Use different functions so we cannot load a libweston common module in
weston directly or the other way around.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This prevents loading a backend as a simple module. This will avoid
messing up with backends when we will introduce libweston common
modules.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Modules are using libweston symbols (at least weston_log) and should
explicitly link to it.
This patch also reorders some flags.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
As an option, allow to specify a mode (from the configuration file) by
its refresh rate.
Example of valid syntax:
- "mode=1920x1080" Select a 1920x1080 mode, refresh rate undefined.
- "mode=1920x1080@60" Select the (or one of the) 1920x1080 60 Hz mode.
Signed-off-by: Fabien Dessenne <fabien.dessenne@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Currently, layers’ order depends on the module loading order and it does
not survive runtime modifications (like shell locking/unlocking).
With this patch, modules can safely add their own layer at the expected
position in the stack, with runtime persistence.
v4 Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
[Pekka: fix three whitespace issues]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Obviously unused. Looks like weston_wm_window_activate() is doing that
job.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Changing the opaque region has no immediate effect, therefore there is
no need to mark the view geometry dirty.
The view geometry will be invalidated automatically by the next commit
from Xwayland, in weston_surface_commit_state(). The dirtying did not
apply pending state.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Use wm_log_continue() to avoid printing the timestamp in the middle of a
message.
Print the name of the property that got deleted.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
For every event we handle and that delivers the override-redirect flag,
print it to debug log.
Add a comment to one code path explaining when it gets hit, because it
is unobvious. It also serves as a reminder that we do not handle changes
to the OR flag after Window creation.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Move the calls to set_title() and set_pid() out of
weston_wm_window_read_properties() and into the three callers, each
slightly different.
xserver_map_shell_surface(): already calls these functions after
creating the shell surface, so no need to add calls.
weston_wm_handle_map_request(): can be called only on unmapped (in X11)
Windows, so no need to add calls.
weston_wm_window_draw_decoration(): window->shsurf and window->surface
are either both set or both NULL, so the check for window->shsurf is
removed when moving the set_title() and set_pid() calls under a
window->surface check.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The only thing using the frame title is frame_repaint(). Move the call
to frame_set_title() from weston_wm_window_read_properties() into
weston_wm_window_draw_decoration() where the only call to
frame_repaint() is.
Do not check for window->name == NULL, because frame_set_title() handles
NULL just fine. Also, once window->name becomes set, it cannot become
NULL again unless strndup() fails. The name string can be reset to
the empty string in any case.
This change is prompted by future refactoring where at
weston_wm_window_read_properties() time the frame might not have been
created yet.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The props array contained offsets to struct members. It is convenient
for writing static const arrays as you only store a constant offset and
compute the pointer later. However, the array was not static to begin
with, the atoms are not build time constants. We can as well just store
the pointer directly in the array.
Entries that did not use the offset had bogus offsets, producing
pointers to arbitrary fields. They are changed to have a NULL pointer.
If the code unintentionally used the pointer, it will now explode rather
than corrupt memory.
Also explain the use of the #defined constants and #undef them when they
get out of scope. This clearly documents that they are just a convenient
hack to avoid lots of special cases in the function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The legacy fullscreen state needs to be detected at MapRequest time,
because that is when the X11 client has alredy set up the initial window
state.
Doing it at xserver_map_shell_surface() meant that it would be done as a
response to Xwayland creating the wl_surface and XWM receiving the
WL_SURFACE_ID ClientMessage, whichever came later. At that point the X11
client might still be setting things up in theory, though in practice
most of the X11 communication has already happened when
xserver_map_shell_surface() gets called.
The real reason for this is to clean up xserver_map_shell_surface() from
everything that would affect drawing the decorations. This patch is one
part of that clean-up.
The weston_output_weak_ref logic is not put into compositor.h, because
there are no other users for it at this time. We need to protect against
the output going away.
A side-effect of this patch is that saved_width and saved_height will
now get overwritten also for legacy fullscreen windows. Previously, they
were left to zero as far as I could tell.
NOTE: This stops override-redirect legacy fullscreen windows from being
detected as fullscreen. MapRequest processing does not happen for OR
windows. These windows get detected as type XWAYLAND instead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Helps tracking what happens with XWM.
Use the same debugging guard as XWM.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Add WM debug prints on map, decoration drawing and geometry setting.
These help see the sequence and timing of operations, when debugging
Xwayland window management glitches.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This can happen if you right-click in weston-terminal a few times very quickly.
The pointer_handle_enter callback already checks for NULL, so let's do that in
keyboard_handle_enter, too.
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
HAVE_PANGO is not in any AC_DEFINE(), so the check is just wrong.
g_type_init() was never called, which is fine since GLib 2.36 anyway.
It is better not to have a wrong usage of HAVE_PANGO here.
