaint_data of the last backend
will then be passed to all other backend. At the moment, this works, because the
drm backend is the only backend that implements the begin_repaint call.
Another option would be to track the repaint data per backend in the compositor,
but actually, it the backend needs to track state across the calls, it's its own
responsibility.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The pending_state is already stored in the backend and can be directly retrieved
from there.
This avoids involving the compositor in passing state between the repaint
phases for a single backend.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
This doesn't work with any of the launchers we've kept. Remove the option
and all the bits that handle it.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Moving forward we're going to be supporting libseat and logind as our
only launchers. We're doing this to reduce our maintenance burden,
and security impact.
Libseat supports all our existing use cases, and seatd can replace
weston-launch so we no longer have to carry a setuid-root program.
This patch removes weston-launch, and launcher-direct, leaving only
libseat and logind.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Zoom is a neat trick, but in its current form it's very hard to test
and maintain.
It also causes output damage to scale outside of the output's boundaries,
which leads to an extra clipping step that's only necessary when zoom
is enabled.
Remove it to simplify desktop-shell and compositor.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Specifically log if there were no suitable planes for us to use, or if
we tried to place it on a plane but were told no by the kernel.
Signed-off-by: Daniel Stone <daniels@collabora.com>
There's no real reason for these to be separate now that the eligibility
checks have been moved up so we don't call them unless it makes sense.
Signed-off-by: Daniel Stone <daniels@collabora.com>
We just copy the SHM buffer straight into a separately-allocated GBM BO,
so no need to take a reference on the buffer itself or keep it from
being released.
All drm_output_try_view_on_plane really does at this point is to call
the prepare_*_view function for the requisite plane type, and take a ref
on the weston_buffer from the client. Given that we don't need to keep
the client buffer alive, we can short-circuit
drm_output_try_view_on_plane, and instead just call
drm_output_prepare_cursor_view directly when we have a cursor plane.
This also makes it easier to just remove drm_output_try_view_on_plane in
following patches when we merge the overlay/scanout plane path into one.
Doing so gives us two clearly-separated paths: one for copying a SHM
client buffer into a cursor, and another for directly scanning out
client content.
Signed-off-by: Daniel Stone <daniels@collabora.com>
At some point this got hobbled, such that NO_PLANES and
NO_PLANES_ACCEPTED became the same thing, so we can just check if the
returned plane_state is NULL or not.
Signed-off-by: Daniel Stone <daniels@collabora.com>
For views which cover the entire output, we always attempt to place them
on the primary plane, to avoid a situation where we place a fullscreen
view into an overlay plane and then have to disable the primary plane,
which doesn't always work.
Move this check earlier, so we don't consider overlay planes to be
candidates for fullscreen views. This check should be changed in future
to only filter for opaque views, but that's for another time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
We shouldn't get down into trying to place a view on a cursor plane if
these checks are not met, so change them to asserts rather than early
returns.
Signed-off-by: Daniel Stone <daniels@collabora.com>
When we introduced support for variable zpos, we did so by filtering the
list of acceptable planes and then creating a separate zpos-ordered
list. Now that the planes are already zpos-sorted in the backend list,
and we have more early filtering, we can replace this with a single
plane-list walk.
Signed-off-by: Daniel Stone <daniels@collabora.com>