Keyboards and pointers aren't freed when devices are removed, so we should
really be testing keyboard_device_count and pointer_device_count in most
cases, not the actual pointers. Otherwise we end up with different
behaviour after removing a device than we had before it was inserted.
This commit renames the touch/keyboard/pointer pointers and adds helper
functions to get them that hide this complexity and return NULL when
*_device_count is 0.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
We shouldn't be using seat->pointer|keyboard|touch here, we should be
testing *_device_count to see if a device is currently present.
Testing the pointers directly will result in incorrectly advertising
capabilities after all devices of a type have been removed.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Going from seat to input device requires that we test the device
before relying on the pointer. In all of these binding functions
we can trust exactly one input device type directly. If we pass
that in instead of a seat it's more obvious that we can trust
the one pointer we have.
When a seat is required, we can access through the device we have
and use that to get to other device types for the seat, provided
we validate them appropriately.
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
We already have a pointer to the keyboard, so we can change all
seat->keyboard to keyboard.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
We already have a pointer to the keyboard, so we can change all
seat->keyboard to keyboard.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
We already have a pointer to the keyboard, so we can change all
seat->keyboard to keyboard
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
The other set_focus() functions take the relevant type instead of a seat
already, so this is consistent.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Currently we unmap and re-map the cursor when the hotspot changes which
causes spurious enter/leave events.
This changes the pointer_set_cursor() logic to avoid this.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If the client calls wl_pointer.set_cursor with the same surface and hot
spot coordinate that is already set, don't do anything as no state was
changed.
This avoids an issue where a client setting the same cursor surface
multiple times would receive wl_surface.leave/enter on that surface
every time.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
When the last pointer is removed from a seat, the pointer struct is
intentionally kept. This has some interesting side effects, so I've
documented it here so people like me don't errantly assume it's a bug.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
When printing out logs from Weston's actions, mainly for debugging, it
can be very difficult to identify the different surfaces. Inspecting
the configure function pointer is not useful, as the configure functions
may live in modules.
Add vfunc get_label to weston_surface, which will produce a short,
human-readable description of the surface, which allows identifying it
better, rather than just looking at the surface size, for instance.
Set the label function from most parts of Weston, to identify cursors and
drag icons, and panels, backgrounds, screensavers and lock surfaces, and
the desktop shell's application surfaces.
v2: renamed 'description' to 'label', so we get
weston_surface_set_label_func().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When running a key binding we don't send the key press to the client
via the wl_keyboard.key event. Instead, send a wl_keyboard.leave/enter
pair so that the client knows the actual state of the keyboard.
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
While the test is actually correct (for non-negative numbers), it's not
at all clear and seems to be an accidental order of operations mistake.
Also, add an assert() to make sure this number is never negative.
Closes bug 86346 - https://bugs.freedesktop.org/show_bug.cgi?id=86346
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
When getting the focus we get the list of pressed keys, but we are
not supposed to run the key binding on them.
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
This reverts commit 5c11fc6fb7.
According to two input specialists, this was the wrong way:
http://lists.freedesktop.org/archives/wayland-devel/2014-November/018287.html
Cc: Peter Hutterer <peter.hutterer@who-t.net>
Cc: Daniel Stone <daniel@fooishbar.org>
Cc: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
weston key bindings are supposed to eat the key events, and not pass it
on to clients, and indeed the wl_keyboard.key event is not sent. But
we must also not put the key in the keys array to pass to client with
the wl_keyboard.enter event, or else we may send the 'eaten' one too.
In the case of a key binding hiding a surface having the keyboard focus,
the shell may decide to give the focus to another surface, but that will
happen before the key is released, so the new focus surface will receive
the code of the bound key in the wl_keyboard.enter array.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
the keyboard focus surface may not have a valid resource (server side
surface or a surface surviving its client), so check if it is valid
before using it.
Acked-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
For functions that test if something is true/valid and return a 1
or 0, it makes sense to switch to bool.
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
With the more accurate definition of wl_surface roles in Wayland,
enforce the restriction: a role is always set permanently, and
attempting to change it is a protocol error.
