The rationale here is, that this line would create an instance of
gl_renderer_interface in every compilation unit that included
gl-renderer.h. This is not necessary, and it can actually be harmful by
masking the real exported gl_renderer_interface symbol, if you added
another compilation unit to gl-renderer.so, causing a runtime failure in
loading it.
gl-renderer.c already creates the exported symbol.
If more than one input device maps to the new output, then we need
to map all devices to that output... not just the first device.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=77576
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
If an input device wants to map to an output that does not
exist, then just map it to the first output.
Also, if a device is mapped to an output that gets unplugged then
it gets default mapped to the first output in the output destroy
listener. However, the original output destroy listener needs to
be removed before adding the new listener for the first output,
otherwise the list gets corrupted.
Later if the other output is plugged back in, we remap the device
to it. In that case, we should remove the destroy listener for
the first output.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=77341
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
We need to break after handling LIBINPUT_EVENT_TOUCH_UP otherwise
we fall into the default case and end up logging that the event
is unknown and then return the wrong "handled" result.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=77577
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
Look for WESTON_LIBINPUT_LOG_PRIORITY environment variable. If
it exists then use it to set the libinput log priority.
Otherwise, don't set the priority and get whatever libinput's
default priority is.
Setting WESTON_LIBINPUT_LOG_PRIORITY=0 allows us to log which
input devices are detected at Weston startup and makes it a
little more consistent with Weston's original evdev input setup
log messages... and useful for debugging and testing.
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
Commit 58e15865 changed the parameters for udev_get_seat_by_name() to
receive a struct udev_input. However, when this gets called from
create_output_from_connector() during initialization, the input struct
is not yet initialized, leading to a crash. Previously, that function
would take only a pointer to the compositor.
This patch fixes the crash by initializing input before creating any
outputs.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=77503
The position for the slide animation was calculated assuming the value
of the spring was always between 0.0 and 1.0. Commit 3a869019 broke
that assumption, and the result was that the panel would be positioned
at an invisible part of screen. Since there would be no output repaints
scheduled, the result of the animation would only be seen if something
else triggered a repaint (such as a mouse cursor movement).
This patch changes the values for the slide animation's spring to range
between 0.0 and 1.0, thus fixing the position of the panel and the lack
of scheduled repaints problem.
https://bugs.freedesktop.org/show_bug.cgi?id=77347
All the animations override at least one parameter of the spring that
is set during the creation of the animation. Some need to do the whole
setup again.
This patch changes the initialization of a view animation to a three
step process. First, the animation is created. Then the caller sets up
the spring and calls weston_view_animation_run() to apply the effect of
the animation for the first animation frame.
It takes the stride in bytes, not pixels. The bug was hidden when using
va intel-driver 1.2.1 because it would ignore the stride from user and
set the surface state in a wrong way.
https://bugs.freedesktop.org/show_bug.cgi?id=77495
There was an issue recently in screen-share.c where config.h was not
being included, resulting in the wrong definition for off_t being used on
32 bit systems. I checked and I don't think this problem is happening
elsewhere, but to help avoid this sort of problem in the future, I went
through and made sure that config.h is included first whenever system
headers are included.
The config.h header should be included before any system headers, failing
to do this can result in the wrong type sizes being defined on certain
systems, e.g. off_t from sys/types.h
Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
This fixes :
- leaking the mask used to simulate transparency ;
- code style (definitions moved up, use of brackets) ;
- applying an opaque region when transparency is
wanted (shound not happen).
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
If the client attaches a new SHM buffer with a different format from a
previous one then we ought to trigger a full upload so that GL can
allocate a new texture. Otherwise Weston would technically be doing
invalid operations because it would call glTexSubImage2D with a
different format from the one specified in glTexImage2D. Presumably it
would also mean GL would have to convert the buffer as it copies the
sub-region in which isn't ideal.
This patch makes it decide the GL format when the buffer is attached
instead of when processing the damage and it will set
needs_full_upload if it is different from what it used before.
When the alpha channel of a surface is changed and the surface
refreshed, pixman renderer will now apply a mask corresponding
to the alpha channel value.
This allows visual effects like shell fade in, shell fade out,
window switching, to work when using pixman renderer.
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Previously when uploading SHM data we would initialise the texture
with glTexImage2D and NULL data when the buffer is attached. Then if
the GL_EXT_unpack_subimage extension is available we would always use
glTexSubImage2D to upload the data. The problem with that is that the
first glTexImage2D was always setting the internal format to
GL_BGRA_EXT and then if a 16-bit texture is used we would later call
glTexSubImage2D with a data format of GL_RGBA. Under GLES2 the
internal format must always match the data format so this is
technically invalid.
This patch makes it so that it always calls glTexImage2D when flushing
the damage for the first time. That way it will use the right internal
format and we don't need to call glTexImage2D with NULL data.
https://bugs.freedesktop.org/show_bug.cgi?id=75251
Ensure, that the resulting surface size is at least 1x1, even when
destination size is not set and source size is zero. Previously this
lead to zero surface size.
