The Android backend has been fairly unused, since we do not have
projects actively using it. It gets basic build testing as part of the
normal build, but runtime testing it takes a considerable effort, and so
I have not done that in a long time. The code is slowly rotting, and
with new emerging backends it starts to be a burden, since it cannot use
udev, but needs evdev.
Therefore to ease Weston going forward, remove the Android backend. If
someone misses it, it can still be found in the stable 1.0 branch, and
of course resurrected from git history if someone wants to put in the
effort and maintain it.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
We handle FAIL_TEST tests by simply inverting the success flag. The
problem with this is, that if a FAIL_TEST fails by a SIGSEGV, it will be
interpreted as passed. However, no code should ever cause a SEGV, or any
other signal than ABRT. And even ABRT only in the case of an assert()
that is meant to fail. We would probably need more sophistication for the
FAIL_TEST cases.
For now, just interpret any other signal than ABRT as a hard failure,
regardless whether it is a TEST or FAIL_TEST. At least segfaults do not
cause false passes anymore.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
The list became stale probably when the lock_layer was introduced. Now
one less (ab)user of weston_surface::link.
Also add a comment on screensaver_configure(), that it is (and has been)
broken for pre-started screensavers.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
To be able to have a fullscreen surface on one output, and interact with
surfaces on another output, don't lower the fullscreen layer on
activate.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
The input region of the black surface placed under the fullscreen shell
surface did not have a specified input region. Because the initial input
region of a surface is infinity, no other surface on any other output
could get any focus.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
In particular if the hash table lookup fails and returns NULL then that value
would be passed into weston_wm_window_schedule_repaint which does not accept a
NULL value.
weston_compositor::read_format is in Pixman values now, so comparing to
a GL value does not work. Compare to the right value.
This fix affects only the log output of the GL renderer.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
When --use-shm is passed to weston and x11 backend is active,
it will use SHM surfaces with pixman renderer instead of EGL
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
This renderer could be used when there's no graphic accelerator available,
for example in (future) KMS and fbdev backends.
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
These formats are used by pixman renderer for framebuffer surface, without
this patch screenshoter produces empty image.
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Without this we try to load the installed backends, which is nasty for
regular runs, and just doesn't work for make distcheck, which sets
prefix to $PWD/_inst. This makes sure we load the right backend
and make distcheck pass. Other modules (xwayland, shells etc) just don't
get loaded for distcheck and for make check we still try to load the
installed modules.
Call drm_output_init_egl() instead of duplicating the gbm surface and
gl renderer state initialization code.
Note that this makes error handling a bit worse. Before, if we failed
to allocate a gbm surface we could still recover. Failing the renderer
state creation would lead to inconsisten state. Now we end up in
inconsistent state on both cases.
At this point, we reallocated the gbm surface, but we don't have an
fb with the right size to use. If we're going to a larger mode, the fb
would be too small and the mode set would fail. Besides, the repaint
logic will already do a mode set if necessary, so rely on that instead.
When an output suffers a mode switch, it is possible that a pointer
was inside the old output area but falls outside of it with the new
size. In that case, move the cursor to the output's bottom-right
corner. Otherwise, there's a crash in clip_pointer_motion().
After a mode switch, the output region and transformation matrix need
to be updated. The call to weston_output_move() would do the former but
not the latter, but calling that when the output remains in the same
coordinate doesn't make much sense. Instead, update this state and the
transformation matrix in weston_output_mode_switch().
Add a macro that wraps wl_display_roundtrip() and check for errors. It
is a macro, so that the assert would show the relevant file and line
number.
This will also catch protocol errors, that would go unnoticed otherwise.
All roundtrips in tests are replaced with the check.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This cleans up the 'make check' output considerably. When all goes well,
you will only see the "PASS" line for each of $TESTS.
Weston logs into a separate file than stdout and stderr, so server logs
end up in one file per test, and other output to another file per test.
'make distclean' does not remove the tests/logs/ directory.
Also changes the weston-tests-env interpreter to bash, since I think &>
and ${1/.la/.so} might be bashisms.
The remaining module tests don't need to fork and talk to a test client,
so just convert them to regular modules and let them handle running their
tests themselves. Then drop test-runner.[ch].
This test case is the last user of the test-client code and it only
tests launching the test-client. In other words it's a minimal test
of the framework we're dropping, so just drop this test.
Remaining use case was when we move the pointer. This doesn't change
geometry so we can just use a wl_display_roundtrip() to make sure
we get the request to the server and receive the resulting events.
As for button-test, a wl_display_roundtrip is sufficient here. The
yield() between wl_test_activate_surface() and wl_test_send_key() is
also not needed, since the two requests will arrive at the server in
order, and will activate the surface first, then send a key event.
A round trip is sufficient here. We need to make sure that the server
has received the wl_test request and that we've received the event
that the request triggers. The wl_display_roundtrip() helper does
exactly that: it sends a wl_display.sync request, which will hit the
server after the wl_test requests and thus the wl_callback.done event
will come back after the server has seen all the previous requests and
after we've handled all preceeding event.
When moving a test surface, use a frame callback to make sure the
surface has been moved and the geometry updated. The compositor may
delay updating the transform matrices, but once we get the frame
callback we know the surface has been repainted and the geometry
updated.
This adds a weston-test-runner for the weston test extension and
some weston test client helper methods.
Converted keyboard-test to use the new test interface, runner,
and helper methods.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=56822
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
The weston-tests-env script needs to be able to handle weston
test extension style tests as well as module style tests.
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>