Just check for GLib 2.36 in configure.ac instead.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
It was renamed from panel-location in
55d5701ddf, and gained a few possible
values.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
The manpage claims that none is valid, so let's make it so.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The desktop-shell output destroy code assumes that we always set up a
panel listener. Initialise its list explicitly, so if we don't have a
panel, then we can still unconditionally destroy the listener on output
destroy.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This makes the background image look much nicer, at the expense of
slightly more memory bandwidth used.
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We had two non-pkg-config check paths in the configure script, to
support XCB functionality used before XCB had had an accompanying
release: xcb_poll_for_queued_event (released in 1.8, 2012), and a
usable XKB event mechanism (released in 1.9, 2013).
Convert the former to a version-based hard dependency, and the latter to
a version-based soft dependency. This avoids two compiler checks.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Some variables were previously only set inside conditions, making their
output empty.
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Reviewed-by: Daniel Stone <daniels@collabora.com>
- ivi-shell/hmi-controller.c:41: a to an
- ivi-shell/hmi-controller.c:1296: Duplicated 'a'
- ivi-shell/ivi-layout-export.h:28: An to A
Signed-off-by: Abdur Rehman <arehmanq199@gmail.com>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
When we create a new view, assign it to the primary plane from the
beginning.
Currently, every view across the compositor will be assigned to a plane
during every repaint cycle of every output: the DRM renderer's
assign_planes hook will either move a view to a drm_plane, or to the
primary plane if a suitable drm_plane could not be found for the output
it is on. There are no other assign_planes implementation, and the
fallback when none is provided, is to assign every view to the primary
plane.
DRM's behaviour is undesirable in multi-output situations, since it
means that views which were on a plane on one output will be demoted to
the primary plane; doing this causes damage, which will cause a spurious
repaint for the output. This spurious repaint will have no effect on the
other output, but it will do the same demotion of views to the primary
plane, which will again provoke a repaint on the other output.
With a simple fix for this behaviour (i.e. not moving views which are
only visible on other outputs), the following behaviour is observed:
- outputs A and B are present
- views A and B are created for those outputs respectively, with SHM
buffers attached; view->plane == NULL for both
- current buffer content for views A and B are uploaded to the
renderer
- output A runs its repaint cycle, and sets keep_buffer to false on
surface B's output, as it can never be promoted to a plane; it does
not move view B to another plane
- output B runs its repaint cycle, and moves view B to the primary
plane
- weston_view_assign_to_plane has work to do (as the plane is changing
from NULL to the primary plane), calls weston_surface_damage and
calls weston_surface_damage
- weston_surface_damage re-uploads buffer content, possibly from
nowhere at all; e508ce6a notes that this behaviour is broken
Assigning views to the primary plane when created makes it possible to
fix the DRM assign_planes implementation: assign_planes will always set
keep_buffer to true if there is any chance the buffer can ever be
promoted to a plane, regardless of view configruation. If the buffer
cannot be promoted to a plane, it must by definition never migrate from
the primary plane. This means that there is no opportunity to hit the
same issue, where the buffer content has already been discarded, but
weston_view_assign_to_plane is not a no-op.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Try to harmonise the various plane-import paths a little bit, starting
with reshuffling and commenting the conditions to do so.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Differential Revision: https://phabricator.freedesktop.org/D1413
Forcing DPMS on when we lose our session may force an expensive modeset
operation, which is pointless if the next consumer (another compositor,
or the console) is going to do a modeset. These should force DPMS on
regardless.
This actively causes problems for the DRM backend, in that it may
actually require a repaint to set coherent state for DPMS off -> DPMS on
transitions, which is very much not what we want when going offscreen.
As DRM is the only backend which actually implements DPMS, just remove
this call.
Differential Revision: https://phabricator.freedesktop.org/D1483
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This always changes the state to ACTIVE when we enter the session,
whereas the previous implementation preserved the state (i.e. if state
was SLEEPING on exit, it would be restored to SLEEPING, but also with a
repaint). This seems more helpful behaviour, however: if you enter a
session, it's probably in order to interact with it.
Differential Revision: https://phabricator.freedesktop.org/D1482
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Even if we do have a framebuffer matching the mode, we immediately
schedule a repaint, meaning we either do work for no reason, or show
stale content before we bring up the new content.
Delete this and just let repaint deal with it.
Differential Revision: https://phabricator.freedesktop.org/D1481
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
This will be used so we can later determine the compatibility of drm_fbs
without needing to introspect external state.
Differential Revision: https://phabricator.freedesktop.org/D1487
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
This makes it sign-compatible with weston_output->{width,height}.
Differential Revision: https://phabricator.freedesktop.org/D1486
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Everyone else uses fb->fd rather than pulling the FD back out of GBM.
Use that in the destroy callback too.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Differential Revision: https://phabricator.freedesktop.org/D1406
No functional change.
Differential Revision: https://phabricator.freedesktop.org/D1484
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>