This can still happen due to wl_viewport.set(#, #, 0, 0, #, #) followed
by wl_viewport.set_destination(-1, -1).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Let's make the source and destination size rules consistent: neither can
have zero, {-1, -1} disables it, and other negatives are not allowed.
The sanity of allowing zero sized source rectangle as debatable. Now the
minimum becomes 1/256x1/256, and with output_scale the actual samples
may be even smaller. That should be enough.
On not allowed values, raise a protocol error. This should help catch
bugs in clients that accidentally send garbage values.
The old wl_viewport.set request remains the same, and can still produce
zero sized source rectangle.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This adds a plugin called screen-share.so. If the screen-share.so module
is imported, it will add the CTRL+ALT+s keybinding to start a screen
sharing session. If you press CTRL+ALT+S, weston will spawn another copy
of weston, this time with the RDP backend, and mirrors the current screen
to it and adds any seats from RDP as aditional seats. The current screen
is defined as the one with the mouse pointer. Currently the CTRL+ALT+s
keybinding is hardcoded as the only way to activate screen sharing. If, at
some point, shells want more control over the screen sharing process, the
API's should be easy to update and export to make this possible.
For security, the command and path to weston is currently hard-coded. It
would not take much aditional code to make this configurable or to allow a
shell to launch other screen-sharing programs. However, handling those
security issues is outside the scope of this patch so it is hard-coded for
now.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This patch adds an option to the RDP compositor to disable
desktop resizes initiated by RDP peer. The current behaviour
is that if an incoming RDP peer suggests a resolution that is
not the current one, a mode_switch() is done and the desktop is
resized to that new resolution. This new flag allows to disable
that behaviour. If the flag is set, the new behaviour is that the
RDP peer will be instructed to resize to the size of the desktop.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
On startup weston now detects the WAYLAND_SERVER_SOCKET environment
variable. If found, weston does not create the display like normal, but
instead directly adds a client corresponding to the given fd. This,
combined with the fullscreen shell, allows a process to spawn weston and
use it as a backend.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This forces weston to create one output for every parent output. This is
enabled by default if it detects a wl_fullscreen_shell. The --sprawl
option is primarily to enable this on wl_shell.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
The CURSOR_PLANE capability indicates that the backend has a concept of a
cursor plane and can handle a cursor without compositing. This is currently
only advertised by the DRM backend.
The ARBITRARY_MODE flag specifies that the backend is capable of switching to
virtually any resolution. This is currently only advertised in the RDP
backend. While it's a bit buggy right now, it should be capable of this.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
weston_log() seems to be the standard elsewhere in the codebase for
errors. These are the only two instances where perror() is used
instead, and their error messages aren't that informative anyway.
Signed-off-by: Bryce Harrington <b.harrington@samsung.com>
This patch removes the extra modes parameter for the RDP compositor. And
make it support any mode that is requested (be aware that RDP client may not
support all possible modes, especially odd resolution).
This new version fixes remarks done by Jason Ekstrand. It also fixes
some missing spaces between if and (.
Bump wl_scaler and wl_viewport versions to 2. Add new requests
wl_viewport.set_source and .set_destination, which are meant to replace
wl_viewport.set request.
Now a client can set and unset just one of source rectangle and
destination size. Define the semantics when one of these is unset.
Implement these semantics changes in compositor and pixman renderer.
GL-renderer does not need changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Remove the explicit boolean variable, and use illegal width to denote
"not set".
Split the boolean into two, so we can later start having buffer.src_*
and surface.* set or not set independently. This may become useful when
the wl_viewport interface is changed to allow modifying them separately.
At the moment, both buffer.src_width and surface.width conditions are
always in sync.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Queueing in the Presentation extension requires splitting the viewport
state into buffer state and surface state. To conveniently allow
assigning only one, the other, or both, reorganize the
weston_buffer_viewport structure.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fix one left-over case that directly assigned
weston_surface::width,height, and so missed view dirtying.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
There is no need for weston_subsurface_commit_to_cache() to leave the
pending.buffer set. Reset it to NULL.
This makes pending.buffer always NULL if pending.newly_attached == 0.
IOW, pending.buffer cannot be non-NULL unless
pending.newly_attached == 1.
Therefore no need to check pending.buffer nor cached.buffer_ref.buffer
for the weston_surface_attach() calls.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Merge more code into a common function. No functional changes.
At every site where weston_surface_set_size_from_buffer() was called,
weston_surface_attach() was called first. Move all calls of
set_size_from_buffer into weston_surface_attach.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
With protocol of wl_output version 2, after the output change,
it should send done event to all clients bound to it.
Signed-off-by: Quanxian Wang <quanxian.wang@intel.com>
While disable by default, passing --enable-libinput-backend to
./configure switches the input backend in weston's drm, fbdev and rpi
compositing backends to use libinput instead of udev-seat.c, evdev.c and
friends.
When enabled, weston now also depends on libinput >= 0.1.0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>