This patch is based on Jasper's patch:
http://lists.freedesktop.org/archives/wayland-devel/2014-August/016811.html
The difference in this patch compared to his are:
- send role errors on the interface whose request triggers it, not on
wl_surface
- an interface could have several requests assigning different roles,
cannot use wl_interface as the unique key; use an arbitary string
instead
- ensure in window-manager.c that create_shell_surface() ->
create_common_surface() is never called with surface->configure set,
to avoid compositor abort
- use wl_resource_post_no_memory() where appropriate instead of
hand-rolling it with wl_resource_post_error()
Ideally we would not add weston_surface::role_name field, but use
weston_surface::configure. At the moment this is not possible though,
because at least shell.c uses several different roles with the same
configure function. Drag'n'drop uses two configure functions for the
same role. The configure hook is also reset in several places,
which is not good for role tracking.
This patch overlooks the wl_surface roles assigned in privileged
extensions: screensaver, panel, background, lock, input panel.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
If a cursor was set with wl_pointer.set_cursor but not in combination
with an action that has the side effect of damaging the region where the
cursor is positioned, it would not be drawn. This patch explicitly
schedules a repaint of the pointer sprite when it is set.
clickdot is updated to illustrate the bug; when moving the pointer over
clickdot, the pointer is hidden. When not having moved the pointer for
500 ms it is made visible using wl_pointer.set_pointer.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a full screen program is fading out and a touch start happens, it
will result in a NULL pointer dereference when weston_touch_set_focus
tries to derefernce view->surface->resource.
Instead, this patch sets the focus to NULL, which should be the
same as if the program was destroyed during the touch anyway.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=78706
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This adds a function weston_keyboard_set_locks() which can be used to
change the state of the num lock and the caps locks, changing the leds too.
Only the evdev and libinput backends supports this, since it doesn't make
sense for embedded sessions.
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
These symbols (xkb_map_* and others) were replaced in xkbcommon with more
consistent names. See the header xkbcommon/xkbcommon-compat.h for how
the old names map to the new.
The new names have been available since the first stable xkbcommon
release (0.2.0).
Signed-off-by: Ran Benita <ran234@gmail.com>
This introduces a new struct, weston_layer_entry, which is now used
in place of wl_list to keep the link for the layer list in weston_view
and the head of the list in weston_layer.
weston_layer_entry also has a weston_layer*, which points to the layer
the view is in or, in the case the entry it's the head of the list, to
the layer itself.
The client needs to know that the pointer is at a different position in
its surface. We can't send motion as that corresponds to the pointer
actually moving. Leaving the surface and entering at the new position
is a better semantic match and doesn't correspond to pointer motion
or user input.
https://bugs.freedesktop.org/show_bug.cgi?id=71927
This was always a little iffy. At least it could have been a signal,
but we now have focus signal, so lets just use that. We lose
the ability to detect unresponsive clients at key event time, but we
could add that back by adding a key_signal.
We don't want to send events if the binding is going to handle the touch
event. Also, this restricts touch bindings to only trigger on touch down.
For gesture bindings we want something similar to the motion signal we
have for the pointer.
When we send the pointer motion event, the transform from compositor to
surface coordinates doesn't depend on the resource. Transform the
coordinates up front instead of everytime we send to a resource.
The pointer seat->keyboard was set before some possible error returns.
That pointer was left unchanged in case of failure, pointing to an
uninitialized keyboard struct (that was also leaked). If a client sent
a wl_seat::get_keyboard request, that would cause Weston to crash.
Fix this by setting the seat->keyboard pointer only after the keymap
initialization is done and there is no more possibilities for failure.
Also plug the memory leaks on the error path.
https://bugs.freedesktop.org/show_bug.cgi?id=74035
The input region of the cursor surface is set to empty in
pointer_cursor_surface_configure(). Since during the commit process
this function is called before the pending input region is made
current, it empties surface->pending.input instead of surface->input.
But pointer_cursor_surface_configure() is also called from
pointer_set_cursor() in order to map the cursor even if there isn't a
subsequent attach and commit to the cursor surface. In that case,
surface->input is never emptied, since the configure function emptied
only the pending input region and there wasn't a commit that made it
effective.
Fix this by emptying both pending and current input regions. The latter
shouldn't cause problems since the surface can't have a role prior to
being assigned the cursor role, so it shouldn't be mapped in the first
place.
Also change toytoolkit so that it triggers the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=73711
Not doing this would leave a invalid list item in the view's destroy
signal listener list if destroying a seat that had previously lost
keyboard focus.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
weston_xkb_info_create() takes ownership of the xkb_keymap instance so
we should drop our reference or we would leak it later if the keymap
was changed.
Previously, if a pointer was inside an output that was unplugged, it
could potentialy end up outside any valid output forever. With this
patch, the pointer is moved to the "closest" output to the pointer.